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Thread: Couple of questions about waggle

  1. #1
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    Default Couple of questions about waggle

    1) How do you share your current spell durations for the skip jerk thing? I'm assuming this lets the waggler know how many casts to do to bring you up to whatever the timer is set for.

    2) What do you have to do to get mass spells like 611 and 911 to cast? They are both under the 'to cast' list, but are skipped.

    Thanks.
    You had better pay your guild dues before you forget. You are 113 months behind.

  2. #2

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    1) Do you mean ;lnet allow .

    I just do ;lnet allow all all. That way they can see all my spells, where I am so they can locate and find me, and whatever else.

    Maybe not what you are asking though. ;lnet help should give you a better idea of what you can use.
    Last edited by Soulance; 04-05-2016 at 10:46 PM.

  3. #3
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    Quote Originally Posted by Soulance View Post
    1) Do you mean ;lnet allow .

    I just do ;lnet allow all all. That way they can see all my spells, where I am so they can locate and find me, and whatever else.

    Maybe not what you are asking though. ;lnet help should give you a better idea of what you can use.
    Actually that's perfect, thanks. I didn't know waggle communicated with lnet to figure out durations. Any idea about the mass spell issue?
    You had better pay your guild dues before you forget. You are 113 months behind.

  4. #4

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    Quote Originally Posted by Taernath View Post
    Actually that's perfect, thanks. I didn't know waggle communicated with lnet to figure out durations. Any idea about the mass spell issue?
    Not sure about that one. I've gotten 911 to always cast with my Wizard, but haven't tried 611 yet so I'm not sure why it isn't working unless it just isn't picking up your durations correctly.

    ;magic clear - spell active

    Maybe tweak around your suration limits?

  5. #5

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    I was wrong. Whoops! Disregard.
    Last edited by Arqueto; 04-06-2016 at 07:57 PM. Reason: I'm retarded.

  6. #6

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    Quote Originally Posted by Soulance View Post
    I just do ;lnet allow all all. That way they can see all my spells, where I am so they can locate and find me, and whatever else.
    I generally do ;lnet allow all non-enemies

    That allows everyone to locate/spell you up unless you ;lnet add enemy them. Lets you manually block jerks but still works the same otherwise.

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