I really only said some traps because of lock mastery.
20 to 5 is a little too much in my opinion, 10 is probably more in the range before adding in mastery. Obviously spring traps and the likes need to be cut way back.
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I don't see how 5 is too much. If you're skilled enough you'll get 0 RT anyway.
Disarm RT is the bigger problem, but picking RT needs to be addressed too. If someone's picking for exp they want to use the shittiest lockpick they can get away with, i.e. one that gives 20 second RT. Nobody wants to wait through all that, especially if they have a ton of boxes. Piercing Gaze can kind of be a workaround, but not really since you still won't see trap difficulty and it's probably a lot of mana for a rogue to keep up. That's mostly why people just use the NPC smith.
Precisely, otherwise you will be rewarded with nothing as you progress through lock mastery. I mean getting the bastards to fix one system is hard enough, let alone a guild system.
Me, I would just burn down the NPC locksmiths and put that blasphemy to an end, then fix smithing.
I haven't picked up a box in years. Just not worth the hassle due to npc costs or time investment with a pc smith.
I thinks I might be unrolling as a rogue now. :monkey2:
The problem is more with the availability of smiths. Yeah getting your boxes picked used to take a long time but at least it could be done. On top of that you need to tip and the smiths keep the scarabs so basically the NPC locksmith costs you the same amount and 1000x faster. Even if they make PC locksmithing faster I probably still won't do it because it's still more time than the NPC locksmith for the same amount of gain. This is strictly a mechanical view, there definitely is some interaction value to doing locksmithing but it's outweighed by the general hardness of finding one and the time sink.
I give smiths 50% of my looted silvers from the boxes, and they keep the scarabs.
NPC locksmith takes 130% of my silvers and keeps the scarabs.
I actually paid out the ass for a trap check vambrace, so I check all my boxes and bash em. Some go to the thief-smith, but my profit margins are up considerably for doing my own...But I still can't keep the scarabs.