;wood
;metal
tells you all about woods and metals
;krakii [term]
will pull up the krakii article in game
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;wood
;metal
tells you all about woods and metals
;krakii [term]
will pull up the krakii article in game
Unless Jeril's the teacher, then you just learn about wet noodles.
Back on subject... How does ;krakii handle table formatting? I've never bothered with the script, since I use two monitors, but I have been trying to actively update Krakii's formatting and articles.
;swap_bounty
Swaps or turns in a completed bounty and returns you to your originating ruin with a new one
I'd add ;armor for informational. Gives you plenty of information regarding armor hindrance, training, and padding. Also, you can do ;armor popup that creates a new window with everything laid out nice and purty.
Good call on the wood, metal, krakii, and armor scripts. I'll add Arkati as well, as I use that too.
- starwars.lic
- starwars1.lic
- starwars2.lic
- starwars3.lic
- starwars4.lic
- starwars5.lic
I guess I should add Starscream and Bigshot, but I know there are a ton of sub components of those scripts. Can anyone give me the rundown for all the scripts needed for Bigshot (like Sbounty?) etc to get it to full functionality?
;sloot3 for bigshot