Ramus
11-08-2004, 02:41 PM
OK then, my 30 day migration period is about to end and I wanted to make sure that my skills and stats were looking good since the only characters I have had were fighters and that was in GS3:
Name: ****** Race: Dark Elf Profession: Sorcerer (shown as: Hexer)
Gender: Male Age: 0 Expr: 321484 Level: 16
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 61 (5) ... 61 (5)
Constitution (CON): 53 (-4) ... 53 (-4)
Dexterity (DEX): 85 (27) ... 85 (27)
Agility (AGI): 75 (17) ... 75 (17)
Discipline (DIS): 75 (2) ... 75 (2)
Aura (AUR): 95 (32) ... 95 (32)
Logic (LOG): 73 (11) ... 73 (11)
Intuition (INT): 70 (15) ... 70 (15)
Wisdom (WIS): 95 (27) ... 95 (27)
Influence (INF): 41 (-9) ... 41 (-9)
Mana: 82 Silver: 0
(at level 16), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Physical Fitness...................| 78 17
Arcane Symbols.....................| 78 17
Magic Item Use.....................| 78 17
Spell Aiming.......................| 128 34
Harness Power......................| 128 34
Elemental Mana Control.............| 78 17
Spirit Mana Control................| 78 17
Sorcerous Lore - Demonology........| 40 8
Sorcerous Lore - Necromancy........| 45 9
Perception.........................| 78 17
Climbing...........................| 30 6
Swimming...........................| 15 3
Spell Lists
Minor Elemental....................| 15
Spell Lists
Minor Spirit.......................| 4
Spell Lists
Sorcerer...........................| 16
Training Points: 92 Phy 0 Mnt (274 Phy converted to Mnt)
Mainly I am wondering how high to go in armor training, I am thinking about going to 8 ranks and stopping there. With 6 ranks my hinderence is 2% which is good for me, but I dunno if I want to wear anything over doubles.
I have tripled in spells I think 3 times, which I like cause I want both 120 and 425 but I am not sure the best way to get there. But I cannot decide whether or not tripling was worth it...Also, I want 414 but I cannot decide how to place my spells up to there.
My Sorceror CS is 101 at 16, is that low or average?
DS with 4x leathers, 4x runestaff, 102, 103, 401, 406, 414, and 712 is 217 in guarded, is that normal too? I want to make it as high as possible for solo hunting since I usually am too impatient to wait for spellups
Spell aiming: I have been doubling in this because well its something I was recommended to do. Is this smart? From what I understand this will make targeted 111 powerful, but I will have a lot more points if I singled since its costing me 10 physical points to double whereas I could save those for spells or use towards something else.
Any tips pointers, advice, anything helpful is appreciated. As you can see I have very little climb/swim and no dodge and CM and I was wondering if thats a problem too. Plus lores, need help deciding there whether I should try and focus or keep the same. Thanks fer any help in advance!
Name: ****** Race: Dark Elf Profession: Sorcerer (shown as: Hexer)
Gender: Male Age: 0 Expr: 321484 Level: 16
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 61 (5) ... 61 (5)
Constitution (CON): 53 (-4) ... 53 (-4)
Dexterity (DEX): 85 (27) ... 85 (27)
Agility (AGI): 75 (17) ... 75 (17)
Discipline (DIS): 75 (2) ... 75 (2)
Aura (AUR): 95 (32) ... 95 (32)
Logic (LOG): 73 (11) ... 73 (11)
Intuition (INT): 70 (15) ... 70 (15)
Wisdom (WIS): 95 (27) ... 95 (27)
Influence (INF): 41 (-9) ... 41 (-9)
Mana: 82 Silver: 0
(at level 16), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Physical Fitness...................| 78 17
Arcane Symbols.....................| 78 17
Magic Item Use.....................| 78 17
Spell Aiming.......................| 128 34
Harness Power......................| 128 34
Elemental Mana Control.............| 78 17
Spirit Mana Control................| 78 17
Sorcerous Lore - Demonology........| 40 8
Sorcerous Lore - Necromancy........| 45 9
Perception.........................| 78 17
Climbing...........................| 30 6
Swimming...........................| 15 3
Spell Lists
Minor Elemental....................| 15
Spell Lists
Minor Spirit.......................| 4
Spell Lists
Sorcerer...........................| 16
Training Points: 92 Phy 0 Mnt (274 Phy converted to Mnt)
Mainly I am wondering how high to go in armor training, I am thinking about going to 8 ranks and stopping there. With 6 ranks my hinderence is 2% which is good for me, but I dunno if I want to wear anything over doubles.
I have tripled in spells I think 3 times, which I like cause I want both 120 and 425 but I am not sure the best way to get there. But I cannot decide whether or not tripling was worth it...Also, I want 414 but I cannot decide how to place my spells up to there.
My Sorceror CS is 101 at 16, is that low or average?
DS with 4x leathers, 4x runestaff, 102, 103, 401, 406, 414, and 712 is 217 in guarded, is that normal too? I want to make it as high as possible for solo hunting since I usually am too impatient to wait for spellups
Spell aiming: I have been doubling in this because well its something I was recommended to do. Is this smart? From what I understand this will make targeted 111 powerful, but I will have a lot more points if I singled since its costing me 10 physical points to double whereas I could save those for spells or use towards something else.
Any tips pointers, advice, anything helpful is appreciated. As you can see I have very little climb/swim and no dodge and CM and I was wondering if thats a problem too. Plus lores, need help deciding there whether I should try and focus or keep the same. Thanks fer any help in advance!