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Type: Posts; User: Eliseen

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    Quilic, that was fast. thank you kindly.

    Quilic, that was fast. thank you kindly.
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    Alterations - Pet Peeve

    This week there are three, count em three GALD services and two raffles. I know everyone wants a splendiferous alteration or their favorite backpack or pouch deepened or lightened. But how about us...
  3. Thread: Bard's Guild

    by Eliseen
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    I mean you pay guild dues and for what? I guess...

    I mean you pay guild dues and for what? I guess it's one way to keep the ALL POWERFUL BARDS from getting rich too.
  4. Thread: Bard's Guild

    by Eliseen
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    Bard's Guild

    So I try and talk with other bards and in one conversation about our guilds I was told that when asked about implementing our Guild with training and tasks and such the answer was NO, Never.

    I...
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    Like always I messed up on the syntax. I changed...

    Like always I messed up on the syntax. I changed the initial if joke_script parenthesis and it works now. Now all I have to do is come up with a lot of jokes for different occasions.
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    need help with script

    So I'm trying to make a script for "role playing". I call it joke. the command would be ;joke subject. So if you entered ;joke critter it would branch to a routine that would randomly select 1 of...
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    so if you put a sleep .1 how long is that 1...

    so if you put a sleep .1 how long is that 1 second?
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    I did find out something today. I think it might...

    I did find out something today. I think it might be a probelm with my ISP, lag was real bad and it seemed to mess up the script. I need to study that more in depth.
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    Over on discord I was given this link: ...

    Over on discord I was given this link:

    https://discordapp.com/channels/226045346399256576/387286877327065108/796113798443565056

    I went and did like the instructions said and then Rem'ed out the...
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    I tried using parenthesis around both variables...

    I tried using parenthesis around both variables and having the # (only one) inside the parenthesis. I was close. Now if I can figure out why it's not seeing the song correctly and not have to do...
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    ssword.lic uploaded to repo

    ssword.lic uploaded to repo
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    So here it is. I named it ssword. ...

    So here it is. I named it ssword.

    current_room = Room.current.id
    target_id = nil
    =begin
    ### Singing Sword utility Ver 1.0 Eliseen Starfriend
    ### Many thanks to Tgo01 who was instrumental in...
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    Well the last two bugs I can't figure out, I've...

    Well the last two bugs I can't figure out, I've tried rearranging the coding blocks and checked spelling, syntax (as best I can) and still can't get it to work right. It still won't target the...
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    So let me know if this sounds correct. In the...

    So let me know if this sounds correct.

    In the forth regex where it stops attacking if someone is already in the room, where (or when) is checkpcs cleared or nulled?
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    Hi there, I've a better understanding of of...

    Hi there, I've a better understanding of of regex's A lot different than HTML, Basic or even SF scripting. Everything seems to work except enemy recognition. Sometimes you have to manually execute...
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    I'm trying to understand the main attack sequence...

    I'm trying to understand the main attack sequence this is my English translation of the first line:

    fput "tell weapon to return" if Spell[1025].active? && !GameObj.npcs.find{ |i| i.name =~...
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    I've sent you a copy of the sonic sword script...

    I've sent you a copy of the sonic sword script for your review. All parts seem to work (I haven't died to test that part out {yet}) If you can look it over and if you see where any improvements can...
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    Ok found a little glitch. If you die well it...

    Ok found a little glitch. If you die well it sort of goes off the deep end. How's this look


    if checkdead.nil?
    echo "program exiting."
    exit
    end

    And that would be in the main...
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    Ok found a little glitch. If you die well it...

    Ok found a little glitch. If you die well it sort of goes off the deep end. How's this look


    if checkdead.nil?
    echo "program exiting."
    exit
    end

    And that would be in the main...
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    Thanks, I'm slowly getting the hang of this. I...

    Thanks, I'm slowly getting the hang of this. I was wanting to try the script out walking around town. So not to attack anyone's pets or familiars or such chose bats and balls as the critters. ...
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    Ok, figured something else out, forgot to add...

    Ok, figured something else out, forgot to add weapon type so only had two variables.
    That's why the script started to try and recast.

    Would this work:

    If script.vars[3]=="" then fput "You...
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    It's me again. I've muddled through the script...

    It's me again. I've muddled through the script and so far I've gotten positive results.
    Sings the weapon of your choice. and puts goodbye (what ever your choice was)
    When entering a room occupied...
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    I just wish I knew Ruby scripting. Some of the...

    I just wish I knew Ruby scripting. Some of the syntax really is strange != == #

    I mean what the heck does this mean =~ /#

    I'm used to Unix a bit of linx HTML Basic (used to know...
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    I put the command before the loop and it still...

    I put the command before the loop and it still does weird things. I wonder if there is a bug in singing sword.

    by the way is this correct?

    if target
    if target_id != target.id
    fput "tell...
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    In line 34 there is the fput"spell active". so...

    In line 34 there is the fput"spell active".

    so out hunting: mana ws low so it did kill 1025.

    >
    [ssword]>stop 1025
    [ssword: Running low on mana.]
    [ Song of Mirrors: +0:06:07, 0:06:07...
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