Buckwheet
09-18-2015, 08:09 AM
So I have been pondering this build for a while now. It will take some special things, namely slaves, but I wonder how effective it would be near/at cap.
So the idea I have had is that most of my capped characters went a standard route, and it was only until post cap that I started working on the really strong abilities that then seem to come in relatively slow.
So for the following discussion I want to focus on having zero post cap XP. This is strictly a get to 100, fixskill, then go back type of option. For argument purposes, lets assume some of the following:
You have unlimited access to scrolls and free unlimited recharging of said scrolls. You also have unlimited access to 1612 and 1711.
Dwarf empath with stats placed for maximum TPs, not perfect stats. I think that is:
Strength (STR): 89
Constitution (CON): 25
Dexterity (DEX): 92
Agility (AGI): 89
Discipline (DIS): 33
Aura (AUR): 70
Logic (LOG): 25
Intuition (INT): 70
Wisdom (WIS): 80
Influence (INF): 87
So the training would be:
8 ranks of armor use
1x brawling
1x PF
1x Dodge
10 ranks climbing
10 ranks swimming
90 ranks Arcane Symbols
88 ranks MIU
1x HP
24 ranks SMC
24 ranks MMC
101 empath spells
50 major
51 minor
100 ranks manipulation lore
So the idea would be to hunt OTF exclusively once setting this up and holding a shield in the off hand even without the shield use. I believe you could wear 1711,1612, and all the normal wizard spells without bursting and possibly some more from scrolls like 618. So the one thing with this build I am not sure of is, would be it better to skip the brawling and just train straight out shield use? It frees up more points to sink into other skills.
But the general idea is that with your post cap experience you start picking up 3x spells or work on critter maneuver defense through PT/perception. Using 1711 and 1612 to boost your CS by 25. Then go back and pick up all the cheap skills.
Being able to use 1711/1612 unlimited means that it would be like having 140 empath spells for CS purposes.
So the idea I have had is that most of my capped characters went a standard route, and it was only until post cap that I started working on the really strong abilities that then seem to come in relatively slow.
So for the following discussion I want to focus on having zero post cap XP. This is strictly a get to 100, fixskill, then go back type of option. For argument purposes, lets assume some of the following:
You have unlimited access to scrolls and free unlimited recharging of said scrolls. You also have unlimited access to 1612 and 1711.
Dwarf empath with stats placed for maximum TPs, not perfect stats. I think that is:
Strength (STR): 89
Constitution (CON): 25
Dexterity (DEX): 92
Agility (AGI): 89
Discipline (DIS): 33
Aura (AUR): 70
Logic (LOG): 25
Intuition (INT): 70
Wisdom (WIS): 80
Influence (INF): 87
So the training would be:
8 ranks of armor use
1x brawling
1x PF
1x Dodge
10 ranks climbing
10 ranks swimming
90 ranks Arcane Symbols
88 ranks MIU
1x HP
24 ranks SMC
24 ranks MMC
101 empath spells
50 major
51 minor
100 ranks manipulation lore
So the idea would be to hunt OTF exclusively once setting this up and holding a shield in the off hand even without the shield use. I believe you could wear 1711,1612, and all the normal wizard spells without bursting and possibly some more from scrolls like 618. So the one thing with this build I am not sure of is, would be it better to skip the brawling and just train straight out shield use? It frees up more points to sink into other skills.
But the general idea is that with your post cap experience you start picking up 3x spells or work on critter maneuver defense through PT/perception. Using 1711 and 1612 to boost your CS by 25. Then go back and pick up all the cheap skills.
Being able to use 1711/1612 unlimited means that it would be like having 140 empath spells for CS purposes.