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View Full Version : HSN: ELR - Mana Leech (516) Updated! on 09/11/2015 01:17 PM EDT



SashaFierce
09-11-2015, 04:58 PM
HSN: ELR - Mana Leech (516) Updated! on 09/11/2015 01:17 PM EDT



Hi everybody!

I typed out a whole bunch of stuff, but then a misclick caused me to close the window and lose it all. Now I'm sad, there may or may not be some tears, and all of you are jumping for joy because you don't have to listen to me ramble.

== MECHANICS ==

Mana Leech now has a percentage chance equal to (Ranks in Elemental Lore, Water, Seed 2) to add an additional 20 mana to the amount drained from the target each time it is cast.

~ Konacon





> What is the formula for calculating the mana returned via Leech?

NO! That formula is mine!

Okay, since you asked nicely, I'll tell you.

- (1/3 warding success) + (MjE ranks / 5) + (EMC Skill / 10)
- Cap the value at total MjE ranks.
- Finally, add 20 if the caster passes the water lore check.

~ Konacon

audioserf
09-11-2015, 06:47 PM
Nice perk to an already great spell. Not much to be mad about.

Fallen
09-11-2015, 06:59 PM
Some pertinent info: https://gswiki.play.net/mediawiki/index.php/Mana_Leech_(516)

*******************************
** Calculating Summonation, Seed 2
*******************************


*** +1 bonus at 2 ranks
*** +2 bonus at 5 ranks
*** +3 bonus at 9 ranks
*** +4 bonus at 14 ranks
*** +5 bonus at 20 ranks
*** +6 bonus at 27 ranks
*** +7 bonus at 35 ranks
*** +8 bonus at 44 ranks
*** +9 bonus at 54 ranks
*** +10 bonus at 65 ranks
*** +11 bonus at 77 ranks
*** +12 bonus at 90 ranks
*** +13 bonus at 104 ranks
*** +14 bonus at 119 ranks
*** +15 bonus at 135 ranks
*** +16 bonus at 152 ranks
*** +17 bonus at 170 ranks
*** +18 bonus at 189 ranks
*** +19 bonus at 209 ranks
*** +20 bonus at 230 ranks
*** +21 bonus at 252 ranks
*** +22 bonus at 275 ranks
*** +23 bonus at 299 ranks
*** +24 bonus at 324 ranks
*** +25 bonus at 350 ranks


** Calculated Summonation, Seed 2 **

Fallen
09-11-2015, 07:10 PM
> Can the +20 take you over your Spell Ranks (doubt it matters except in corner cases but just asking)

Why yes it can!

> Does the +20 still eat up your allowed drain for cooldown?

Also a yes on this one.

> I guess one last question, probably obvious but meh, is the 20 mana created by the lore effect, or does it still have to come from the creature?

Never hurts to ask! The mana does actually have to come from the creature.

> Does the extra 20 mana still count towards the cooldown?

Yep. It still counts towards the cooldown.

~ Konacon
.


>From my understanding it helps you leech out the mana from the creature faster. For example, say a creature has 120 mana total. If you normally only can leech out 20 mana from that creature then it is going to take 6 casts and 18 seconds of time spent in front of the creature just to take all of its mana. And with the new change it'd only take 4 casts. Which in turns potentially lessens the amount of time spent in greater danger in front of said creature; especially if they are trying to cast really deadly spells at you.



This is exactly correct. The benefit is intended as a faster way to gain the maximum mana, but not more mana than originally possible. Due to needing less casts to get the maximum result, it also means less chance of being warded and not only getting no mana back, but 516 actually costing you 16 mana due to the failed attempt.

GameMaster Estild

Soulance
09-11-2015, 07:47 PM
It really seems like water is the go-to on these lores. Nevermind the rest I put down here, saw my question answered above.

Fallen
09-11-2015, 07:52 PM
Well, water was complete shit before the ELR. It had a lot of ground to make up.