Lich & Third Party Client - Problem with Game Output?
Alright. I've successfully managed to connect Lich to my third party client for people with visual impairments (VIP MUD).
It was exciting to finally be able to enter ;go2 and actually see output!
However, I'm getting some weirdness in the output, which I'm guessing is output from the game that is expecting dialog windows and so forth that don't exist.
Snippet:
robe</right><left>heavy backpack</left><indicator id='IconBLEEDING' visible=''/><indicator id='IconPOISONED' visible=''/><indicator id='IconDISEASED' visible=''/><indicator id='IconSTANDING' visible='y'/><indicator id='IconKNEELING' visible='n'/><indicator id='IconSITTING' visible='n'/><indicator id='IconPRONE' visible='n'/><image id="back" name="Injury1"/><image id="abdomen" name="Injury1"/><image id="chest" name="Injury1"/><compass><dir value='s'/><dir value='sw'/></compass>
<dialogData id='ActiveSpells' clear='t'></dialogData><dialogData id='ActiveSpells'><label id='lblNoSpellsFound' value='No spells found.' top='0' left='0' align='center'/></dialogData>
<prompt time="1499087937">></prompt>
I tried indicating to Lich to connect via Wizard (thinking maybe the problem was the StormFront stream) but I still seem to be getting this.
Is this even fixable on my end or is this something on my client's end? Kind of sad to get this far and still not be able to use the thing.