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Thread: Locker cleanout, 100 weapons/armor/shields/containers/enhancives/more

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    Default Locker cleanout, 100 weapons/armor/shields/containers/enhancives/more

    Well, I promised my wife I'd stop being a packrat, so I'm cleaning out my locker(s). What we have here is almost 100 items, including weapons, armor, shields, runestaves, containers, magical items, and fluff.

    Auction will go in a ONCE, TWICE, SOLD format. No private bids. I've got some nice weapons and some normal weapons, some pretty interesting shields and good-looking armor, and a lot of zesty items, including battle standards, spectacles, a shrine, a Duskruin sewer rat, and more. Check it out!

    If you have any questions, please PM me.

    ONE-HANDED EDGED WEAPONS

    1. a vaalorn-edged vultite short sword – 4x boxfound, MB 50k BO 250k

    2. an ancient sylvan longsword with shadowy black sylvan runes scrawled upon the blade – 7x blessable T1, MB 3.5m to Kharhazz **SOLD**

    3. an elven ceremonial dagger with elaborate quillions – 0x dagger, less than 2 lbs, CB 50k to Enuch **SOLD and DELIVERED**

    4. an ornate officer’s sabre – 4x scimitar, MB 50k BO 1m

    5. a gold-pommeled drakar estoc – 1x, fire flares, MB 20k BO 150k

    6. a sleek black emerald-hilted dagger – 0x dagger, weighs less than 2, MB 20k BO 150k

    7. a stout-handled vultite raiding axe – 4x handaxe, MB 50k BO 200k

    8. an onyx-hilted eonake falchion – 5x sanct, weighs 4, CB 150k to ShinaraGSIV **SOLD and DELIVERED**

    9. a black fel-hilted broadsword – 4x sword cane (becomes a silver-traced black fel parasol), MB 50k BO 250k

    You analyze your broadsword and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:

    The broadsword is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical broadsword, which is intended. The broadsword is fully unlocked.

    You might be able to have a talented merchant lighten the broadsword for you.

    10. a superior invar-hilted eonake main-gauche – 4x sanct, superior forging (+4% DF, +2 AvD), CB 150k to Rellikk **SOLD and DELIVERED**

    11. a jagged onyx-edged sabre – 4x scimitar, MB 50k BO 200k

    12. a keenly-edged vultite-edged whip-blade – 4x, weighs 2, MB 50k BO 300k

    an elegant golvern kaskara – 5x mana-vial flaring longsword, named blade (I am not looking to sell this, but am willing to consider offers)
    Sleek as silk and reflecting light as if it were the surface of a still lake, the elegant double-edged golvern blade is free from adornment or etchwork; the burnished metal a deep red with orange veins, mimicking the colors found in a blazing inferno. The color of molten gold, golvern forms an ornate crossguard, and beneath, the hilt is wrapped in a double layer of dark hide and embellished with sunstones and firestones. A golden crown polished to a radiant hue adorns the butt of the hilt.
    There appears to be something written on it.

    In the Common language, it reads:
    Koar's Blessing

    Your golvern kaskara twists in your hands, the pommel's base splits open and spits an incandescent crystalline vial out and onto the floor where it lands with a crystalline **TINKLE**.

    TWO-HANDED WEAPONS

    13. a jagged-edged grey vultite battle-axe 4x, weighs 7 lbs, MB 50k BO 250k

    14. a flame-etched vaalorn flamberge with ruby-inlaid quillions – +18, zesty MB 75k BO 1m

    You analyze your vaalorn flamberge and sense that the item is largely free from merchant alteration restrictions.
    The creator has also provided the following information:

    The script on this flamberge is for zesty weapons and was originally released by Siolan during Ebon Gate 5105. All alterations (longs and shows) are acceptable for this item within normal alteration guidelines. It is currently Tier 1 of 3 possible tiers. Current verbs are: FLIP, RUB, TURN, and TOUCH.

    You might be able to have a talented merchant lighten the vaalorn flamberge for you.

    >flip flam
    You nimbly toss your vaalorn flamberge from one hand to the other with practiced ease before swinging it in an elegant arc, bringing it to the fore in a ready pose.
    >rub flam
    You smooth the palm of your hand down the flat your flamberge's blade as you turn a speculative glance upward.
    >turn flam
    Holding your vaalorn flamberge at arm's length, you gaze appraisingly down the edge of the blade before giving the flamberge a half-turn to inspect its finish.
    >touch flam
    You cant your head slightly to one side as you idly rest your hand on the hilt of your vaalorn flamberge.

    15. a sharpened steel claidhmore – 0x newstyle claid, MB 50k BO 250k

    a lor-hilted katana – 5x normal katana weighting, sword cane (becomes a linen-wrapped lor yoribo, which is a 5x quarterstaff with katana crit weighting) (I am not looking to sell this, but am willing to consider offers) THIS HAS BEEN SOLD

    You analyze your katana and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:

    The katana is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical katana, which is intended. The katana is fully unlocked.

    You can tell that the katana is as light as it can get.

    >lean yoribo
    You plant the tip of your yoribo on the ground firmly and lean on it, taking advantage of the support it offers.
    >spin yoribo
    You spin your yoribo through the air in front of you, the length of it blurring into a continuous circle.
    >clench yoribo
    You swing your yoribo from side to side, getting a feel for its balance and adjusting your grip accordingly.
    >tap yor
    You tap the tip of your yoribo on the ground, making it echo hollowly.
    >slap yor
    You absently knock the tip of your yoribo against your foot.


    POLEARM WEAPONS

    16. a swept-bladed ebon scythe – 4x halberd, MB 50k BO 200k

    17. an ora-tipped eahnor lance – +18 blessable, CB 75k to Ltlprprincess **SOLD and DELIVERED**

    18. a vaalorn-toed rolaren scythe – 4x blessable halberd, MB 50k BO 200k

    19. a fel-hafted vaalorn lance – +23 fire flares, CB BO 400k SOLD ON BUYOUT

    20. a pitted vultite chest-ripper – 4x awl-pike, earth flares, MB 100k BO 1m

    21. a faenor-tipped eonake halberd – 4x sanct, CB 75k to Enuch **SOLD**

    22. a dark oak-hafted awl-pike – 4x blessable sword cane (becomes a magnificent dark oak staff), CB 500k to Aaysia **SOLD**

    You analyze your awl-pike and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:

    The awl-pike is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical awl-pike, which is intended. The awl-pike is fully unlocked.

    You might be able to have a talented merchant lighten the awl-pike for you.

    >lean awl
    You plant the tip of your awl-pike on the ground firmly and lean on it, taking advantage of the support it offers.
    >spin awl
    You spin your awl-pike through the air in front of you, the length of it blurring into a continuous circle.
    >slap awl
    Carefully turning your awl-pike to take advantage of a flat edge, you slap the blade of your awl-pike against your open palm.
    >clench awl
    You swing your awl-pike from side to side, getting a feel for its balance and adjusting your grip accordingly.
    >tap awl
    You tap the tip of your awl-pike on the ground.


    RANGED WEAPONS

    23. an engraved sylvan hunter’s bow – 5x longbow, weighs 3 lbs, zested MB 1m BO 5m
    This Sylvan hunter's bow has been crafted skillfully and seems fitted to a smaller hand. The wood itself is slender yet strong and inlaid along both arms with twining gold-filigreed sylvan runes. Soft doeskin is wrapped tightly around the center of the bow to provide a comfortable and secure grip and then held tightly in place by small vaalin plates etched with a snowy owl.

    You analyze your sylvan hunter's bow and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This item may be altered by a talented merchant.

    Try to LEAN, POKE, PULL, and RUB the sylvan hunter's bow!

    You might be able to have a talented merchant lighten the sylvan hunter's bow for you.

    >lean bow
    You lean on your sylvan hunter's bow, thinking about your recent success in the field. While you're thinking of it, you carefully inspect the limbs of your bow for cracks.
    >poke bow
    You grab the bowstring of your sylvan hunter's bow and pull it back to full draw. Taking aim at a nearby target you release it with a loud *snap*!
    >pull bow
    You grab the bowstring of your sylvan hunter's bow and give it an experimental pull.
    Utterly unsatisfied you tighten the string at each nock until the draw is correct.
    >rub bow
    You grab a cloth and buff the limbs of your bow until they gleam.

    24. a lapis-tinted ruic bow traced in filigree along the limbs – 5x composite bow, weighs 3, BO 500k SOLD ON BUYOUT and DELIVERED

    25. a hawk-carved rich villswood yumi – +18 long bow, weighs 3, MB 50k BO 300k

    26. a shadowy black ruic heavy crossbow – 4x heavy crossbow, weighs 12, MB 50k BO 300k

    27. a rune-worked sylvan infantry longbow – 4x blessable, weighs 3, CB 200k to Soulance **SOLD and DELIVERED**
    The long bow has been skillfully crafted from polished ruic and edged with bands of sturdy, glittering veniom every three inches to provide reinforcement. A tightly woven spidersilk bowstring is stretched taut from end to end. The grip is wrapped in supple black leather. Beautiful silver and golden runes spiral and twist along the limbs, and a single flawless soulstone is set among a multitude of small, sparkling emerald leaves.

    You analyze your sylvan infantry longbow and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This item may be altered by a talented merchant.

    Try to LEAN, POKE, PULL, and RUB the sylvan infantry longbow!

    You might be able to have a talented merchant lighten the sylvan infantry longbow for you.


    a green-hued burnished ruic longbow – 4x, weighs 3, wand bow (I am not looking to sell this, but would be willing to consider offers)

    You analyze your burnished ruic longbow and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:

    This is a longbow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:
    Crystal wands - Acid flares

    You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

    You might be able to have a talented merchant lighten the burnished ruic longbow for you.

    RUNESTAVES

    28. a gilded dragon-carved runestaff – 4x, MB 75k BO 300K

    29. a pale blue carmiln runestaff – +6, acuity flares, enhancive, MB 30k BO 150k

    The harmonics generated tell you that the runestaff allows a caster to occasionally focus their magical prowess for a single cast.
    The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a bonus of 3 to Spirit Mana Control Ranks.
    This enhancement may not be used by adventurers who have not trained 12 times.
    The runestaff looks to have a huge number of charges remaining.

    You sense that the carmiln runestaff will persist after its last enhancive charge has been expended.

    30. a sharply twisted orase runestaff – 5x zested with custom loresong, CB 250k to Red **SOLD and DELIVERED**

    You analyze your twisted orase runestaff and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    A sharply twisted orase runestaff may be detailed by any merchant.

    Currently, you are able to really get some sauce for your efforts when you LEAN, RAISE, TAP, and WAVE this runestaff, though you get the feeling that you will only see results if you are of a magical profession.

    You might be able to have a talented merchant lighten the twisted orase runestaff for you.

    >lean rune
    You close your eyes and lean softly against your twisted orase runestaff, gathering your power.
    >raise rune
    You raise your twisted orase runestaff and trace an arcane symbol as the power of the elements gently swirls around you for a moment.
    >tap rune
    You lower the tip of your twisted orase runestaff to the ground and trace a pattern, which glows with a soft red light. You firmly tap the pattern with your runestaff, and a circle of flickering flames rises from the ground beneath you and then disappears.
    >wave rune
    Whispering an arcane phrase, you gesture effortlessly with your twisted orase runestaff, which glows briefly with a soft red light.

    Custom loresong:

    Melody and memory collide in a brilliant cascade of shimmering notes. Your surroundings suddenly fade, and you find yourself in the middle of a deep forest. The canopy is thick, but the dappled sunlight peeking through provides more than adequate illumination. Just ahead, an elderly gnome trudges down a well-worn path, leading an extremely fat grey pony. The pony plods obediently behind him, carrying an odd assortment of sticks in addition to his already substantial burden. In a burst of color, your vision fades.
    Roundtime: 15 sec.

    Voice and vision intertwine in a dizzying array of color and tone. You find yourself inside a small one-room cabin. The elderly gnome from the forest path sits in a rocking chair, with a whittling knife. Across his lap rests a large branch of wood, which he is carefully smoothing, tapering, and shaping into a well-balanced and beautiful staff. Working at an astonishing speed, he carves a sinister claw at the top-end of the staff. A discordant note rises between you and the staff, pushing you into darkness. After a moment, the darkness lifts, and you notice with a start that your surroundings have shifted.
    Roundtime: 9 sec.

    Song and staff struggle against your will, creating a cacophony of crossed senses while the world goes black around the edges. In your mind's eye, you see the now-familiar gnomish whittler still sitting in his rocking chair. After thoroughly inspecting his work, the whittler stands and walks across the room, dragging the staff behind him. From a petite chest, he pulls a tiny amber ball and deftly places it inside the claw atop the large wood runestaff. He holds the staff up to the light, and you notice a dark occlusion in the stone. It appears as if a long bug, perhaps a caterpillar, has been trapped within the amber. The threads of the vision begin to unravel, and you are left feeling queasy and unsettled.
    Roundtime: 17 sec.

    At the sound of your voice, the staff yields easily, and you are plunged once more into darkness. As your vision returns, you are confronted by a golden slit-pupil eye staring directly at you. With a sigh of relief, you recognize the eye as the decorative amber globe on the whittler's ebonwood runestaff. He appears to be hard at work on another staff, this time one of silver haon. He has finished the basic shaping and tapering and is concentrating on the decorative carving for the top. Working carefully, he has roughed out a series of five interlocking rings. As he continues to refine his design, your concentration falters, and you find yourself being drawn back to the present.
    Roundtime: 17 sec.

    Your voice vibrates in harmony with the staff, drawing you back once again to the familiar cabin. The whittler is sitting on a cushion with the silver haon staff before him. A collection of small jars and vials are strewn about the cabin floor. The gnome dips a brush into one and begins to apply some color to the carving of the five rings. Hanging on the wall behind him, you notice a well cared for painting of a stately gnome lady in profile. She is obviously related to the fellow kneeling on the floor. She is wearing a black dress, a white bonnet and white gloves in a style that suggests a generation's difference at most. As you shift your focus back to the wizened gnome on the floor, the vision ends.


    31. a well-balanced faewood runestaff – +21, CB 50k to Dantx **SOLD**

    ARMOR

    32. some blackened veniom-inlaid brigandine – 4x brig, CB 100k BO 300k SOLD ON BUYOUT and DELIVERED

    33. some dark red bloodjewel-set leathers – 4x doubles, BO 300k SOLD ON BUYOUT and DELIVERED

    34. some polished elven brigandine – 4x brig, CB 300k to Amerek **SOLD and DELIEVERED**

    35. some forest green elven leathers with a brilliant orange fireball tooled on the chest – 4x doubles MB 150k BO 750k

    36. some opal-inset double leather – 4x doubles, MB 50k BO 200k

    37. a glistening black breastplate – 4x MBP, weighs 20, CB 100k to p. r e d d y **SOLD and DELIVERED** BO 500k
    The pristine condition of this mastery in craftsmanship stands proof of the importance it holds in the owner's eyes. Well oiled, glistening black plates form the armor to the wearer's body expertly. A silver dragon, sinuously wound around a gleaming sword engulfed in crimson flames, is carefully etched upon the armor's surface, encircled in several sparkling diamonds. Upon the shoulder blades, elaborate eight-pointed stars stand sentry over the striking scene.


    38. some polished vultite half plate – 4x temporarily decently crit padded, weighs 33, MB 300k BO 3m

    The harmonics generated tell you that the plate serves to reduce the severity of inflicted wounds.
    The plate resonates with your voice, revealing some details of its temporary enhancement:
    The plate's enhancement will degrade when the wearer is struck in combat.
    It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
    When its enhancement has degraded away, the item will lose its special ability.

    39. some elegant yellow satin robes – 3x robes, temp crit padded, slash and disruption resistant, CB 50k to chonk **SOLD**

    As you sing, you feel a faint resonating vibration from the yellow satin robes in your hand...

    The harmonics generated tell you that the robes serves to reduce the severity of inflicted wounds.
    The robes resonates with your voice, revealing some details of its temporary enhancement:
    The robes's enhancement will degrade when the wearer is struck in combat.
    It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
    When its enhancement has degraded away, the item will simply return to normal.

    As your song penetrates the yellow satin robes, you determine that it is moderately resistant to slashing attacks and moderately resistant to disrupting attacks.


    40. some golden full leather – 4x full leather, MB 25k BO 150k

    41. a shirt of silvery elven chainmail – 4x chain mail, CB 250k to Nathala Crane **SOLD and DELIVERED**
    This shirt of silvery steel elven chainmail is adorned with tiny iridescent pearls.


    SHIELDS


    42. a jewel-studded vultite kite shield – 4x large shield, MB 50k BO 200K

    43. a gleaming spiked veil iron shield – 5x spiked, lightning flaring medium shield, enhancive, MB 400k BO 3m

    The harmonics generated tell you that the shield has been infused with the power of a lightning bolt. The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
    The shield resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a bonus of 2 to Wisdom Bonus.
    This enhancement may not be used by adventurers who have not trained 11 times.
    The shield looks to have more than your average giantman could count charges remaining.

    You sense that the veil iron shield will persist after its last enhancive charge has been expended.

    44. a gleaming veil iron aegis – 5x large shield, MB 200k BO 700k

    45. a gleaming silver ora aegis – 4x large shield, enhancive, MB 750km BO 3m
    Large and round, this well-polished shield is the perfect archetype of impeccable Fresiawn D'ahranal craftsmanship. Embossed upon the face in shining gold is a detailed phoenix, rising from its own ashes in a maelstrom of flame. The phoenix's wings are outstretched to touch either edge of the shield, its head tilted upward in a grandiose manner. Sturdy leather enarmes have been secured to the back to allow for a solid grip when deflecting strikes.

    The aegis resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a bonus of 5 to Shield Use Bonus.
    This enhancement may not be used by adventurers who have not trained 9 times.
    It provides a bonus of 7 to Combat Maneuvers Bonus.
    This enhancement may not be used by adventurers who have not trained 17 times.
    It provides a bonus of 2 to Strength Bonus.
    This enhancement may not be used by adventurers who have not trained 9 times.
    The aegis looks to have a lot of charges remaining.

    You sense that the silver ora aegis will persist after its last enhancive charge has been expended.

    46. an old mithglin shield – 3x medium shield, enhancive, MB 50k BO 200k

    The shield resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a bonus of 1 to Spiritual Lore - Summoning Ranks.
    This enhancement may not be used by adventurers who have not trained 4 times.
    It provides a bonus of 5 to Max Stamina.
    This enhancement may not be used by adventurers who have not trained 9 times.
    It provides a bonus of 4 to Influence Bonus.
    This enhancement may not be used by adventurers who have not trained 14 times.
    The shield looks to have more than your average giantman could count charges remaining.

    You sense that the mithglin shield will persist after its last enhancive charge has been expended.

    CONTAINERS

    47. a bead-edged urgh hide harness – slightly large amount, weighs 4 lbs, may be further L/D, MB 50k BO 200k

    48. a tiger skin cloak – weighs 6 lbs, holds SA, may be further lightened or deepened, MB 50k BO 500k

    49. some pure white breeches – very small amount, weighs 3 lbs, can be further L/D, legworn, MB 25k BO 150k

    50. a pair of soft black leather pants – very small amount, weighs 4 lbs, can be further L/D, legworn, BO 150k SOLD ON BUYOUT and DELIVERED

    51. a spidersilk-wrapped krolvin skull gambling token case – fairly small amount, weighs 5 lbs, beltworn, can be further L/D, BO 300k SOLD ON BUYOUT and DELIVERED

    52. a slender brown leather flute case – shoulder worn, weighs 5, fairly small amount, CB 25k to apache911 **SOLD and DELIVERED**

    53. a tooled elven back quiver – backworn, medium amount, weighs 4, CB 100k to Soulance **SOLD**

    54. a tooled sylvan wolf-buckled baldric – shoulder-worn dual weapon displayer, weighs 4, slightly zesty, CB 750k ksb223 **SOLD**

    You analyze your wolf-buckled baldric and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This item is a dual weapon displayer. It cannot have a long description. It isn't unlocked.

    >turn bald
    Reaching toward your wolf-buckled baldric, you place your right hand on the bladestaff. You sweep the bladestaff from the baldric, inspect it, then quickly return it and angle it for a quick draw.
    >wave bald
    You draw your bladestaff with a flourish and wave it wildly around your head! You quickly return it to the baldric.

    55. a tanned leather scabbard embossed with crossed swords – shoulder-worn dual weapon displayer, weighs 4, zested on TURN and WAVE as above, CB 60k to apache911 **SOLD and DELIVERED**

    56. a dark scabbard – belt-worn dual weapon displayer, weighs 4, zested on TURN and WAVE as above, CB 125k to Soulance **SOLD and DELIVERED**

    57. an ornate sling – back-worn dual weapon displayer, weighs 4, zested on TURN and WAVE as above, CB 50k Galliah **SOLD and DELIVERED** BO 200k

    58. a forest green velvet gem pouch – medium amount, gems only, weighs 2, zested, CB 50k to apache911 **SOLD and DELIVERED**

    You analyze your velvet gem pouch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."

    The creator has also provided the following information:
    You sense that the pouch can be altered. It must remain a "gem pouch," "gem purse," or something very similar. There are some aspects, such as the velvet-lined compartments, that cannot be changed, no matter how talented a merchant is.

    You can try to PUT <item> IN, WEAR, REMOVE, LOOK, SHOW, OPEN, CLOSE, COVER, TOUCH, and TAP the pouch.

    You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.


    59. a silk-lined aubergine ankle sheath – concealable dagger-base sheath, weighs less than 2, CB 175k to Kayse **SOLD and DELIVERED**

    You analyze your aubergine ankle sheath and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

    You can hide the sheath in the following items by PUSHing the sheath: boots, cothurns, gillies, moccasins, buskins, workboots, knee-boots, yatane, half-boots, thigh-boots, ankle-boots, klot, and jackboots.

    It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden at your ankle.

    You can tell that the sheath is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.


    MAGICAL

    60. a pair of brown canvas gloves with grass-stained palms – wand-absorbing gloves, no alteration restrictions, CB 50k to apache 911 **SOLD and DELIVERED**

    61. a pair of mithril gauntlets with silver wire-wrapped fingers – wand-absorbing gloves, no alterations restrictions, currently 5 charges of 108 Stun Relief, CB 50k to apache 911 **SOLD and DELIVERED**

    62. a gold filigree dragonfire opal circlet – headworn, less than 2 lbs, enhancive blank imbeddible, MB 20k BO 200k

    The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
    The circlet resonates with your voice, indicating that it enhances its owner in the following ways:
    It provides a bonus of 1 to Edged Weapons Ranks.
    This enhancement may not be used by adventurers who have not trained 4 times.
    The circlet looks to have almost innumerable charges remaining.

    You sense that the dragonfire opal circlet will crumble into dust after its last enhancive charge has been expended.

    You sense that the dragonfire opal circlet will persist after its last magical charge has been expended.

    63. an elegant copper stickpin – pinworn, less than 2 lbs, 712 Grasp of the Grave imbed, persists, BO 200k SOLD ON BUYOUT and DELIVERED

    64. a pair of ebony crystal shard earrings – crystal amulet jewelry that will disintegrate, MB 1k BO 50k

    65. a wide-mouthed rosy pink glaes jar – full of powder that creates a healing concoction when SPRINKLEd on food or drink, MB 20k BO 200k

    66. a green-tinged fat glass jar – full of powder that poisons food or drink when SPRINKLEd, MB 20k BO 200k

    67. a large milky white glaes jar – full of powder that casts 504 Slow when BLOWn at someone, MB 20k BO 200k

    68. a tall black jar engraved with a jagged lightning bolt – full of powder that Stuns a target when BLOWn, MB 20k BO 200k

    a root-marked cardinal red orb – +10 CON fusion orb & a tiger-marked cardinal red orb – +11 DEX fusion orb (I am not looking to sell these, but am willing to consider offers)

    FLUFF/MISC

    69. a white oak and invar shield talisman – constellation jewelry? Neckworn, zested, MB 30k BO 200k
    Skillfully crafted from solid invar, the talisman is adorned with a series of tiny hooks with a delicate platinum star dangling from each one. Looking more closely, you see the stars form the pattern of the constellation commonly known as The Paladin.

    >turn tal
    As you turn your talisman, the stars in the constellation gently chime together.
    >tap tal
    You gently tap your talisman, causing the individual stars in the constellation to glimmer in the ambient light.
    >rub tal
    You polish your talisman, paying close attention to each individual star.
    >pull tal
    You carefully adjust your talisman, making sure that all of the stars are properly aligned.

    70. a forest green suede tunic – pinworn, weighs 2 lbs, MB 20k BO 200k

    71. a sickly Maelstrom Bay rat inside a coarse burlap sack – Duskruin rat, MB 100k **SOLD and DELIVERED**

    72. and an ash grey battle standard bearing a towering Eye of V’tull and – zested, wearable (feature displayed) banners, weighs 4 lbs, MB 100k BO 1m (each, so specify when bidding) a bejeweled battle standard bearing an overturned mine cart ***CB: 100k to Enuch SOLD*** a green battle standard bearing the crest of Ta'Ardenai ***CB: 100k to Viekn SOLD ***

    You analyze your battle standard and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This battle standard responds to the following verbs: WAVE, RAISE, TURN, and TAP.

    It can be altered by a talented merchant but it MUST remain some kind of flag or banner. For small flags that can be worn, "Pennon" or "Standard" are the only acceptable nouns.

    THESE CAN NEVER BE LIGHTENED.

    This battle standard responds to the verbs WEAR and REMOVE. When worn, it alters your UNIQUE field and appears in your features.

    While worn:
    He has an angular face, a straight nose and narrow pointed ears. He is wearing a bejeweled battle standard bearing an overturned mine cart that juts over his shoulder.

    >raise stand
    You reach up and adjust your battle standard, raising it a bit higher for everyone to see.

    While held:
    >rem stand
    You remove your battle standard with a flourish.
    >tap stand
    You tap a bejeweled battle standard bearing an overturned mine cart on the ground before you in a slow, rhythmic beat, drawing attention to yourself.
    >turn stand
    You get a firm grip on the staff of your battle standard and turn it in a wide, fluttering circle overhead.
    >wave stand
    You wave your battle standard around enthusiastically, whipping it back and forth through the air.
    >raise stand
    You raise your battle standard high into the air for all to see.

    73. some shimmering blue pearl earrings – jewelry, MB 10k, BO 100k

    74. a slender kakore staff – zesty drawing stick, MB 20k BO 200k

    You analyze your kakore staff and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This item may be altered by a talented merchant, but it should remain a long, thin object, like a pole, stick, or staff of some sort.

    You can WAVE, TAP, and POINT the kakore staff.

    Some merchants may be willing to customize the banner and light associated with the banner for you. Currently, the staff is customized as follows:

    Type of banner (like "silvery light") is currently silvery-green light.
    Banner detail (like "The image of a green frog shimmers across the banner.") is currently "The image of two combatants in battle ripples across the banner."
    Words on banner (like "We Are The Champions, My Friend.") are currently set to "Make every hit count!"

    You sense that anyone can handle this staff.

    You get no sense of whether or not the staff may be further lightened.

    75. an onyx-banded silver modwir talking stick – pass it around at meetings! MB 10k BO 100k

    76. a pair of dull gold dice – MB 25k BO 200k

    77. a pair of mother-of-pearl dice – MB 25k BO 200k

    78. an engraved pale green jade flute fitted with brightly polished silver keys – MB 50k BO 250k

    79. a polished ebvonwood flute inlaid with a tiny golden key – MB 50k BO 250k

    80. a faceted crystalline flute – MB 30k BO 200k

    81. some violet nightshade incense – MB 50k BO 200k

    You analyze your nightshade incense and sense that this item may be altered by a talented merchant, but it must remain"some <color>,<scent>,incense" to work properly. Merchants are not able to add "show" descriptions.

    You can try to LIGHT, EXTINGUISH, PUNCH KICK, PUFF, GET, DROP, SMELL, and TAP, with a hard-coded LOOK.

    You get no sense of whether or not the incense may be further lightened.

    82. A pair of enruned platinum-framed spectacles with dark-tinted lenses – pinworn, zesty, weighs less than 2, CB 50k to Rellikk **SOLD and DELIVERED**

    You analyze your platinum-framed spectacles and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    You sense that a talented merchant may work on the spectacles, but the noun MUST remain "spectacles."

    You can try to PUSH, PULL, OPEN, CLOSE, RUB, and TILT the spectacles. You can also POINT them at an item, person, or creature when wearing them (POINT spectacles AT (target).

    You get no sense of whether or not the spectacles may be further lightened.

    When held:
    >open spec
    You unfold the earpieces of your spectacles.
    >close spec
    You fold up the earpieces of your spectacles.

    When worn:
    >push spec
    You reach up with one finger and push your spectacles higher on the bridge of your nose.
    >pull spec
    You pull your spectacles lower on the bridge of your nose.
    >rub spec
    You reach up and brush a speck of dust from one of the lenses of your spectacles.
    >tilt spec
    You reach up and tilt your spectacles to one side, leaving them sitting at a funny angle.
    >point spec at X
    You tilt your head back slightly and gaze directly at X through your spectacles.


    83. Some carved deathstone prayerbeads – neckworn jewelry, weighs less than 2, CB 20k to Lykoth Coldfyre **SOLD** BO 200k

    84. Some gleaming silver dragon finger-armor – ringworn jewelry, weighs less than 2, MB 50k to SashaFierce **SOLDand DELIVERED**

    85. a garland of autumn leaves – neckworn jewelry, SOLD AT BUYOUT and DELIVERED

    86. a veniom-swept ruby sliver – piercing jewelry, MB 25k BO 100k (each, so specify when bidding) a brilliant crimson eahnor spike & a cluster of sleek eahnor rings SOLD AT BUYOUT and DELIVERED

    87. a soulstone trillium stud set in a trio of green gold leaves – piercing jewelry, zesty but no ANALYZE info, MB 100k BO 500k

    >tilt stud
    You tilt a soulstone trillium stud set in a trio of green gold leaves, making the light glimmer off the finely detailed gnomish carving.
    >rub stud
    You rub a soulstone trillium stud set in a trio of green gold leaves gently, cleaning it of any bits of dust or dirt that would mar the shine of the jewel.
    >turn stud
    You need to be wearing that first.

    88. a low-cut thigh-slit dress of overlapping shiny red sequins – chestworn alter fodder, BO 250k SOLD ON BUYOUT and DELIVERED

    You analyze your thigh-slit dress and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This item can be altered to have a LONG and a SHOW, but the show must accommodate either an inserted gem or an empty socket anywhere the gem is to be mentioned.

    The merchant can also change the way the gem is attached. For example, you can have:
    capped by (a gemstone)
    topped by a carved (gemstone) heart
    set with a series of (gemstone) studs

    This item is currently set as follows:
    Description with no gem inset: a low-cut thigh-slit dress of overlapping shiny red sequins
    Description with a gem inset: a low-cut thigh-slit dress of overlapping gemstone sequins

    You get no sense of whether or not the dress may be further lightened.

    89. some polished black marching boots – footworn, nothing special, CB 50k to Menos **SOLD and DELIVERED**

    90. a delicate gold vaalin chain – so you can look like Mr. T while storing your gold rings, CB 50k to Cereal Killer **SOLD and DELIVERED**

    You analyze your gold vaalin chain and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This chain may be altered with a long description, but cannot hold any showy details.

    It must also remain a chain or string of some kind, small enough that rings could slide onto it.

    You get no sense of whether or not the chain may be further lightened.


    91. a jaunty black cavalier's hat – headworn, weighs less than 2, MB 25k BO 200k

    92. a silver triple-moon necklace – neckworn jewelry, MB 10k BO 100k

    93. a pair of dark glyph-stitched gloves – pinworm, weighs less than 2, CB 30k to SoulSeer going ONCE BO 200k

    94. a cuddly black velvet toy rabbit – normal, inanimate toy, MB 5k BO 100k

    95. a silver battle horn – beltworn, weighs less than 2, couple zested verbs, CB 100k to BLZrizz **SOLD and DELIVERED**

    96. a green spinel studded copper flagon – drink container, beltworn, weighs less than 2, MB 25k BO 200k

    97. a small white marble shrine –zested item, CB 50k to Tumbadoo **SOLD**

    You analyze your white marble shrine and sense that the item is largely free from merchant alteration restrictions.

    The creator has also provided the following information:
    This item may be altered by a talented merchant, so long as the item remains "shrine" or "altar" and is in-line that type of item's purpose and size.

    You can PUSH, PULL, KISS, and TOUCH the white marble shrine. If you drop the altar, only you (and the janitor) can pick it up until 8 hours has passed. After that, it is up for grabs by anyone.

    You get no sense of whether or not the shrine may be further lightened.


    98. some crisp black brocade breeches – legworn, weigh less than 2, CB 10k BLZrizz **SOLD and DELIVERED**
    Last edited by ApexDak; 06-24-2016 at 12:15 PM. Reason: Updating bids and solds

  2. Default

    mb 97
    Japhrimel takes his black branding iron and jabs the superheated metal into your open wound. You let out a scream as the hot iron sizzles against your flesh, which begins to smoke and burn. The sensation sets your nerves aflame with blinding white agony, but somehow you manage to retain consciousness through the excruciating procedure. At last, the wound is blackened and sealed, but the pain is slow to recede.

    ...unfortunately, your heart gives out a moment later.

  3. #3

    Default

    MB:54

  4. Default

    mb 90

  5. #5

    Default

    19. 75k
    33. 50k if you don't get other bids and decide to lower MB, if not I totally understand
    85. 50k BO
    95. 50k

  6. #6

    Default

    50k on 89, please.

  7. Default

    BO 86, both of the eahnor pieces, thanks

  8. #8

    Default

    I'll do MB on 82, please

  9. #9

    Default

    Open on 56 please.

  10. Default

    Updated bids and items sold on buyout, thank you!

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