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RAR
08-05-2015, 03:34 PM
Level 70 Giantman Wizard

Great character. I’m the original owner. Good reputation. No warnings or issues ever. Stats were set for cap. Good name (pm me if you’d like it). He comes naked except for his badge (+3 to dex bonus, +6 to spell aim bonus) and a few attuned items (EG heart and carousel, Spitfire flask). He has a fixskill available. Buyer pays fee for character transfer. Paypal verified gift only. Auction will go once, twice and sold with updates every two days.

NO LONGER FOR SALE

Name: Xxxxxx Race: Giantman Profession: Wizard (shown as: War Mage)
Gender: Male Age: 0 Expr: 4417637 Level: 70
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 95 (37) ... 95 (37)
Constitution (CON): 94 (32) ... 94 (32)
Dexterity (DEX): 92 (16) ... 92 (16)
Agility (AGI): 96 (18) ... 96 (18)
Discipline (DIS): 87 (18) ... 87 (18)
Aura (AUR): 90 (15) ... 90 (15)
Logic (LOG): 90 (15) ... 90 (15)
Intuition (INT): 90 (20) ... 90 (20)
Wisdom (WIS): 92 (21) ... 92 (21)
Influence (INF): 70 (15) ... 70 (15)
Mana: 212 Silver: 1

Level 0 Stats for Xxxxxx, Giantman Wizard
Strength (STR): 82
Constitution (CON): 77
Dexterity (DEX): 68
Agility (AGI): 85
Discipline (DIS): 66
Aura (AUR): 49
Logic (LOG): 62
Intuition (INT): 59
Wisdom (WIS): 73
Influence (INF): 39

Projected Level 100 Stats…
Strength (STR): 100 (40)
Constitution (CON): 100 (35)
Dexterity (DEX): 100 (20)
Agility (AGI): 100 (20)
Discipline (DIS): 95 (22)
Aura (AUR): 100 (20)
Logic (LOG): 100 (20)
Intuition (INT): 100 (25)
Wisdom (WIS): 100 (25)
Influence (INF): 81 (20)

Level: 70 Deeds: 24
Experience: 4417637 Death's Sting: None
Exp. until next: 95363 Recent Deaths: 0
Mental TPs: 0 Fame: 9028534
Physical TPs: 6 Mana: 212/212 max
(1578 Phy converted to Mnt)
Your mind is as clear as a bell.
You feel a strange sense of serenity and find that you are able to reflect on recent events with uncommon clarity and understanding.

Xxxxxx (at level 70), your base skill bonuses, ranks and goals are:
Skill Name | Actual Actual
| Bonus Ranks Goals In-Game Time to Goal
Armor Use..........................| 20 4 4
Physical Fitness...................| 172 72 72
Arcane Symbols.....................| 172 72 72
Magic Item Use.....................| 172 72 72
Spell Aiming.......................| 244 144 144
Harness Power......................| 172 72 72
Elemental Mana Control.............| 172 72 72
Elemental Lore - Air...............| 102 24 24
Survival...........................| 172 72 72
Perception.........................| 172 72 72
Climbing...........................| 150 50 50
Swimming...........................| 150 50 50
First Aid..........................| 172 72 72
Spell Lists
Major Elemental....................| 70 70
Spell Lists
Minor Elemental....................| 69 69
Spell Lists
Wizard.............................| 36 36
Training Points: 3 Phy 0 Mnt (1580 Phy converted to Mnt)
289 days remain until the annual FIXSKILLS is to be granted, on 05/20/2016.
Your 30 day migration period will begin when you choose to degrade a skill.
Further information can be found in the FAQs.

The FIXSKILLS command will allow you to instantly set your skills to match your goals. Use the GOALS command to set your skills to your desired values FIRST!
You may view FIXSKILLS HELP for more information on this option.
To use FIXSKILLS, you must type FIXSKILL CONFIRM within the next 30 seconds.
*** No additional options will be granted outside of normal parameters for misuse. ***
** Make sure your skills are set how you want them with GOALS before using FIXSKILLS CONFIRM **

You seem to be in one piece.
Maximum Health Points: 232
Remaining Health Points: 232
Maximum Spirit Points: 9
Remaining Spirit Points: 9
Maximum Stamina Points: 113
Remaining Stamina Points: 113

Maximum Mana Points: 212
Remaining Mana Points: 212
Mana gained off node: 38
Mana gained on node: 60
Mana Control abilities:
MANA PULSE - Manually invoke a mana pulse to gain mana as if you were off a node.
MANA SPELLUP - Instantly cast all of your defensive spells.

Xxxxxx, your Adventurer's Guild information is as follows:
You currently have 43100 unspent bounty points.
You have accumulated a total of 736220 lifetime bounty points.
You have 0 expedited task reassignment vouchers remaining.
You have succeeded at the Kill Creatures task 106 times.
You have succeeded at the Retrieve Heirloom task 165 times.
You have succeeded at the Procure Skins task 61 times.
You have succeeded at the Procure Gems task 359 times.
You have succeeded at the Protect Traveller task 1 time.
You have succeeded at the Procure Herbs task 367 times.
You have succeeded at the Kill Dangerous Creature task 171 times.
You have succeeded at the Rescue Child task 93 times.
You have succeeded at the Kill Bandits task 1 time.
You have succeeded at the Help Kill Creatures task 159 times.
You have been tasked to suppress krag yeti activity in the Krag slopes near Wehnimer's Landing. You need to kill 17 of them to complete your task.

Current society status:
You are a Master in the Council of Light.
You have learned and are able to use the following abilities:
Sign of Recognition
Signal
Sign of Warding
Sign of Striking
Sign of Clotting
Sign of Thought
Sign of Defending
Sign of Smiting
Sign of Staunching
Sign of Deflection
Sign of Hypnosis
Sign of Swords
Sign of Shields
Sign of Dissipation
Sign of Healing
Sign of Madness
Sign of Possession
Sign of Wracking
Sign of Darkness
Sign of Hopelessness
Past society affiliations (resigned or cast out):
The Order of Voln
You may reset your society status one time. Enter SOCIETY RESET for details.
You may view your society task information via the SOCIETY TASK command.

You are not currently banished from any town.
You are wanted for no crimes.
You have committed no crimes in the past six months.

Uncommon Runes:
- binding

You are a member of the Wizard Guild.
You are current with your dues and must check in again sometime in the next 67 days.
You currently have 7 task trading vouchers.
You currently have 34 ranks out of a possible 372 for your training.
You have 15 ranks in the General Alchemy skill.
You need 18 training points to earn your next rank.
The Training Administrator told you to practice creating tough solutions that involve simmering.
You have 6 repetitions remaining to complete this task.
You have 11 ranks in the Alchemic Potions skill.
You need 61 training points to earn your next rank.
The Training Administrator told you to follow some tough recipes and create some items.
You have no repetitions remaining for this task.
You have 11 ranks in the Alchemic Trinkets skill.
You need 52 training points to earn your next rank.
The Training Administrator told you to gather alchemy ingredients for the guild's supply.
You have 6 repetitions remaining to complete this task.
Click GLD MENU for additional commands.

In the skill of forging - crafting, you are a novice with 69 ranks.
In the skill of fletching, you are a master with 500 ranks.