Starting and Boundary Room Numbers: Wander and Bigshot
I don't think this exists, so I thought I'd start the project. Hopefully I am posting this in the correct folder. This thread is for recording effective starting room numbers and boundary room numbers for hunting specific critters or areas. This should make it easier for people wanting a quick reference of what room numbers to use as both a starting point to hunt a specific critter or area and to set up boundary rooms that can then be input into either the ;wander script or ;bigshot. If you'd like to contribute, please post and I will add the room numbers to this original post. I realize most people can just look at narost to determine room numbers, but if you'd rather not or can't, you can find them here. Some boundary rooms may be more subjective, but all starting and boundary room numbers should more or less work. For now, I'll start with the most basic and obvious and start building as I have time and as other people post.
Level 0-10
Landing Rat Nexus
Starting Room ID: 3937
Boundary Room: 3936