Allereli
09-13-2015, 01:11 PM
Both armors are never worn.
1. some gleaming spiked vultite double chain
4x, spiked, temporary masterful crit padding
Your careful inspection of some gleaming spiked vultite double chain allows you to conclude that it is chain armor that covers the torso and arms. You also notice that it is spiked.
Roblar examines some gleaming spiked vultite double chain closely, trying to determine how well it protects.
Roblar whispers, "Temp mcp."
1.25 mil Ricer sold
2. some golden full leather
4x, temp very heavy crit padding, +6 air lore bonus
The harmonics generated tell you that the leather serves to reduce the severity of inflicted wounds.
The leather resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The leather looks to have a huge number of charges remaining.
The leather resonates with your voice, revealing some details of its temporary enhancement:
The leather's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the full leather will persist after its last enhancive charge has been expended.
Roblar examines some golden full leather closely, trying to determine how well it protects.
Roblar whispers, "Temp vhcp."
1 mil darkcipher sold
1. some gleaming spiked vultite double chain
4x, spiked, temporary masterful crit padding
Your careful inspection of some gleaming spiked vultite double chain allows you to conclude that it is chain armor that covers the torso and arms. You also notice that it is spiked.
Roblar examines some gleaming spiked vultite double chain closely, trying to determine how well it protects.
Roblar whispers, "Temp mcp."
1.25 mil Ricer sold
2. some golden full leather
4x, temp very heavy crit padding, +6 air lore bonus
The harmonics generated tell you that the leather serves to reduce the severity of inflicted wounds.
The leather resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The leather looks to have a huge number of charges remaining.
The leather resonates with your voice, revealing some details of its temporary enhancement:
The leather's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the full leather will persist after its last enhancive charge has been expended.
Roblar examines some golden full leather closely, trying to determine how well it protects.
Roblar whispers, "Temp vhcp."
1 mil darkcipher sold