I've been thinking about this..
I think the whole microtransaction and merchant side of gemstone hurts new players. Let them struggle for that fucking 4x broadsword. It creates a bigger sense of accomplishment.
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I've been thinking about this..
I think the whole microtransaction and merchant side of gemstone hurts new players. Let them struggle for that fucking 4x broadsword. It creates a bigger sense of accomplishment.
That's cool if you solo hunt. Its kind of a bitch when your lvl 15 hunting partner shows up with a +20 claid or an e bow.
I get what you're saying and I used to play that way. Got frustrated trying to keep up with the Joneses
I have tried both, first time working for it, and then starting at the very top. I've enjoyed the second time around much more.
If a new player gets a handle on how to hunt/absorb xp that fucking 4x broadsword isn't that much of a struggle anymore. When I came back after a decade long hiatus I had enough silver to buy said fucking 4x broadsword in 2 days. I imagine a completely new player could do that in about a week in today's game.
I wonder if there's ever been a topic that you created that I haven't wanted to neg rep.
I had a bigger sense of accomplishment finally being able to hunt hill trolls than I did struggling to afford a camouflage vultite broadsword.
It takes like minutes to earn enough to buy vultite gear these days.
I wipe my ass with a million silvers.