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Thread: AFK Scripter Baeleron

  1. Default

    I suggest reporting this character every time he causes a problem. It shouldn't take long for the GMs to determine what is happening.

  2. #12

    Default

    [Old Ta'Faendryl, Market Road]
    Breaks in the wall lining the road reveal the four-sided courtyards of once-elegant homes that are now completely overrun with vegetation. Tree roots snake from beneath the remaining walls in twisted, furrowed humps - mute evidence of the destructive forces contributing to the decay of the city. You also see a curved silvery blade, a fleshless arm, a clawed arm, a pair of clawed arms, a burnt arm, a dessicated arm, a polished steel shield, a twisted crystal-tipped staff, a twisted crystal-tipped staff, a twisted crystal-tipped staff and a charcoal grey shield.
    Obvious paths: north, south
    >
    [Old Ta'Faendryl, Market Road]
    Walls surrounding an open plaza to the south run up against higher walls constructed of limestone blocks. A heavy growth of vines and brambles creep along the wall in a dark, tangled mass of thorns and leaves. You also see an Ithzir scout that is lying down, a great white wolf, a greater construct that is lying down and a gleaming steel broadsword.
    Also here: Alastir
    Obvious paths: north, south
    >inc 709
    You trace an intricate sign that contorts in the air while forcefully invoking Grasp of the Grave...
    Your spell is ready.
    You gesture.
    Numerous grotesque limbs in varying states of decay suddenly burst out of the dirt! With startling speed and ferocity, the arms grab at whatever they can!
    The arms snatch viciously at an Ithzir scout and pin him to the dirt!
    The arms snatch viciously at a greater construct and pin it to the dirt!
    The arms snatch viciously at Alastir and drag him down to the dirt!
    Cast Roundtime 3 Seconds.
    >
    Your disk arrives, following you dutifully.
    >s
    [Old Ta'Faendryl, Market Road]
    Deep crevices running through the dusty surface of the road expose the multiple layers of clay topped with limestone slabs that successive generations of the ancient city's inhabitants used to repair this once busy thoroughfare. A final layer of dirt, laid down by nature, tops the rest like thick icing on a cake.
    Obvious paths: north, south
    >inc 709
    Your disk arrives, following you dutifully.
    >
    An Ithzir scout fades into view!
    An Ithzir scout swings a gleaming steel longsword at you!
    AS: +424 vs DS: +611 with AvD: +41 + d100 roll: +89 = -57
    A clean miss.
    >
    You trace an intricate sign that contorts in the air while forcefully invoking Grasp of the Grave...
    Your spell is ready.
    You gesture.
    Numerous grotesque limbs in varying states of decay suddenly burst out of the dirt! With startling speed and ferocity, the arms grab at whatever they can!
    The arms snatch viciously at an Ithzir scout and drag her down to the dirt!
    Cast Roundtime 3 Seconds.
    >
    Alastir just arrived.
    >inc 435
    You trace a simple rune while intoning the mystical phrase for Major Elemental Wave...
    Your spell is ready.
    You gesture.
    A wave of crimson ethereal ripples moves outward from you.
    An Ithzir scout is buffeted by the crimson ethereal waves.
    ... 20 points of damage!
    Burst of flames to back toasts skin nicely.
    Alastir is buffeted by the crimson ethereal waves, and is knocked to the ground.
    Cast Roundtime 3 Seconds.
    >inc 435
    >inc 435
    Wait 3 sec.
    >
    Wait 3 sec.
    >yawn
    You yawn.
    >
    White flames curl to life, licking from Alastir's hands in sinuous waves as he manipulates elemental energy.
    Alastir gestures at an Ithzir scout.
    A sphere of russet ethereal ripples expands outward from Alastir.
    An Ithzir scout is buffeted by the russet ethereal sphere.
    ... 30 points of damage!
    Good blow to back!
    The Ithzir scout is stunned!
    You are buffeted by the russet ethereal sphere, and knocked to the ground.
    You are pinned in place, unable to move.
    P>s
    A putrid arm quickly snatches at an Ithzir scout, holding her down before retreating into the dirt!
    ... 10 points of damage!
    Loose wrist lock.
    P>
    You will have to stand up first or crawl there.
    P>
    Alastir stands up.
    P>inc 709
    A greater construct stomps in.
    P>
    Alastir's hands glow with power as he summons elemental energy to his command...
    Alastir gestures.
    A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
    Your arms are forced down to your sides!
    The wind then subsides.
    P>
    You trace an intricate sign that contorts in the air while forcefully invoking Grasp of the Grave...
    Your spell is ready.
    You gesture.
    Numerous grotesque limbs in varying states of decay suddenly burst out of the dirt! With startling speed and ferocity, the arms grab at whatever they can!
    The arms snatch viciously at a greater construct and drag it down to the dirt!
    The arms snatch viciously at an Ithzir scout and pin her to the dirt!
    The arms snatch viciously at Alastir and drag him down to the dirt!
    Cast Roundtime 3 Seconds.
    P>inc 709
    Wait 3 sec.
    P>
    The translucent sphere fades from around Alastir.
    P>targ alast
    The wall of force disappears from around you.
    P>
    You are now targeting Alastir.
    P>inc 720
    You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
    Your spell is ready.
    You gesture at Alastir.
    A void rips open in the area, directly above Alastir!
    Shock wave of air slams Alastir into the ground!
    +41 Hits.
    Alastir is stunned!

    Everything in the room seemed to stay in place. The void disappears without further incident.
    Cast Roundtime 3 Seconds.
    P>inc 720
    P>inc 720
    Wait 3 sec.
    P>
    Wait 3 sec.
    P>
    A pair of skeletal arms quickly snatch at a greater construct, holding it down before retreating into the dirt!
    P>
    A putrid arm quickly snatches at an Ithzir scout, holding her down before retreating into the dirt!
    P>inc 720
    You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
    Your spell is ready.
    >inc 720
    You gesture at Alastir.
    A void rips open in the area, directly above Alastir!
    Audible popping noises come from Alastir's chest!
    Alastir slumps over as his chest cavity collapses!

    * Alastir drops dead at your feet!

    The tingling sensation and sense of security leaves Alastir.
    The bright luminescence fades from around Alastir.
    The silvery luminescence fades from around Alastir.
    The shimmering multicolored sphere fades from around Alastir.
    The deep blue glow leaves Alastir.
    Alastir suddenly stops moving light-footedly.
    The glowing specks of energy surrounding Alastir suddenly shoot off in all directions, then quickly fade away.
    The powerful look leaves Alastir.
    Alastir glances around, looking a bit less confident.
    The air about Alastir stops shimmering.
    Alastir returns to normal color.
    Alastir seems to lose some dexterity.
    The brilliant luminescence fades from around Alastir.
    Alastir appears somehow different.
    Alastir just arrived. Wait, wasn't he here already?
    Alastir becomes solid again.
    The light blue glow leaves Alastir.
    Alastir seems a bit less imposing.

    Everything in the room seemed to stay in place. The void disappears without further incident.
    Cast Roundtime 3 Seconds.
    P>inc 720
    Wait 3 sec.
    P>
    Wait 3 sec.
    P>sta
    You stand back up.
    >
    A decayed arm quickly snatches at a greater construct, holding it down before retreating into the dirt!
    ... 1 point of damage!
    Attempt to snare hips shaken loose.
    >
    A mangled arm quickly snatches at an Ithzir scout, holding her down before retreating into the dirt!
    ... 10 points of damage!
    Weak grapple around the neck bruises windpipe.
    >yawn alast
    You glance at Alastir and yawn.
    [LNet]-GSIV:Nitefallz: "wait whats a poop sock"

    [Merchant]-GSIV:Skoll: "Some say the customer is always right, some say the customer is a bitch ass loser and needs to shut up"

    [Private]-GSIV:Warclaidh: "what is booty percs"


  3. #13

    Default

    Quote Originally Posted by SashaFierce View Post
    [PrivateTo]-GSIV:Baeleron: "Is there a reason you don't STOP 709 when you leave a room?"
    [Private]-GSIV:Baeleron: "why not report and make another thread about it, stupid fucking asshole fuck off"
    [Private]-GSIV:Baeleron: "I've had you on ignore for months, just took you off when someone told me you made a thread, kiss my ass bitch"
    [Private]-GSIV:Baeleron: "if I see you out there I'm spamming 709 as much as I can"
    [PrivateTo]-GSIV:Baeleron: "Learn to hunt noob"
    [Private]-GSIV:Baeleron: "report me again, already told them you were harassing me, sure they would love another waste of time"
    [PrivateTo]-GSIV:Baeleron: "You do realize I know who you are right"
    [Private]-GSIV:Baeleron: "you do realize I give a fuck"


    [LNet]-You: "[Private]-GSIV:Baeleron: "report me again, already told them you were harassing me, sure they would love another waste of time""
    [LNet]-GSIV:Burbul: "Sinanigans, Shinann, and Soraphis all dead at 12:13/14, not a good time for S names"
    [LNet]-You: "This is what happens when you ask someone to not leave 709 active all over OTF"
    [LNet]-GSIV:Baeleron: "brb spamming 709 more"
    [LNet]-You: "Apparently typing STOP 709 is too difficult after Baeleron leaves a room"
    [LNet]-GSIV:Baeleron: "seriously gonna put it all into my attack chain, just ofr you"
    [LNet]-You: "Or can you just not figure out how to add it to your AFK script"
    [LNet]-GSIV:Aurach: "then you will find others killing you as well, grow up"


    [Shimmarglin Inn, Fountain Room]
    You notice the Baeleron disk and the Vallulrath disk.
    Also here: Great Lord Reugo, Great Lord Baeleron, Lord Vallulrath
    Obvious exits: west

    Guessing these are his characters, that third character looks familiar for some reason.
    [LNet]-GSIV:Nitefallz: "wait whats a poop sock"

    [Merchant]-GSIV:Skoll: "Some say the customer is always right, some say the customer is a bitch ass loser and needs to shut up"

    [Private]-GSIV:Warclaidh: "what is booty percs"


  4. #14

    Default

    Also literally only one of those characters is mine but good job in your dumbass witch hunt ROOOFL

    That sorc is only 97 too, not even capped you fuckin loser ahaha
    Last edited by Luntz; 09-27-2016 at 01:04 AM.
    [LNet]-GSIV:Nitefallz: "wait whats a poop sock"

    [Merchant]-GSIV:Skoll: "Some say the customer is always right, some say the customer is a bitch ass loser and needs to shut up"

    [Private]-GSIV:Warclaidh: "what is booty percs"


  5. #15

    Default

    Quote Originally Posted by Luntz View Post
    [Old Ta'Faendryl, Market Road]
    Breaks in the wall lining the road reveal the four-sided courtyards of once-elegant homes that are now completely overrun with vegetation. Tree roots snake from beneath the remaining walls in twisted, furrowed humps - mute evidence of the destructive forces contributing to the decay of the city. You also see a curved silvery blade, a fleshless arm, a clawed arm, a pair of clawed arms, a burnt arm, a dessicated arm, a polished steel shield, a twisted crystal-tipped staff, a twisted crystal-tipped staff, a twisted crystal-tipped staff and a charcoal grey shield.
    Obvious paths: north, south
    >
    [Old Ta'Faendryl, Market Road]
    Walls surrounding an open plaza to the south run up against higher walls constructed of limestone blocks. A heavy growth of vines and brambles creep along the wall in a dark, tangled mass of thorns and leaves. You also see an Ithzir scout that is lying down, a great white wolf, a greater construct that is lying down and a gleaming steel broadsword.
    Also here: Alastir
    Obvious paths: north, south
    >inc 709
    You trace an intricate sign that contorts in the air while forcefully invoking Grasp of the Grave...
    Your spell is ready.
    You gesture.
    Numerous grotesque limbs in varying states of decay suddenly burst out of the dirt! With startling speed and ferocity, the arms grab at whatever they can!
    The arms snatch viciously at an Ithzir scout and pin him to the dirt!
    The arms snatch viciously at a greater construct and pin it to the dirt!
    The arms snatch viciously at Alastir and drag him down to the dirt!
    Cast Roundtime 3 Seconds.
    >
    Your disk arrives, following you dutifully.
    >s
    [Old Ta'Faendryl, Market Road]
    Deep crevices running through the dusty surface of the road expose the multiple layers of clay topped with limestone slabs that successive generations of the ancient city's inhabitants used to repair this once busy thoroughfare. A final layer of dirt, laid down by nature, tops the rest like thick icing on a cake.
    Obvious paths: north, south
    >inc 709
    Your disk arrives, following you dutifully.
    >
    An Ithzir scout fades into view!
    An Ithzir scout swings a gleaming steel longsword at you!
    AS: +424 vs DS: +611 with AvD: +41 + d100 roll: +89 = -57
    A clean miss.
    >
    You trace an intricate sign that contorts in the air while forcefully invoking Grasp of the Grave...
    Your spell is ready.
    You gesture.
    Numerous grotesque limbs in varying states of decay suddenly burst out of the dirt! With startling speed and ferocity, the arms grab at whatever they can!
    The arms snatch viciously at an Ithzir scout and drag her down to the dirt!
    Cast Roundtime 3 Seconds.
    >
    Alastir just arrived.
    >inc 435
    You trace a simple rune while intoning the mystical phrase for Major Elemental Wave...
    Your spell is ready.
    You gesture.
    A wave of crimson ethereal ripples moves outward from you.
    An Ithzir scout is buffeted by the crimson ethereal waves.
    ... 20 points of damage!
    Burst of flames to back toasts skin nicely.
    Alastir is buffeted by the crimson ethereal waves, and is knocked to the ground.
    Cast Roundtime 3 Seconds.
    >inc 435
    >inc 435
    Wait 3 sec.
    >
    Wait 3 sec.
    >yawn
    You yawn.
    >
    White flames curl to life, licking from Alastir's hands in sinuous waves as he manipulates elemental energy.
    Alastir gestures at an Ithzir scout.
    A sphere of russet ethereal ripples expands outward from Alastir.
    An Ithzir scout is buffeted by the russet ethereal sphere.
    ... 30 points of damage!
    Good blow to back!
    The Ithzir scout is stunned!
    You are buffeted by the russet ethereal sphere, and knocked to the ground.
    You are pinned in place, unable to move.
    P>s
    A putrid arm quickly snatches at an Ithzir scout, holding her down before retreating into the dirt!
    ... 10 points of damage!
    Loose wrist lock.
    P>
    You will have to stand up first or crawl there.
    P>
    Alastir stands up.
    P>inc 709
    A greater construct stomps in.
    P>
    Alastir's hands glow with power as he summons elemental energy to his command...
    Alastir gestures.
    A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
    Your arms are forced down to your sides!
    The wind then subsides.
    P>
    You trace an intricate sign that contorts in the air while forcefully invoking Grasp of the Grave...
    Your spell is ready.
    You gesture.
    Numerous grotesque limbs in varying states of decay suddenly burst out of the dirt! With startling speed and ferocity, the arms grab at whatever they can!
    The arms snatch viciously at a greater construct and drag it down to the dirt!
    The arms snatch viciously at an Ithzir scout and pin her to the dirt!
    The arms snatch viciously at Alastir and drag him down to the dirt!
    Cast Roundtime 3 Seconds.
    P>inc 709
    Wait 3 sec.
    P>
    The translucent sphere fades from around Alastir.
    P>targ alast
    The wall of force disappears from around you.
    P>
    You are now targeting Alastir.
    P>inc 720
    You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
    Your spell is ready.
    You gesture at Alastir.
    A void rips open in the area, directly above Alastir!
    Shock wave of air slams Alastir into the ground!
    +41 Hits.
    Alastir is stunned!

    Everything in the room seemed to stay in place. The void disappears without further incident.
    Cast Roundtime 3 Seconds.
    P>inc 720
    P>inc 720
    Wait 3 sec.
    P>
    Wait 3 sec.
    P>
    A pair of skeletal arms quickly snatch at a greater construct, holding it down before retreating into the dirt!
    P>
    A putrid arm quickly snatches at an Ithzir scout, holding her down before retreating into the dirt!
    P>inc 720
    You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
    Your spell is ready.
    >inc 720
    You gesture at Alastir.
    A void rips open in the area, directly above Alastir!
    Audible popping noises come from Alastir's chest!
    Alastir slumps over as his chest cavity collapses!

    * Alastir drops dead at your feet!

    The tingling sensation and sense of security leaves Alastir.
    The bright luminescence fades from around Alastir.
    The silvery luminescence fades from around Alastir.
    The shimmering multicolored sphere fades from around Alastir.
    The deep blue glow leaves Alastir.
    Alastir suddenly stops moving light-footedly.
    The glowing specks of energy surrounding Alastir suddenly shoot off in all directions, then quickly fade away.
    The powerful look leaves Alastir.
    Alastir glances around, looking a bit less confident.
    The air about Alastir stops shimmering.
    Alastir returns to normal color.
    Alastir seems to lose some dexterity.
    The brilliant luminescence fades from around Alastir.
    Alastir appears somehow different.
    Alastir just arrived. Wait, wasn't he here already?
    Alastir becomes solid again.
    The light blue glow leaves Alastir.
    Alastir seems a bit less imposing.

    Everything in the room seemed to stay in place. The void disappears without further incident.
    Cast Roundtime 3 Seconds.
    P>inc 720
    Wait 3 sec.
    P>
    Wait 3 sec.
    P>sta
    You stand back up.
    >
    A decayed arm quickly snatches at a greater construct, holding it down before retreating into the dirt!
    ... 1 point of damage!
    Attempt to snare hips shaken loose.
    >
    A mangled arm quickly snatches at an Ithzir scout, holding her down before retreating into the dirt!
    ... 10 points of damage!
    Weak grapple around the neck bruises windpipe.
    >yawn alast
    You glance at Alastir and yawn.
    Thanks.
    Merchant Feedback here: http://forum.gsplayers.com/showthrea...h-Transactions
    -- Updated list of scammers in one place.

  6. #16

    Default

    Quote Originally Posted by SashaFierce View Post
    Alastir is informing you that he wishes to have no further interaction with you OF ANY KIND! He desires that the two of you go your separate ways and have no further contact.
    [LNet]-GSIV:Nitefallz: "wait whats a poop sock"

    [Merchant]-GSIV:Skoll: "Some say the customer is always right, some say the customer is a bitch ass loser and needs to shut up"

    [Private]-GSIV:Warclaidh: "what is booty percs"


  7. #17

    Default

    Only bitches use implosion for pvp.

    Be a man and use DC so it won't look so gay.
    Discord: 3PiecesOfToast
    [Private]-GSIV:Nyatherra: "Until this moment i forgot that i changed your name to Biff Muffbanger on Lnet"
    Quote Originally Posted by Back View Post
    I am a retard. I'm disabled. I'm poor. I'm black. I'm gay. I'm transgender. I'm a woman. I'm diagnosed with cancer. I'm a human being.
    Quote Originally Posted by time4fun View Post
    So here's the deal- I am just horrible



  8. #18
    Join Date
    Jun 2007
    Location
    Mars
    Posts
    34,075
    Blog Entries
    17

    Default

    Quote Originally Posted by Methais View Post
    Only bitches use implosion for pvp.

    Be a man and use DC so it won't look so gay.
    Only bitches pvp in a game not made for pvp.
    Ceterum censeo Carthaginem esse delendam

  9. #19

    Default

    Quote Originally Posted by Gelston View Post
    Only bitches pvp in a game not made for pvp.
    But it's see vee see there's a difference he was just arpeeing being evil sorsarar!
    Discord: 3PiecesOfToast
    [Private]-GSIV:Nyatherra: "Until this moment i forgot that i changed your name to Biff Muffbanger on Lnet"
    Quote Originally Posted by Back View Post
    I am a retard. I'm disabled. I'm poor. I'm black. I'm gay. I'm transgender. I'm a woman. I'm diagnosed with cancer. I'm a human being.
    Quote Originally Posted by time4fun View Post
    So here's the deal- I am just horrible



  10. #20
    Join Date
    Jun 2007
    Location
    Mars
    Posts
    34,075
    Blog Entries
    17

    Default

    Quote Originally Posted by Methais View Post
    But it's see vee see there's a difference he was just arpeeing being evil sorsarar!
    Oh, in that case, as long as he is a dark elf it is okay.
    Ceterum censeo Carthaginem esse delendam

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