View Full Version : Enhancive for Sorcerers?
Dedd1978
10-25-2015, 08:27 PM
What enhancives are best for sorcerers? i'm sure there are some standard things that improve overall performance... Have my badge empty and want to add something to it, just not sure what.
Fallen
10-25-2015, 09:33 PM
Aura and Wisdom to enhance CS, you need both at +20 Bonus in order to get a full 20 CS. Aura will also raise your spirit directly, up to a cap of 13 spirit. Spirit Recovery if you're in COL to recover from wracking faster is also a good choice.
Other useful things
Necromancy and Demonology Lore - Good for hitting seeds on the Summation chart for specific bonuses to spells like Planar Shift.
Multi-Opponent Combat - Good for stunning multiple targets with Focus Implosion and for more splash targets with ball bolt spells.
I'm sure others can suggest additional bonuses, but you can't go wrong with Aura and Wisdom bonuses for a start.
Sorcasaurus
10-29-2015, 09:12 AM
Aura and Wisdom to enhance CS, you need both at +20 Bonus in order to get a full 20 CS. Aura will also raise your spirit directly, up to a cap of 13 spirit. Spirit Recovery if you're in COL to recover from wracking faster is also a good choice.
Other useful things
Necromancy and Demonology Lore - Good for hitting seeds on the Summation chart for specific bonuses to spells like Planar Shift.
Multi-Opponent Combat - Good for stunning multiple targets with Focus Implosion and for more splash targets with ball bolt spells.
I'm sure others can suggest additional bonuses, but you can't go wrong with Aura and Wisdom bonuses for a start.
+1. I'm mostly going to repeat Fallen's points after this line, so you can stop reading here.
Generally I'm in favor of anything that boosts your CS as a sorcerer being most important, so I'll second the aura and wisdom being the best to start with. After that, I've found Multi-Opponent Combat to be one of the more useful skills. A little force on force reduction, some nice perks on spells and it's more expensive to train than lores.
dexterity and spell aiming and agility.
MoC is really expensive to charge.
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