True
08-19-2015, 11:03 AM
Here's the current inventory in the "simple shop (https://ps.lichproject.org/shops/1541?s=true)" at 3446 in Icemule. https://ps.lichproject.org/shops/1541?s=true
If there's anything on this list you'd like me to pull for you and deliver, please let me know and I'd be happy to. If you'd like to make alternative offers for items, feel free as well.
It's a long list! Enjoy! :)
East Room
In a large brass-bound chest...
an ivory-inlaid silver earring: 1250000 (1)
a tear-cut golden topaz necklace: 275000 (1)
an opal and blue sapphire neckchain: 850000 (1)
a marquise-cut alexandrite torc: 600000 (1)
an ivory-inlaid star emerald brooch: 200000 (1)
a malachite-set copper neckchain: 650000 (1)
a coral and red sunstone necklace: 3750000 (1)
a black opal studded pewter neckchain: 2250000 (1)
a faceted green garnet headband: 450000 (1)
an amethyst inset copper headband: 1250000 (1)
an onyx and aquamarine brooch: 1700000 (1)
On a plain wooden table...
a bent orase runestaff: 200000 (1)
an acid-pitted fireleaf runestaff: 75000 (1)
an ancient orase runestaff: 300000 (1)
a step-cut star ruby tiara: 100000 (1)
a smoky topaz inset pewter band: 275000 (1)
a pink sapphire inset gold necklace: 475000 (1)
a sapphire-set mithril alloy bracer: 125000 (1)
an aquamarine inset pewter bracelet: 100000 (1)
Looking closely at the silver earring, you see that it will cost 1250000 coins.
It provides a bonus of 3 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 4 to Max Mana.
This enhancement may not be used by adventurers who have not trained 10 times.
The earring looks to have a lot of charges remaining.
Looking closely at the golden topaz necklace, you see that it will cost 275000 coins.
It provides a bonus of 8 to Max Mana.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 8 to Max Health.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 2 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The necklace looks to have a lot of charges remaining.
Looking closely at the blue sapphire neckchain, you see that it will cost 850000 coins.
It provides a bonus of 3 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 5 to Influence.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
The neckchain looks to have a lot of charges remaining.
Looking closely at the alexandrite torc, you see that it will cost 600000 coins.
It provides a bonus of 3 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 3 to Intuition.
This enhancement may not be used by adventurers who have not trained 4 times.
The torc looks to have a lot of charges remaining.
Looking closely at the star emerald brooch, you see that it will cost 200000 coins.
It is currently imbedded with the Lock Pick Enhancement spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a bonus of 2 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The brooch looks to have a huge number of charges remaining.
Looking closely at the copper neckchain, you see that it will cost 650000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 50 times.
The neckchain looks to have a lot of charges remaining.
Looking closely at the red sunstone necklace, you see that it will cost 3750000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The necklace looks to have a huge number of charges remaining.
Looking closely at the studded pewter neckchain, you see that it will cost 2250000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 2 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 18 times.
The neckchain looks to have more than your average giantman could count charges remaining.
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Looking closely at the green garnet headband, you see that it will cost 450000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Mental Lore - Manipulation Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
The headband looks to have a lot of charges remaining.
Looking closely at the inset copper headband, you see that it will cost 1250000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 7 to Two Weapon Combat Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 8 to Swimming Bonus.
This enhancement may not be used by adventurers who have not trained 12 times.
The headband looks to have a lot of charges remaining.
Looking closely at the star emerald brooch, you see that it will cost 200000 coins.
It is currently imbedded with the Lock Pick Enhancement spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a bonus of 2 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The brooch looks to have a huge number of charges remaining.
Looking closely at the orase runestaff, you see that it will cost 200000 coins.
It imparts a bonus of +20 more than usual.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 4 to Spiritual Lore - Blessings Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The runestaff looks to have a lot of charges remaining.
Looking closely at the fireleaf runestaff, you see that it will cost 75000 coins.
It imparts a bonus of +22 more than usual.
Looking closely at the star ruby tiara, you see that it will cost 100000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The tiara looks to have more than your average giantman could count charges remaining.
Looking closely at the inset pewter band, you see that it will cost 275000 coins.
It is a holy item.
It is currently imbedded with the Beacon of Courage spell.
It has 6 charges remaining.
It could be activated by tapping it.
It provides a bonus of 4 to Influence.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 1 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
The band looks to have more than your average giantman could count charges remaining.
Looking closely at the inset gold necklace, you see that it will cost 475000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 2 to Picking Locks Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 4 to Disarming Traps Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 3 to Constitution.
This enhancement may not be used by adventurers who have not trained 6 times.
The necklace looks to have more than your average giantman could count charges remaining.
Looking closely at the mithril alloy bracer, you see that it will cost 125000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The bracer looks to have a huge number of charges remaining.
Looking closely at the inset pewter bracelet, you see that it will cost 100000 coins.
It provides a bonus of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Climbing Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The bracelet looks to have a huge number of charges remaining.
Main Room:
On a plain wooden table...
an embossed glaes aventail: 125000 (1)
a white ora cleaver: 75000 (1)
an opal and diamond torc: 500000 (1)
an elegant star ruby torc: 350000 (1)
a black pearl studded ora bracer: 1750000 (1)
a bone-inlaid golden topaz bracelet: 75000 (1)
a granite triangle: 15000 (7)
In a large brass-bound chest...
a flimsy mithril rapier: 1250000 (1)
a carmiln runestaff: 100000 (1)
a glaes-hilted imflass riding sword: 250000 (1)
an ancient hoarbeam runestaff: 100000 (1)
a sparkling peridot torc: 3250000 (1)
a glyph-etched gold tiara: 2750000 (1)
a bejewelled mithril earring: 400000 (1)
a malachite-set gold alloy earcuff: 350000 (1)
a gleaming pink topaz necklace: 1750000 (1)
a silver and star ruby crown: 450000 (1)
a snake-etched copper crown: 200000 (1)
a square-cut amber crown: 300000 (1)
Looking closely at the glaes aventail, you see that it will cost 125000 coins.
It provides a bonus of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 12 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 31 times.
The aventail looks to have a huge number of charges remaining.
Looking closely at the white ora cleaver, you see that it will cost 75000 coins.
It imparts a bonus of +10 more than usual.
It is a holy item.
It has been infused with the power of a fire elemental.
It provides a bonus of 11 to Max Health.
This enhancement may not be used by adventurers who have not trained 27 times.
The cleaver looks to have more than your average giantman could count charges remaining.
Looking closely at the diamond torc, you see that it will cost 500000 coins.
It is currently imbedded with the Elemental Defense III spell.
It has a few charges remaining.
It could be activated by tapping it.
It provides a bonus of 5 to Trading Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 2 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
The torc looks to have a lot of charges remaining.
Looking closely at the star ruby torc, you see that it will cost 350000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 4 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 6 to Physical Fitness Ranks.
This enhancement may not be used by adventurers who have not trained 49 times.
The torc looks to have a lot of charges remaining.
Looking closely at the studded ora bracer, you see that it will cost 1750000 coins.
It is a holy item.
It is currently imbedded with the Minor Elemental Edge spell.
It has 9 charges remaining.
It could be activated by tapping it.
It provides a bonus of 8 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 48 times.
The bracer looks to have more than your average giantman could count charges remaining.
Looking closely at the golden topaz bracelet, you see that it will cost 75000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 4 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The bracelet looks to have more than your average giantman could count charges remaining.
Looking closely at the mithril rapier, you see that it will cost 1250000 coins.
It imparts a bonus of +15 more than usual.
It is weighted to inflict more critical blows.
It provides a bonus of 11 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 40 times.
The rapier looks to have a huge number of charges remaining.
Looking closely at the carmiln runestaff, you see that it will cost 100000 coins.
It imparts a bonus of +6 more than usual.
It provides a bonus of 11 to Max Mana.
This enhancement may not be used by adventurers who have not trained 40 times.
It provides a bonus of 3 to Elemental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 2 times.
The runestaff looks to have a lot of charges remaining.
Looking closely at the imflass riding sword, you see that it will cost 250000 coins.
It imparts a bonus of +12 more than usual.
It is temporarily exceptionally weighted to inflict more critical blows.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
Looking closely at the hoarbeam runestaff, you see that it will cost 100000 coins.
It imparts a bonus of +12 more than usual.
It has been infused with the power of an ice elemental.
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The runestaff looks to have more than your average giantman could count charges remaining.
Looking closely at the peridot torc, you see that it will cost 3250000 coins.
It is currently imbedded with the Manna spell.
It has a few charges remaining.
It could be activated by tapping it.
It provides a bonus of 12 to Influence.
This enhancement may not be used by adventurers who have not trained 52 times.
The torc looks to have a lot of charges remaining.
Looking closely at the gold tiara, you see that it will cost 2750000 coins.
It is currently imbedded with the Phoen's Strength spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a bonus of 6 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
The tiara looks to have a lot of charges remaining.
Looking closely at the mithril earring, you see that it will cost 400000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 1 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The earring looks to have more than your average giantman could count charges remaining.
Looking closely at the gold alloy earcuff, you see that it will cost 350000 coins.
It is currently imbedded with the Spirit Warding II spell.
It has several charges remaining.
It could be activated by tapping it.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 21 times.
The earcuff looks to have a huge number of charges remaining.
Looking closely at the pink topaz necklace, you see that it will cost 1750000 coins.
It is a holy item.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 6 to Dexterity.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 4 to Influence.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 5 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 25 times.
The necklace looks to have a lot of charges remaining.
Looking closely at the star ruby crown, you see that it will cost 450000 coins.
It is currently imbedded with the Haste spell.
It provides a bonus of 1 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The crown looks to have a huge number of charges remaining.
Looking closely at the copper crown, you see that it will cost 200000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 2 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The crown looks to have a lot of charges remaining.
Looking closely at the amber crown, you see that it will cost 300000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 8 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 8 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
The crown looks to have a lot of charges remaining.
North Room:
On a plain wooden table...
a tanik-handled imflass halberd: 1750000 (1)
an acid-pitted golvern falchion: 350000 (1)
an enameled white runestaff: 1750000 (1)
some scarred reinforced leather: 1200000 (1)
a gold-tipped white ora halberd: 100000 (1)
some storm grey leather: 5000000 (1)
a rhimar-beaded cestus: 1750000 (1)
a drakar falchion: 750000 (1)
In a large brass-bound chest...
an invar-tipped glaes longsword: 4000000 (1)
a villswood composite bow: 500000 (1)
a burled lor runestaff: 3000000 (1)
an embossed faewood buckler: 500000 (1)
a fitted brown leather doublet with simple brown leather sleeves: 35000 (1)
a flimsy orase runestaff: 500000 (1)
a hooded assassin's cloak: 400000 (1)
an elegant yew long bow with twin griffin-talon nocks: 50000 (1)
a bent glowbark long bow: 350000 (1)
a rolaren-edged eonake jeddart-axe: 500000 (1)
a sharpened imflass falchion: 200000 (1)
a blackened ora aegis: 75000 (1)
a green mossbark staff capped with a pansy-shaped dark amethyst: 100000 (1)
a razern flail: 40000 (1)
Looking closely at the imflass halberd, you see that it will cost 1750000 coins.
It provides a bonus of 4 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 5 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The halberd looks to have a lot of charges remaining.
Looking closely at the golvern falchion, you see that it will cost 350000 coins.
It imparts a bonus of +25 more than usual.
It is a holy item.
It is temporarily blessed against the undead.
Looking closely at the white runestaff, you see that it will cost 1750000 coins.
It imparts a bonus of +25 more than usual.
It provides a bonus of 5 to Intuition.
It provides a bonus of 5 to Influence.
It provides a bonus of 5 to Trading Ranks.
An enameled white runestaff can only be used by a Master of the Order of Voln.
The runestaff looks to have almost innumerable charges remaining.
Looking closely at the reinforced leather, you see that it will cost 1200000 coins.
It imparts a bonus of +10 more than usual.
It provides a bonus of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 6 to Logic.
This enhancement may not be used by adventurers who have not trained 9 times.
The leather looks to have a lot of charges remaining.
.
Looking closely at the white ora halberd, you see that it will cost 100000 coins.
It imparts a bonus of +10 more than usual.
It is a holy item.
It provides a bonus of 3 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 1 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The halberd looks to have a lot of charges remaining.
Looking closely at the grey leather, you see that it will cost 5000000 coins.
It imparts a bonus of +30 more than usual.
It is padded to lessen the damage the wearer takes.
It has been temporarily enhanced.
It's enhancement will degrade when the wearer is struck in combat.
It should have extremely few uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose some of its special characteristics.
Looking closely at the rhimar-beaded cestus, you see that it will cost 1750000 coins.
It imparts a bonus of +5 more than usual.
It has been infused with the power of an ice elemental.
It provides a bonus of 4 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 8 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The cestus looks to have a lot of charges remaining.
Looking closely at the golvern falchion, you see that it will cost 350000 coins.
It imparts a bonus of +25 more than usual.
It is a holy item.
It is temporarily blessed against the undead.
Looking closely at the glaes longsword, you see that it will cost 4000000 coins.
It imparts a bonus of +15 more than usual.
It has been infused with the power of a fire elemental.
It provides a bonus of 15 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 48 times.
It provides a bonus of 10 to Discipline.
This enhancement may not be used by adventurers who have not trained 33 times.
The longsword looks to have a lot of charges remaining.
Looking closely at the composite bow, you see that it will cost 500000 coins.
It imparts a bonus of +18 more than usual.
It is somewhat weighted to inflict more critical blows.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
The bow looks to have a huge number of charges remaining.
Looking closely at the lor runestaff, you see that it will cost 3000000 coins.
It imparts a bonus of +30 more than usual.
Looking closely at the faewood buckler, you see that it will cost 500000 coins.
It imparts a bonus of +20 more than usual.
It provides a bonus of 8 to Agility.
This enhancement may not be used by adventurers who have not trained 22 times.
The buckler looks to have almost innumerable charges remaining.
Looking closely at the brown leather doublet, you see that it will cost 35000 coins.
Looking closely at the orase runestaff, you see that it will cost 500000 coins.
It imparts a bonus of +20 more than usual.
It allows a caster to occasionally focus their magical prowess for a single cast.
Looking closely at the assassin's cloak, you see that it will cost 400000 coins.
Looking closely at the yew long bow, you see that it will cost 50000 coins.
It is weighted to inflict more critical blows.
Looking closely at the glowbark long bow, you see that it will cost 350000 coins.
It imparts a bonus of +22 more than usual.
It provides a bonus of 3 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
The bow looks to have more than your average giantman could count charges remaining.
Looking closely at the eonake jeddart-axe, you see that it will cost 500000 coins.
It imparts a bonus of +25 more than usual.
It is a holy item.
Looking closely at the imflass falchion, you see that it will cost 200000 coins.
It imparts a bonus of +12 more than usual.
It has been infused with the power of an ice elemental.
It provides a bonus of 9 to Influence.
This enhancement may not be used by adventurers who have not trained 18 times.
The falchion looks to have more than your average giantman could count charges remaining.
Looking closely at the ora aegis, you see that it will cost 75000 coins.
It imparts a bonus of +10 more than usual.
It provides a bonus of 8 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 10 to Max Health.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 1 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
The aegis looks to have a lot of charges remaining.
Looking closely at the mossbark staff, you see that it will cost 100000 coins.
It imparts a bonus of +15 more than usual.
Looking closely at the razern flail, you see that it will cost 40000 coins.
It imparts a bonus of +10 more than usual.
It is weighted to inflict more critical blows.
It provides a bonus of 6 to Intuition.
This enhancement may not be used by adventurers who have not trained 9 times.
The flail looks to have a huge number of charges remaining.
If there's anything on this list you'd like me to pull for you and deliver, please let me know and I'd be happy to. If you'd like to make alternative offers for items, feel free as well.
It's a long list! Enjoy! :)
East Room
In a large brass-bound chest...
an ivory-inlaid silver earring: 1250000 (1)
a tear-cut golden topaz necklace: 275000 (1)
an opal and blue sapphire neckchain: 850000 (1)
a marquise-cut alexandrite torc: 600000 (1)
an ivory-inlaid star emerald brooch: 200000 (1)
a malachite-set copper neckchain: 650000 (1)
a coral and red sunstone necklace: 3750000 (1)
a black opal studded pewter neckchain: 2250000 (1)
a faceted green garnet headband: 450000 (1)
an amethyst inset copper headband: 1250000 (1)
an onyx and aquamarine brooch: 1700000 (1)
On a plain wooden table...
a bent orase runestaff: 200000 (1)
an acid-pitted fireleaf runestaff: 75000 (1)
an ancient orase runestaff: 300000 (1)
a step-cut star ruby tiara: 100000 (1)
a smoky topaz inset pewter band: 275000 (1)
a pink sapphire inset gold necklace: 475000 (1)
a sapphire-set mithril alloy bracer: 125000 (1)
an aquamarine inset pewter bracelet: 100000 (1)
Looking closely at the silver earring, you see that it will cost 1250000 coins.
It provides a bonus of 3 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 4 to Max Mana.
This enhancement may not be used by adventurers who have not trained 10 times.
The earring looks to have a lot of charges remaining.
Looking closely at the golden topaz necklace, you see that it will cost 275000 coins.
It provides a bonus of 8 to Max Mana.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 8 to Max Health.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 2 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The necklace looks to have a lot of charges remaining.
Looking closely at the blue sapphire neckchain, you see that it will cost 850000 coins.
It provides a bonus of 3 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 5 to Influence.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
The neckchain looks to have a lot of charges remaining.
Looking closely at the alexandrite torc, you see that it will cost 600000 coins.
It provides a bonus of 3 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 3 to Intuition.
This enhancement may not be used by adventurers who have not trained 4 times.
The torc looks to have a lot of charges remaining.
Looking closely at the star emerald brooch, you see that it will cost 200000 coins.
It is currently imbedded with the Lock Pick Enhancement spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a bonus of 2 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The brooch looks to have a huge number of charges remaining.
Looking closely at the copper neckchain, you see that it will cost 650000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 50 times.
The neckchain looks to have a lot of charges remaining.
Looking closely at the red sunstone necklace, you see that it will cost 3750000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The necklace looks to have a huge number of charges remaining.
Looking closely at the studded pewter neckchain, you see that it will cost 2250000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 2 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 18 times.
The neckchain looks to have more than your average giantman could count charges remaining.
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Looking closely at the green garnet headband, you see that it will cost 450000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Mental Lore - Manipulation Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
The headband looks to have a lot of charges remaining.
Looking closely at the inset copper headband, you see that it will cost 1250000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 7 to Two Weapon Combat Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 8 to Swimming Bonus.
This enhancement may not be used by adventurers who have not trained 12 times.
The headband looks to have a lot of charges remaining.
Looking closely at the star emerald brooch, you see that it will cost 200000 coins.
It is currently imbedded with the Lock Pick Enhancement spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a bonus of 2 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The brooch looks to have a huge number of charges remaining.
Looking closely at the orase runestaff, you see that it will cost 200000 coins.
It imparts a bonus of +20 more than usual.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 4 to Spiritual Lore - Blessings Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The runestaff looks to have a lot of charges remaining.
Looking closely at the fireleaf runestaff, you see that it will cost 75000 coins.
It imparts a bonus of +22 more than usual.
Looking closely at the star ruby tiara, you see that it will cost 100000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The tiara looks to have more than your average giantman could count charges remaining.
Looking closely at the inset pewter band, you see that it will cost 275000 coins.
It is a holy item.
It is currently imbedded with the Beacon of Courage spell.
It has 6 charges remaining.
It could be activated by tapping it.
It provides a bonus of 4 to Influence.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 1 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
The band looks to have more than your average giantman could count charges remaining.
Looking closely at the inset gold necklace, you see that it will cost 475000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 2 to Picking Locks Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 4 to Disarming Traps Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 3 to Constitution.
This enhancement may not be used by adventurers who have not trained 6 times.
The necklace looks to have more than your average giantman could count charges remaining.
Looking closely at the mithril alloy bracer, you see that it will cost 125000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The bracer looks to have a huge number of charges remaining.
Looking closely at the inset pewter bracelet, you see that it will cost 100000 coins.
It provides a bonus of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Climbing Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The bracelet looks to have a huge number of charges remaining.
Main Room:
On a plain wooden table...
an embossed glaes aventail: 125000 (1)
a white ora cleaver: 75000 (1)
an opal and diamond torc: 500000 (1)
an elegant star ruby torc: 350000 (1)
a black pearl studded ora bracer: 1750000 (1)
a bone-inlaid golden topaz bracelet: 75000 (1)
a granite triangle: 15000 (7)
In a large brass-bound chest...
a flimsy mithril rapier: 1250000 (1)
a carmiln runestaff: 100000 (1)
a glaes-hilted imflass riding sword: 250000 (1)
an ancient hoarbeam runestaff: 100000 (1)
a sparkling peridot torc: 3250000 (1)
a glyph-etched gold tiara: 2750000 (1)
a bejewelled mithril earring: 400000 (1)
a malachite-set gold alloy earcuff: 350000 (1)
a gleaming pink topaz necklace: 1750000 (1)
a silver and star ruby crown: 450000 (1)
a snake-etched copper crown: 200000 (1)
a square-cut amber crown: 300000 (1)
Looking closely at the glaes aventail, you see that it will cost 125000 coins.
It provides a bonus of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 12 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 31 times.
The aventail looks to have a huge number of charges remaining.
Looking closely at the white ora cleaver, you see that it will cost 75000 coins.
It imparts a bonus of +10 more than usual.
It is a holy item.
It has been infused with the power of a fire elemental.
It provides a bonus of 11 to Max Health.
This enhancement may not be used by adventurers who have not trained 27 times.
The cleaver looks to have more than your average giantman could count charges remaining.
Looking closely at the diamond torc, you see that it will cost 500000 coins.
It is currently imbedded with the Elemental Defense III spell.
It has a few charges remaining.
It could be activated by tapping it.
It provides a bonus of 5 to Trading Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a bonus of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 2 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
The torc looks to have a lot of charges remaining.
Looking closely at the star ruby torc, you see that it will cost 350000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 4 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 6 to Physical Fitness Ranks.
This enhancement may not be used by adventurers who have not trained 49 times.
The torc looks to have a lot of charges remaining.
Looking closely at the studded ora bracer, you see that it will cost 1750000 coins.
It is a holy item.
It is currently imbedded with the Minor Elemental Edge spell.
It has 9 charges remaining.
It could be activated by tapping it.
It provides a bonus of 8 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 48 times.
The bracer looks to have more than your average giantman could count charges remaining.
Looking closely at the golden topaz bracelet, you see that it will cost 75000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 4 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The bracelet looks to have more than your average giantman could count charges remaining.
Looking closely at the mithril rapier, you see that it will cost 1250000 coins.
It imparts a bonus of +15 more than usual.
It is weighted to inflict more critical blows.
It provides a bonus of 11 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 40 times.
The rapier looks to have a huge number of charges remaining.
Looking closely at the carmiln runestaff, you see that it will cost 100000 coins.
It imparts a bonus of +6 more than usual.
It provides a bonus of 11 to Max Mana.
This enhancement may not be used by adventurers who have not trained 40 times.
It provides a bonus of 3 to Elemental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 2 times.
The runestaff looks to have a lot of charges remaining.
Looking closely at the imflass riding sword, you see that it will cost 250000 coins.
It imparts a bonus of +12 more than usual.
It is temporarily exceptionally weighted to inflict more critical blows.
It has been temporarily enhanced.
It's enhancement will degrade when it scores a successful strike.
It should have an incredible amount of uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose its special ability.
Looking closely at the hoarbeam runestaff, you see that it will cost 100000 coins.
It imparts a bonus of +12 more than usual.
It has been infused with the power of an ice elemental.
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The runestaff looks to have more than your average giantman could count charges remaining.
Looking closely at the peridot torc, you see that it will cost 3250000 coins.
It is currently imbedded with the Manna spell.
It has a few charges remaining.
It could be activated by tapping it.
It provides a bonus of 12 to Influence.
This enhancement may not be used by adventurers who have not trained 52 times.
The torc looks to have a lot of charges remaining.
Looking closely at the gold tiara, you see that it will cost 2750000 coins.
It is currently imbedded with the Phoen's Strength spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a bonus of 6 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
The tiara looks to have a lot of charges remaining.
Looking closely at the mithril earring, you see that it will cost 400000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 1 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The earring looks to have more than your average giantman could count charges remaining.
Looking closely at the gold alloy earcuff, you see that it will cost 350000 coins.
It is currently imbedded with the Spirit Warding II spell.
It has several charges remaining.
It could be activated by tapping it.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 21 times.
The earcuff looks to have a huge number of charges remaining.
Looking closely at the pink topaz necklace, you see that it will cost 1750000 coins.
It is a holy item.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 6 to Dexterity.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 4 to Influence.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 5 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 25 times.
The necklace looks to have a lot of charges remaining.
Looking closely at the star ruby crown, you see that it will cost 450000 coins.
It is currently imbedded with the Haste spell.
It provides a bonus of 1 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The crown looks to have a huge number of charges remaining.
Looking closely at the copper crown, you see that it will cost 200000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 5 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 2 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The crown looks to have a lot of charges remaining.
Looking closely at the amber crown, you see that it will cost 300000 coins.
It is a magical item which could be imbedded with a spell.
It provides a bonus of 8 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a bonus of 8 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
The crown looks to have a lot of charges remaining.
North Room:
On a plain wooden table...
a tanik-handled imflass halberd: 1750000 (1)
an acid-pitted golvern falchion: 350000 (1)
an enameled white runestaff: 1750000 (1)
some scarred reinforced leather: 1200000 (1)
a gold-tipped white ora halberd: 100000 (1)
some storm grey leather: 5000000 (1)
a rhimar-beaded cestus: 1750000 (1)
a drakar falchion: 750000 (1)
In a large brass-bound chest...
an invar-tipped glaes longsword: 4000000 (1)
a villswood composite bow: 500000 (1)
a burled lor runestaff: 3000000 (1)
an embossed faewood buckler: 500000 (1)
a fitted brown leather doublet with simple brown leather sleeves: 35000 (1)
a flimsy orase runestaff: 500000 (1)
a hooded assassin's cloak: 400000 (1)
an elegant yew long bow with twin griffin-talon nocks: 50000 (1)
a bent glowbark long bow: 350000 (1)
a rolaren-edged eonake jeddart-axe: 500000 (1)
a sharpened imflass falchion: 200000 (1)
a blackened ora aegis: 75000 (1)
a green mossbark staff capped with a pansy-shaped dark amethyst: 100000 (1)
a razern flail: 40000 (1)
Looking closely at the imflass halberd, you see that it will cost 1750000 coins.
It provides a bonus of 4 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 5 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The halberd looks to have a lot of charges remaining.
Looking closely at the golvern falchion, you see that it will cost 350000 coins.
It imparts a bonus of +25 more than usual.
It is a holy item.
It is temporarily blessed against the undead.
Looking closely at the white runestaff, you see that it will cost 1750000 coins.
It imparts a bonus of +25 more than usual.
It provides a bonus of 5 to Intuition.
It provides a bonus of 5 to Influence.
It provides a bonus of 5 to Trading Ranks.
An enameled white runestaff can only be used by a Master of the Order of Voln.
The runestaff looks to have almost innumerable charges remaining.
Looking closely at the reinforced leather, you see that it will cost 1200000 coins.
It imparts a bonus of +10 more than usual.
It provides a bonus of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 6 to Logic.
This enhancement may not be used by adventurers who have not trained 9 times.
The leather looks to have a lot of charges remaining.
.
Looking closely at the white ora halberd, you see that it will cost 100000 coins.
It imparts a bonus of +10 more than usual.
It is a holy item.
It provides a bonus of 3 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 1 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The halberd looks to have a lot of charges remaining.
Looking closely at the grey leather, you see that it will cost 5000000 coins.
It imparts a bonus of +30 more than usual.
It is padded to lessen the damage the wearer takes.
It has been temporarily enhanced.
It's enhancement will degrade when the wearer is struck in combat.
It should have extremely few uses left before the enhancement degrades away completely.
When it's enhancement has degraded away, the item will lose some of its special characteristics.
Looking closely at the rhimar-beaded cestus, you see that it will cost 1750000 coins.
It imparts a bonus of +5 more than usual.
It has been infused with the power of an ice elemental.
It provides a bonus of 4 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 8 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
The cestus looks to have a lot of charges remaining.
Looking closely at the golvern falchion, you see that it will cost 350000 coins.
It imparts a bonus of +25 more than usual.
It is a holy item.
It is temporarily blessed against the undead.
Looking closely at the glaes longsword, you see that it will cost 4000000 coins.
It imparts a bonus of +15 more than usual.
It has been infused with the power of a fire elemental.
It provides a bonus of 15 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 48 times.
It provides a bonus of 10 to Discipline.
This enhancement may not be used by adventurers who have not trained 33 times.
The longsword looks to have a lot of charges remaining.
Looking closely at the composite bow, you see that it will cost 500000 coins.
It imparts a bonus of +18 more than usual.
It is somewhat weighted to inflict more critical blows.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 9 times.
The bow looks to have a huge number of charges remaining.
Looking closely at the lor runestaff, you see that it will cost 3000000 coins.
It imparts a bonus of +30 more than usual.
Looking closely at the faewood buckler, you see that it will cost 500000 coins.
It imparts a bonus of +20 more than usual.
It provides a bonus of 8 to Agility.
This enhancement may not be used by adventurers who have not trained 22 times.
The buckler looks to have almost innumerable charges remaining.
Looking closely at the brown leather doublet, you see that it will cost 35000 coins.
Looking closely at the orase runestaff, you see that it will cost 500000 coins.
It imparts a bonus of +20 more than usual.
It allows a caster to occasionally focus their magical prowess for a single cast.
Looking closely at the assassin's cloak, you see that it will cost 400000 coins.
Looking closely at the yew long bow, you see that it will cost 50000 coins.
It is weighted to inflict more critical blows.
Looking closely at the glowbark long bow, you see that it will cost 350000 coins.
It imparts a bonus of +22 more than usual.
It provides a bonus of 3 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
The bow looks to have more than your average giantman could count charges remaining.
Looking closely at the eonake jeddart-axe, you see that it will cost 500000 coins.
It imparts a bonus of +25 more than usual.
It is a holy item.
Looking closely at the imflass falchion, you see that it will cost 200000 coins.
It imparts a bonus of +12 more than usual.
It has been infused with the power of an ice elemental.
It provides a bonus of 9 to Influence.
This enhancement may not be used by adventurers who have not trained 18 times.
The falchion looks to have more than your average giantman could count charges remaining.
Looking closely at the ora aegis, you see that it will cost 75000 coins.
It imparts a bonus of +10 more than usual.
It provides a bonus of 8 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 10 to Max Health.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 1 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
The aegis looks to have a lot of charges remaining.
Looking closely at the mossbark staff, you see that it will cost 100000 coins.
It imparts a bonus of +15 more than usual.
Looking closely at the razern flail, you see that it will cost 40000 coins.
It imparts a bonus of +10 more than usual.
It is weighted to inflict more critical blows.
It provides a bonus of 6 to Intuition.
This enhancement may not be used by adventurers who have not trained 9 times.
The flail looks to have a huge number of charges remaining.