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View Full Version : Duskruin Enchances - jewelry and 2 armor accessories (Wis, Weapon bonus etc etc)



Jarvan
08-09-2015, 01:59 PM
NO BO's listed, but if you really really want something now, surprise me.


1)- MB 100k - 100k Luntz SOLD

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 3 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The necklace looks to have a lot of charges remaining.

You sense that the mithril alloy necklace will crumble into dust after its last enhancive charge has been expended.

You sense that the mithril alloy necklace will persist after its last magical charge has been expended.



3)- MB 50k - 250k Aluvius SOLD

As you sing, you feel a faint resonating vibration from the chrysoberyl ring in your hand...

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The ring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 5 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 7 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a bonus of 2 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The ring looks to have a lot of charges remaining.

You sense that the chrysoberyl ring will crumble into dust after its last enhancive charge has been expended.

You sense that the chrysoberyl ring will persist after its last magical charge has been expended.



5)- MB 100k - 100k Luntz SOLD

As you sing, you feel a faint resonating vibration from the pewter tiara in your hand...

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The tiara resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 2 to Trading Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The tiara looks to have more than your average giantman could count charges remaining.

You sense that the pewter tiara will persist after its last enhancive charge has been expended.

You sense that the pewter tiara will persist after its last magical charge has been expended.



7)- MB 50K - 500k Gilchristr SOLD

As you sing, you feel a faint resonating vibration from the inset copper bracelet in your hand...

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The bracelet resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The bracelet looks to have a lot of charges remaining.

You sense that the inset copper bracelet will crumble into dust after its last enhancive charge has been expended.

You sense that the inset copper bracelet will persist after its last magical charge has been expended.


9)- MB 50K - 500k Gilchristr SOLD

As you sing, you feel a faint resonating vibration from the copper bracer in your hand...

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The bracer resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 9 to Max Mana.
This enhancement may not be used by adventurers who have not trained 45 times.
It provides a bonus of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
The bracer looks to have a lot of charges remaining.

You sense that the copper bracer will crumble into dust after its last enhancive charge has been expended.

You sense that the copper bracer will persist after its last magical charge has been expended.

10)- MB 100K - 300k Willturn SOLD

As you sing, you feel a faint resonating vibration from the ora earring in your hand, and you learn something about it...

You sense a faint aura of magic around the ora earring. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the
pitch of the vibration you determine that the purpose of the earring is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.

The ora earring contains the spell Cloak of Shadows, from the Sorcerer circle.

The earring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 15 times.
The earring looks to have a huge number of charges remaining.

You sense that the ora earring will crumble into dust after its last enhancive charge has been expended.

You sense that the ora earring will persist after its last magical charge has been expended.


11)- MB 50K - 500k Thorns069 SOLD

As you sing, you feel a faint resonating vibration from the gold neckchain in your hand...


The neckchain resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Two-Handed Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 9 to Agility.
This enhancement may not be used by adventurers who have not trained 45 times.
The neckchain looks to have more than your average giantman could count charges remaining.

You sense that the gold neckchain will crumble into dust after its last enhancive charge has been expended.



Once twice sold. Will try to update 1-2 times a day.

Luntz
08-09-2015, 02:02 PM
mb on 1, 3, 5, 6, 7 and 10

Roblar
08-09-2015, 02:06 PM
Mb 12

darkcipher
08-09-2015, 02:11 PM
mb 2, 250k 6, mb 8, mb 11, 500k 12

Luntz
08-09-2015, 02:29 PM
350k on 6

darkcipher
08-09-2015, 02:40 PM
500k on 6

gilchristr
08-09-2015, 02:48 PM
mb on 9

250k on 7

Aluvius
08-09-2015, 03:04 PM
250k on # 3, 9, 10, 11

Roblar
08-09-2015, 03:13 PM
1M on 12

darkcipher
08-09-2015, 03:17 PM
1.5 million on 12

daphster
08-09-2015, 03:38 PM
300K on 7

SashaFierce
08-09-2015, 06:56 PM
mb #4

Jarvan
08-09-2015, 06:57 PM
Bids updated, BO accepted on helm.

gilchristr
08-09-2015, 08:33 PM
500k on 7
500k on 9

willturn
08-09-2015, 11:34 PM
300k on 10

rushblitz
08-09-2015, 11:49 PM
110k on 8

darkcipher
08-09-2015, 11:59 PM
150k on 8

lostrevelation
08-10-2015, 03:35 AM
350k #11

Jarvan
08-10-2015, 12:56 PM
updated

Jarvan
08-11-2015, 12:43 PM
Updated

Thorns069
08-11-2015, 08:02 PM
11 - 500k

Jarvan
08-12-2015, 09:40 AM
Updated

Jarvan
08-12-2015, 08:58 PM
updated

Jarvan
08-14-2015, 05:18 PM
last item sold.