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Thread: Armor Question

  1. #1

    Default Armor Question

    I'm sure this is blasphemous but here we go anyway....

    I'm rolling up a TWC Erinthian Warrior swinging dual tachi's (longswords) and kinda envision him wearing scale mail as opposed to something heavier.

    Is it viable to wear lighter armor and focus on dodge and pick up evasion mastery (I think this would add 15% dodge) as a CM as well; or am I just being dumb and should get into plate already? I've only ever really played rangers before to any significant level, which is why I'm comfortable in brig.

    Thanks in advance

  2. #2

    Default

    It's all a matter of what you are comfortable in. As long as you are okay dealing with what comes with wearing that armor you'll be fine. The more protection the more viability. How you want your character always trumps mechanics IMO. Could it be a little harder for you? Sure. But, there is nothing impossible in this game.

    Plus if you are in WL then dreavenings greatly improve quality of life.
    [Roll result: 120 (open d100: 94) Penalties: 10]
    You crouch, sweep a leg at Master Footpad Truaz and connect!
    Master Footpad Truaz falls to the ground! You deftly regain your footing.

    [You have 1 repetition(s) remaining.]

    ** A spike on your spiked ora leg greaves jabs into the Footpad Truaz! **
    ... 15 points of damage!
    Well aimed shot, punctures calf!
    The Footpad Truaz is stunned!
    Roundtime: 5 sec.

  3. #3
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    Default

    So, how about playing a rogue instead? You can play it like a warrior, but be better with dodging, because it is a lot cheaper.
    Ceterum censeo Carthaginem esse delendam

  4. #4

    Default

    Funny thing about GS is that if you have the Armor Skill, then the heavier armor doesn't really effect you at all. (Other than stealth and casting of course.)

    As a TWC specialist, you're defenses against things like ranged weapons and bolts are going to be a lot lower. The extra armor difference is pretty significant at higher levels, which is why you'll even see rogues in full plate at later levels, as silly as that sounds from a RP perspective. You're going to get hit as a TWC warrior, and a big part of that is having the means to absorb those hits.

    So, levels below 50, some good brig will probably get you by for the most part, but honestly your ability to actually take a hit will be SO much better as a TWC specialist in later levels that it's hard not to justify the cheap armor cost and get into full plate.

    Hate the look? Well.... there's always armor concealers?

    Don't like that idea? Then I see you having to spend coin on high enchant and crit/damage padded brig just to survive consistently. Just my opinion there.
    Last edited by Stry; 01-17-2017 at 11:43 AM.

  5. Default

    Someone once told me 4x full plate is comparable to 8x hauberk.

    I wonder how 4x full plate or 4x hauberk compares to brig.

  6. #6
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    Quote Originally Posted by LizardClan1 View Post
    Someone once told me 4x full plate is comparable to 8x hauberk.

    I wonder how 4x full plate or 4x hauberk compares to brig.
    I don't really see it as even comparable for a warrior. Full plate is insanely better, from protection to CvA.
    Last edited by Gelston; 01-17-2017 at 12:04 PM.
    Ceterum censeo Carthaginem esse delendam

  7. #7

    Default

    Rolling a warrior in scale is about as appropriate as rolling a monk in scale
    Last edited by rolfard; 01-17-2017 at 12:14 PM.

  8. #8

    Default

    Totally agree with rolfard.

    Maybe someone can post some examples, but redux aside, the difference between scale and plate is vast. Even hauberk and plate is a huge difference.

    Take a 200 endroll hit as an very rough example:
    - With no armor, you lose a limb, possibly die, will likely die anyway.
    - Leather armor, you're still bleeding stunned or knocked down or critically dead.
    - Scale, you're still taking bad damage based on the CvA. 50-70 damage.
    -Mail, only marginally better 20-40 damage depending on the CvA
    -Plate, 5-20 damage depending on the weapon, possibly only a scratch. (Add your redux here and you're taking less than 10 damage easily.)
    Last edited by Stry; 01-17-2017 at 12:37 PM.

  9. #9

    Default

    Quote Originally Posted by Stry View Post
    Funny thing about GS is that if you have the Armor Skill, then the heavier armor doesn't really effect you at all. (Other than stealth and casting of course.)
    Heavy armor gives a big hit to dodge DS, not to mention all the other things the armor action penalty affects.

    We've been told that on a maneuver roll, full plate + 2x PF < light armor + 1x PF.

  10. #10

    Default

    For a single set of sample data (say that three times fast), here's a rogue in stance defensive, empty handed trained 3x dodge 2x fitness/armor/perception

    In 10x full plate;

    You swing a closed fist at ROGUE!
    AS: +40 vs DS: +646 with AvD: -23 + d100 roll: +81 = -548
    A clean miss.
    Roundtime: 3 sec.


    In no armor!

    You swing a closed fist at ROGUE!
    AS: +48 vs DS: +610 with AvD: +25 + d100 roll: +19 = -518
    A clean miss.
    Roundtime: 3 sec.

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