Haha, no. The only thing we're missing in terms of monetization is a box price. EAsoft wishes they were on our level.
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Everything you're listing is optional novelty bullshit that has no effect on the core game.
I've been a Basic $15 subscriber ever since GS moved to the web in like '97, and I've done 2 pay events since I've been playing. One was RtCF which was great, and the other was Hunt For History II back in like '03, which was really gay. I can't think of anything I've missed out on because of this.
There's no real pay2win in GS, it's mostly Pay2IncreaseYourEpeenSizeInHopesAnotherPlayerWillN oticeAndComplimentYouWhichWillIncreaseYourEpeenSiz eALittleBitMore
Yes. Because when people pay 1000 dolars for word of text, clearly something's wrong
That's an issue with people being stupid. None of that bullshit is necessary or needed to advance in the game.
Those aren't pay2win items. Those are novelty bullshit items that anyone who isn't a complete tard would be fine without.
"Pay2win" means it confers an in-game advantage, not that it literally wins the game for you... the former of which is exactly what all those heavily enchanted/weighted/padded items and X-a-day non-native spell items do. Someone kitted out with paid festival items has a radically different experience from someone using off-the-shelf or player-made items. Also, keep in mind that if you've ever bought items from these festivals via silver, you're still participating in the p2w system, albeit indirectly. Someone paid cash for those items, even if it wasn't you.
Koars Light. Says so right above the posts.
You're forgetting that EA sells fuck tons of novelty shit too. Nah, Simu has them beat. By a long shot. Just a lot fewer numbers in GS so it doesn't seem as bad.