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Thread: Hurling - best returner...

  1. #11

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    Quote Originally Posted by Menos View Post
    My experience is fairly limited, but I am a fan of spears for throwing. Lots of puncture, relatively good DFs, very fast speed. They do have some downsides; the training threshold is higher (poles/thrown/brawl), they are in pretty darn limited supply and seem to be expensive.

    Chain spears are fairly attainable but have the extra retract roundtime and can only be thrown in the one handed form.

    Spear bando's are also out there, as you mentioned above.

    I'm not sure on the total number of returning/stringed spears, but I get the feeling it is fairly small.
    Spears are my dream really for this character. His RP is a sort of tribal/witchdoctor type. He has a really great alteration set already with shrunken heads, bones, etc. Really really cool character and a spear would fit that perfectly. However, I kind of put the spear dream aside as I could never justify spending obscene amounts (500-1,000$) on a single weapon. I tried awhile ago to convince an owner of a spear bando to part with it, but I believe there are two still around and no one would ever give it up.

    I remember now why i went bando in the first place: i can stay hidden with a bando. Chronomage daggers/scripts would be nice as well, but i'm not sure how good pure dagger hurling would be. I suppose hidden eye aimed shots would be your MO.

  2. #12

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    Quote Originally Posted by Menos View Post
    My experience is fairly limited, but I am a fan of spears for throwing. Lots of puncture, relatively good DFs, very fast speed. They do have some downsides; the training threshold is higher (poles/thrown/brawl), they are in pretty darn limited supply and seem to be expensive.

    Chain spears are fairly attainable but have the extra retract roundtime and can only be thrown in the one handed form.

    Spear bando's are also out there, as you mentioned above.

    I'm not sure on the total number of returning/stringed spears, but I get the feeling it is fairly small.
    There may have been one or two made, with a revised script. The reason they aren't normally allowed with the returner script is because this:

    With a quick flick of your wrist, you deftly send a black glaes throwing axe into flight.
    You throw a black glaes throwing axe at a darkly inked fetish master!
    AS: +685 vs DS: +491 with AvD: +30 + d100 roll: +94 = +318
    ... and hit for 117 points of damage!
    Hard blow to the fetish master's ear!
    Deep gash and a terrible headache!
    The fetish master is stunned!

    Your glaes throwing axe spins rapidly through the air, the blade whooshing audibly with each revolution. As it completes its arc, it reverses direction and lands solidly in your right hand, ready to throw again.

    Roundtime: 4 sec
    The whole thing makes zero sense for a spear. Now, in true Gemstone fashion, you can come up with a way and a logic no matter how contorted, to make anything make "sense." There was a GM who was going to add the script and said it would work with spears, but then took a look at it and changed their minds. I wouldn't be surprised if someone went ahead and did it and changed the wording some way, or just didn't realize what they were doing and went with it with the normal wording.

    The chain spears are super cool but are not as mechanically effective as a regular returner.

    As for enchanting, the only thing to be concerned about was always the risk. No matter how small the risk, the things are just worth too much to lose if there is some risk there. I have probably done about a dozen returner enchants with PPs, but I don't think I've ever had a mage do one. With the changes to mage enchanting maybe that's a safer bet, but I was never comfortable enough with it to risk something worth a small fortune.
    I don't use Lich. If you want to do business with me, contact me via PM, IG, or on AIM. Or maybe use smoke signals. Don't like it, get off of my lawn.

  3. #13

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    Quote Originally Posted by Archigeek View Post
    There may have been one or two made, with a revised script. The reason they aren't normally allowed with the returner script is because this:



    The whole thing makes zero sense for a spear. Now, in true Gemstone fashion, you can come up with a way and a logic no matter how contorted, to make anything make "sense." There was a GM who was going to add the script and said it would work with spears, but then took a look at it and changed their minds. I wouldn't be surprised if someone went ahead and did it and changed the wording some way, or just didn't realize what they were doing and went with it with the normal wording.

    The chain spears are super cool but are not as mechanically effective as a regular returner.

    As for enchanting, the only thing to be concerned about was always the risk. No matter how small the risk, the things are just worth too much to lose if there is some risk there. I have probably done about a dozen returner enchants with PPs, but I don't think I've ever had a mage do one. With the changes to mage enchanting maybe that's a safer bet, but I was never comfortable enough with it to risk something worth a small fortune.
    Thats alot of returners, 2 at least. Did you buy them, or win them? How rare is it to win "make this weapon a returner" or whatever you want to call it.

  4. Default

    I recommend javelin bando

  5. #15

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    Quote Originally Posted by nocturnix View Post
    Thats alot of returners, 2 at least. Did you buy them, or win them? How rare is it to win "make this weapon a returner" or whatever you want to call it.
    I've purchased most of the returners I've owned, and a couple of ethereal strings.
    I don't use Lich. If you want to do business with me, contact me via PM, IG, or on AIM. Or maybe use smoke signals. Don't like it, get off of my lawn.

  6. #16

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    Your best bet for a blessable hurler is likely going to be a chainspear, at least so far as being able to actually acquire on any time soon.

    They are equivalent to a bandolier in utility, plus they can be used in melee mode with neat flares. They seemed to flare at a greater than standard rate with my testing (the melee flares).

    The main downside for use as a blessable weapon is that they stink vs things the spear won't stick in .. like non corporeal undead. You still have the retract rt, but they don't flare.

    In general, I think the javelin/spear hurlers are the best if you're hunting crittable targets. I've used a chainspear and handaxe hurler/bando. The chainspear was consistently more deadly since you could aim at the eye with piercing only damage.

    Against non crittable the handaxe versions have the best df/avd mix.

  7. #17

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    The way I see it, the most important thing about hurling is efficiency. A handaxe hurls in 3 seconds, 4 seconds if aimed. You also get a certain amount of melee DS bypass. This all means you can kill quickly with far fewer set-up moves required. All of that trumps basically any other factor, unless you've got something with really bad DF's. So the real answer to your question is that whatever kills the fastest is the best weapon for you.

    Unless you want something just for the badass-ness of it, then go chain spear or chronomage dagger from hiding. Both of those are super cool in my opinion.

    Edit: I also think that the chainspear was meant to be the answer to the aforementioned reasons why a spear returner didn't make sense. That and I and others specifically asked for it ala Mortal Combat's Scorpion: "fatality!"
    Last edited by Archigeek; 08-04-2017 at 09:51 PM.
    I don't use Lich. If you want to do business with me, contact me via PM, IG, or on AIM. Or maybe use smoke signals. Don't like it, get off of my lawn.

  8. #18

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    While Kerl is quite on about the setup....

    Man, what I wouldn't give to get the maul bando off of Wulfhen. Game breaking stuff right there.
    LadyXXXXXXX: I guess I just like swallowing.
    LadyXXXXXXX: OMG that thing is HUGE

    Tyrillian [General]: "Do you worship V'tull?"
    You [General]: "V'tull worships me."

  9. #19

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    Quote Originally Posted by Stunseed View Post
    While Kerl is quite on about the setup....

    Man, what I wouldn't give to get the maul bando off of Wulfhen. Game breaking stuff right there.
    Shutup Stunseed you mad because Tsin will always be better than you.

  10. #20

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    Quote Originally Posted by hello View Post
    Shutup Stunseed you mad because Tsin will always be better than you.
    I'm mad because you have terrible grammar. I wouldn't put myself in Tsin's league because I have standards, and the man could flat out sell Astin Martins.
    LadyXXXXXXX: I guess I just like swallowing.
    LadyXXXXXXX: OMG that thing is HUGE

    Tyrillian [General]: "Do you worship V'tull?"
    You [General]: "V'tull worships me."

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