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Thread: Capped Cleric 10.5m experience

  1. #1
    Join Date
    Aug 2003
    Location
    Ice Mule Trace
    Posts
    1,402

    Default Capped Cleric 10.5m experience

    The stats are meh, but I've never had trouble hunting the way he is. Solo's the scatter fine, just not crowds. He's a quarter of the way with bounty points to get a fixstat, should be easy enough if that's important.

    >info start
    Level 0 Stats

    Strength (STR): 70
    Constitution (CON): 50
    Dexterity (DEX): 50
    Agility (AGI): 50
    Discipline (DIS): 60
    Aura (AUR): 90
    Logic (LOG): 60
    Intuition (INT): 90
    Wisdom (WIS): 90
    Influence (INF): 50

    I also have a bunch of enhancives that I use for things like Duskruin that I can tell you about if interested.

    Have some old junk in my lockers, but I've sold all my high end armor and such.

    SOLD
    Last edited by everan; 04-10-2016 at 11:18 AM.
    everan

    trouble is a friend of mine

  2. #2

    Default

    MB
    AIM: etambusiness

  3. #3

    Default

    Skills?

  4. #4
    Join Date
    Aug 2003
    Location
    Ice Mule Trace
    Posts
    1,402

    Default

    I just figured folks would want to set him up how they like things, but here they are:

    - Bonus/Ranks
    Armor Use - 132/36
    Combat Maneuvers - 96/22
    Physical Fitness - 201/101
    Arcane Symbols - 201/101
    Magic Item Use - 221/121
    Harness Power - 235/135
    Spirit Mana Control - 210/110
    Spiritual Lore - Blessings - 132/36
    Spiritual Lore - Religion - 182/82
    Spiritual Lore - Summoning - 160/60
    Survival - 206/106
    Stalking and Hiding - 30/6
    Perception - 221/121
    Climbing - 140/40
    Swimming - 150/50
    First Aid - 230/130
    Trading - 140/40

    Spell Lists
    Major Spiritual - 48

    Spell Lists
    Minor Spiritual - 50

    Spell Lists
    Cleric - 166
    everan

    trouble is a friend of mine

  5. #5
    Join Date
    Aug 2003
    Location
    Ice Mule Trace
    Posts
    1,402

    Default

    I have several enhancives including his AG badge that raise his CS by 13. 26/13 to WIS is what adds directly to CS. Also 9/4 Agility, 11/5 Int, 9/5 Influence. 21/21 to SL-Religion, 3/3 Summoning. There are a few other minors ones that are just add-ons to these.
    Last edited by everan; 04-08-2016 at 08:33 AM.
    everan

    trouble is a friend of mine

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