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    Generally, no. The ensorcell d100: +100 + second...

    Generally, no. The ensorcell d100: +100 + second roll is not a standard open roll.

    Open Roll

    Mark
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    The wiki article defines a needs a miracle open...

    The wiki article defines a needs a miracle open roll as [(d100: +100) + (d100: +N)] which would preclude any chance of success when the messaging indicates beyond your abilities since the caster...
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    https://gswiki.play.net/Adventurer%27s_Guild#Heirl...

    https://gswiki.play.net/Adventurer%27s_Guild#Heirloom_.28search.29


    Mark
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    Impact (earth) is slightly better than vacuum...

    Impact (earth) is slightly better than vacuum (void) because of R5 HEAD and NECK fatal criticals. Impact is also a bit better than the other damage types when creature specific and environmental...
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    It appears that the RT penalty does not stack on...

    It appears that the RT penalty does not stack on itself but refreshes. Tested with two back-to-back R11 Grapple Back criticals (20 sec RT each) on a golem. Whether or not it stacks with other RT...
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    I don't think it's a bug. UAC criticals have...

    I don't think it's a bug. UAC criticals have ranges based on position (Decent R1 to R5), (Good R4 to R8), (Excellent R7 to R11). I think, because of this arbitrary limiting factor, a modified damage...
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    Redux and Unarmed Combat

    Formula:


    UAC Damage Taken = (1- Redux Factor) * Total Calculated Damage

    Example


    UAF: 154 vs UDF: 116 = 1.327 * MM: 100 + d100: 81 = 213
    ... and hit for 106 points of damage!
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    Success Factors Primary Level: ??? Sorcerer...

    Success Factors

    Primary
    Level: ???
    Sorcerer Spell Ranks: +2 per rank up to level, +1 per rank above level (uncapped)
    Wisdom: +1 per stat bonus
    Intuition +1 per stat bonus

    Secondary:...
  9. Thread: Fixstat Stats?

    by Riltus
    Replies
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    599

    Stat|Lev 0|Lev 87|Lev 100 CON|58|96|100...

    Stat|Lev 0|Lev 87|Lev 100
    CON|58|96|100
    DEX|68|96|100
    DIS|70|94|98
    LOG|88|98|100
    INT|36|78|81
    STR|30|93|100
    AGI|68|96|100
    INF|78*|100*|100
    WIS|82|98|100
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    Enchanter's Bonuses Level: +100 Stats: +155...

    Enchanter's Bonuses

    Level: +100
    Stats: +155 (AUR,LOG,INT)
    Skill: +219 (AS, MIU, EMC)
    Spells: +428 (303 wizard ranks)
    WS+Fam: +80 (assuming guild or CHE workshop w/familiar)
    ________________
    ...
  11. Thread: Stat Advice

    by Riltus
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    504

    There is no RT adder penalty up to 4%...

    There is no RT adder penalty up to 4% encumbrance. Above 4% the penalty is +1 second RT adder for each 5% encumbered body weight.

    Example: 200 lb. character

    >0 to 8 lbs encumbrance: 0 RT adder...
  12. Thread: Pure Bard DS

    by Riltus
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    Your character currently has 331 total magic...

    Your character currently has 331 total magic ranks which is 5.6 ranks per level (331/59). This translates to a weapon ranks conversion factor of ~0.75. You need 472 total magic ranks for 8 ranks per...
  13. Thread: Enchant Formula

    by Riltus
    Replies
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    331

    Enchant Formula

    The base penalty for every enchant is -100. With each successive tier there is an additional penalty derived from the sequence of integers squared -{2^2, 3^2, 4^2...20^2} added to the base. Eg., an...
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    If you're asking about CHEs, ie. Paupers...

    If you're asking about CHEs, ie. Paupers Workshop, they are tier II and have the same bonus as the wizard guild workshops (+60).

    Mark
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    Although I haven't tested a non-noded workshop...

    Although I haven't tested a non-noded workshop that's also my understanding. Only the workshop bonus activates without penalty.



    Mark
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    Those are the correct numbers now. Familiar...

    Those are the correct numbers now. Familiar summoned and not in the room is a -20 penalty. I added them to the positive/negative factors table on the wiki 925 article. Familiar in the room stacks...
  17. What Khariz says. 10x plate with MCP coverage for...

    What Khariz says. 10x plate with MCP coverage for all body locations. Added encumbrance will be the weight of the greaves multiplied by your character's race encumbrance factor.




    Mark
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    I've added grapple knockdowns to the status...

    I've added grapple knockdowns to the status effects column on the wiki (there are still 3 that have eluded me).

    The unbalance damage values on the wiki are from AS-based sources only. Unbalance...
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    I'm not quite sure what you're asking here. You...

    I'm not quite sure what you're asking here. You don't receive any off-hand DS when holding a two-handed weapon. You use the THW parry DS formula.
    ...
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    The condition wasn't met. Minimum TWC ranks to...

    The condition wasn't met. Minimum TWC ranks to unlock the additional +10 DS bonus is: (lvl 60 * 0.5) = 30 ranks.

    Off-hand DS in DEF stance with your character's stats:

    1 rank TWC = +10 DS ...
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    Yes! The enchant bonus of UCS compatible...

    Yes!

    The enchant bonus of UCS compatible gloves adds the same DS as a one-hand weapon of equal enchant. This enchant bonus, when applicable, is also added to TWC off-hand parry DS. For example,...
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    Redux has limited application. 1. It only...

    Redux has limited application.

    1. It only activates with AS-based attacks (melee, bolt, ranged).
    2. It doesn't mitigate damage from CS-based, maneuver or flare attacks.
    3. It doesn't reduce...
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    Approximately +43 DS (0.2 DS per rank) in...

    Approximately +43 DS (0.2 DS per rank) in offensive stance and +150 DS (0.7 per rank) in defensive. The strength and dexterity bonuses are converted to ranks using the following formula: trunc(STR...
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    You're partially correct. No on can do the job...

    You're partially correct. No on can do the job like she can. These are articles she has created/edited in just the past 30 days. lol

    Mark


    15:38, 15 September 2017 (diff | hist) . . (+55)‎ ....
  25. Thread: UAC and undead

    by Riltus
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    355

    E-bladed equipment/weapon properties do not...

    E-bladed equipment/weapon properties do not activate against undead targets.

    Also the common flare rate stated in the wiki is incorrect.
    https://gswiki.play.net/Flare
    .

    The rate is 1 per 5...
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