Quote:
Experience absorption is affected by a number of factors, including one's physical location in the game, one's status with regard to a group, and even health.
On-node
* Base rate - a number dictated by one's LOG stat
* Pool size - for every 200 unabsorbed exp in one's pool, one absorbs an extra experience point per pulse
* Group - if you are a member of a group, you get one extra experience point per pulse
Or KP is right, and homey should keep on looking for an answer to what part that bold and underlined word plays.