It sounded like instances of omissions in the materials difficulty table, and the lack of an error routine to apply 999 for those instances.
I wasn't aware it was ALL materials. Jesus.
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I guess so, but it just sounds so incomplete. Material difficulty is a major aspect of enchanting. I can't imagine someone telling folks to go and experiment when an entire variable is missing. Also, I was under the impression that they were monitoring things after go live. Waiting this long and then issuing warnings seems eggregious. If I was monitoring logs and saw one instance of an impossible material being enchanted, I'd either issue a statement, or put a freeze til it could be fixed. And if I failed to notice something, that's not their fault for experimenting, that's my fault for not monitoring what I had just implemented.
Holy shit the most embarrassing part about this isn't the SIMU response. I've pretty much come to expect that. It's the boot lickers here who say you "should have known". Imagine having such a strong case of Stockholm Syndrome that you blame the players for bad coding. If this Fortybox guy isn't a GM undercover posting I really worry for his mental health.
Someone post a thread about rape and see if Fortybox replies asking what the victim was wearing.
Fortybox just doesn't like us so he lets hate cloud his judgement. There is nothing we can say that will change that so there isn't much of a point in responding to him. Fortybox is just an example of how toxic this community is on here and why newcomers to GS should never come to player's corner.