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  1. Week 10 Mid-Week Update

    Tough run this afternoon. The heat was too much and I had to call it quits.

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  2. Week 9 Update

    Week 9: 20 - 26 July
    Goals: 35 total miles, 15 mile long run (Passed, Failed)
    Week's Total Miles: 37.5
    Longest Run: 12.7 Miles
    Street Runs: 3 (9, 5.7, 12.7)
    Trail Runs: 1 (10)
    Track Runs: 0
    Trail Hikes (NA for Weekly Mileage): 1 (3.8)

    As of July 26th:
    Total Weekly Steps: 149,994
    Resting Heart Rate: 71
    Weight: 231.4
    % Body Fat: 24.8
    BMI: 30.3

    Notes: Though I failed meeting my long run goal, I had several
    ...
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  3. Next MASSIVE update coming in August. (And something special)

    The next massive update is coming this August for Gundam Online. They have a teaser site up with zero hints, which drives me a little nuts.

    But BEFORE that, they are having, for the first time ever, a special DX, running entirely through the month of August.



    This one has all of the last 10 DX units jam-packed into one special award system. There's no fodder units in to take up space.
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  4. Week 8 Update

    Week 8: 13 - 19 July
    Goals: 35 total miles, 15 mile long run (Failed x 2)
    Week's Total Miles: 24.2
    Longest Run: 7.1 Miles
    Street Runs: 3 (4.9, 7.1, 6.7)
    Trail Runs: 1 (5.3)
    Track Runs: 0
    Trail Hikes (NA for Weekly Mileage): 0

    As of July 19th:
    Total Weekly Steps: 100,159
    Resting Heart Rate: 84
    Weight: 239.8
    % Body Fat: 27.9
    BMI: 31.5

    Notes: I am omitting the new "Long Run" data segment because ...
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  5. Summer Map thoughts



    Alright, so this map has issues. It's clearly designed to cater toward underwater types. Every base and capture point is underwater, all of them. Meaning the only units that can assault them effectively are amphibious units. Luckily, Zeon has them in spades. Federation... not so much. That doesn't mean every map is a handicap fight. It just lacks strategy.

    The red dashes on the map indicate openings to access the base. ...
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