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Thread: x/day items - for bloodscrip

  1. #1
    Join Date
    Aug 2003
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    Default x/day items - for bloodscrip

    I bought this at the last Duskruin and don't really want it. If you're planning to go pick one up this weekend, please just buy mine and I'll give you a 500k silver rebate!

    an entwined iron and bronze rod | Casts 417 and 119 5x a day | (10000)

    here's what it does

    3. an entwined iron and bronze rod - Casts 417 and 119 5x a day, from Duskruin - 10,000 BS

    This appears to be meaner than I expected, I thought it just removed spells, but it does damage too. Unfortunately, now I'm in jail. Here's a sample of 2 waves of the rod.

    You remove an entwined iron and bronze rod from in your gold silk cloak.

    You wave your iron and bronze rod at Arede.
    1d100: 4 + Modifiers: 201 == 205

    The misty halo fades from Arede.
    A hazy film coats Arede.

    The silvery luminescence fades from around Arede.
    The elemental aura around Arede fluxes chaotically!
    ... 55 points of damage!
    Frigid blast shatters Arede's right leg beyond all recognition!
    Arede screams and falls to the ground grasping his mangled right leg!
    He is stunned!
    Cast Roundtime 3 Seconds.

    You wave your iron and bronze rod at Arede.
    1d100: 86 + Modifiers: 201 == 287

    Arede becomes unbalanced for a second, then recovers.
    A hazy film coats Arede.

    The bright luminescence fades from around Arede.
    The elemental aura around Arede fluxes chaotically!
    ... 50 points of damage!
    Blow to head removes skull!

    * Arede drops dead at your feet!

    A nearby goodwife screams, "Murder!".




    5. a stained matte kelyn rod - casts floating disk 4x a day, must deplete before recharging - 15,000 BS




    7. a dark urnon key - disarms and unlocks a box every 12 hours - 20,000 BS

    has a cute little loresong

    As you sing, you feel a faint resonating vibration from the dark urnon key in your hand, and you learn something about it...

    This is a small item, under a pound. You tremble and can barely hold onto the dark urnon key. You estimate it must be worth over a hundred million silvers! You can also tell that there is some type of metal in the structure of the dark urnon key.

    You sense a faint aura of magic around the dark urnon key. From the pitch of the vibration you determine that the purpose of the key is to open locks.

    As you sing, you sense resonant vibrations coming from the key, matching pitch with yours. Soon a harmony is achieved, and a brilliant display begins to materialize before you...

    Dark magic swirls in chaotic patterns before your eyes. They begin to coalesce around the key, shifting and pulling at the very material it is made of. For a brief moment, the key turns molten, pliable in your hands, then suddenly flashes bright, as if full of energy!




    9. a enruned gold key - same as above, just not fancy urnon and the word a instead of an - 13,000 BS

    This is a self charging item that opens any normal box regardless of trap or lock difficulty. It does not open things like enruned and such.

    Once you use it, it has to charge 12 hours.

    Here's an example of my little bard opening a box with no lockpicking skill. He's opened Lost Soul boxes for me with it before.

    >sit
    You sit down.
    >skill
    xxxxxxxx (at level 27), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 86 19
    Shield Use.........................| 99 23
    Combat Maneuvers...................| 70 15
    Edged Weapons......................| 146 46
    Physical Fitness...................| 70 15
    Dodging............................| 70 15
    Magic Item Use.....................| 90 20
    Harness Power......................| 93 21
    Elemental Mana Control.............| 40 8
    Mental Mana Control................| 25 5
    Mental Lore - Divination...........| 74 16
    Perception.........................| 145 45
    Climbing...........................| 50 10
    Swimming...........................| 15 3
    Trading............................| 86 19

    Spell Lists
    Minor Elemental....................| 7

    Spell Lists
    Bard...............................| 19
    Training Points: 588 Phy 69 Mnt
    (Use SKILLS BASE to display unmodified ranks and goals)

    You remove a dark urnon key from in your deep crimson cape.

    >unlock my coffer
    As you insert your key into the coffer there is a slight flash of light. You can feel the key turn slightly liquid in your grasp, as it molds itself to the lock on the coffer.
    You hear a click as it unlocks.

    >open my coffer
    You open a scratched brass coffer.
    >get coin
    You gather the remaining 1693 coins from inside your brass coffer.
    Roundtime: 1 sec.





    11. a faceted scarlet despanal brooch set in a black vaalin backing - unstunning brooch from Droughtman's - 4,000 BS

    Droughtman says, "These brooches will check on your health regularly, and if they find you stunned, they will unstun you. They will do this 40 times, and then they will crumble. You can activate or deactivate them by RUBing them, if you don't want to risk using charges. They drain a small amount of your mana while worn, and active."




    The prices are somewhat arbitrary, I just tried to base them on what I thought the Duskruin people would price them at. Feel free to shoot me a PM with offers
    Last edited by everan; 03-04-2016 at 05:23 PM.
    everan

    trouble is a friend of mine

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