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Some non-numbers questions:Can you use more than one ability at a time, assuming you have enough points in your pool?
Specifically, with enough points, can you get zeal flares on your super mstrike?
Are zeal flares instead of, or in addition to, crusade flares?
I like flares!
Does incarnation change your appearance?
Is it too late to change the verb to GODMODE?
You can use the abilities at the same time, but the use of the ability does incur roundtime. So you could use ZEAL, wait through that roundtime, and then use ONSLAUGHT and the abilities would stack so to speak. Yes Crusade flares can be used in combination with Zeal, as can any other paladin type flares. The Zeal flares do not trigger with cmans or shield maneuvers, only with attacks. While I wish I had the time to physically change your appearance, this was out of scope for this project. As you'll see later on when the spell is released an enormous amount of work went into developing 1650 and unfortunately, I had to pick and choose what to develop in order to get this done for you all.
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Even if it's done as "incarnation smite", it's still inconvenient, because "inc" or even "inca smite" both want to have you try to "incant smite".
(Because "incant" comes before "incarn", in the browser.)
Maybe "divin smite" (divine incarnation <option>) will work....
The development of the spell is essentially complete barring any corrections that come out of Quality Assurance, so it is to late to change the verb that is used to activate the abilities. The syntax will be INCARNATE <ability>. As another player mentioned, if you don't like this you can always build a macro or alias to make things easier for yourself.
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Looks like a lot of fun and the part that I was most pleased to see was the cooldown. Except for the single x/day portion this spell could be usable once every hunt. While I might not use it every hunt it is something that at least I'd use often enough to remember to use it at a fitting moment.
I understand the dislike for x/day usages, however when you see the actual numbers for the ARMOR ability, you will better understand why the spell needed to be designed this way. In order to give you all "god like" abilities, there had to be a trade off and x/day usages is how that was accomplished for the emergency uses of ARMOR. As we've shared with you all before, all the development we do is reviewed, criticized, and debated upon by the entire development team and we do our best to take everyone's concerns into account. At the end of the day though, we have to do our best to preserve game balance while still providing you all with amazing new abilities. That's why we use the x/day usages sometimes.
GameMaster Cyraex