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Enuch
05-17-2015, 12:11 PM
Does anyone know if there is a set maximum number of ranks achieveable based on a characters level, or is there no cap on guild ranks versus character level? I would assume there is, but I am curious for when I am lvl 15 just how much I will be able to do without having to level. I checked the GS wiki but nothing specifically stated anything regarding a cap limit.

Allereli
05-17-2015, 12:14 PM
[Prime]-GSIV:Hnarl: "is there a specific formula or basic knowledge of how many guild ranks (rogue) you can achieve based on your level - essentially is there a max acquired?"[11:51 AM]
[Prime]-You: " https://gswiki.play.net/mediawiki/index.php/Guild#Guild_Training_Mechanics "[12:00 PM]

Drektor
05-17-2015, 12:17 PM
There is a cap. I dunno the limit. You are also forced to diversify training so you won't be able to use all yer ranks on one skill starting out.

Velfi
05-17-2015, 01:10 PM
There is a cap, and the closer you get to it, the more points per new rank you'll need. IMO, save most of your guild training until you're in your 50s or 60s at least.

Jeril
05-17-2015, 01:24 PM
There is a cap, and the closer you get to it, the more points per new rank you'll need. IMO, save most of your guild training until you're in your 50s or 60s at least.

I don't see a need to wait until then. However, if you want to avoid the high cost per rank of being close to the wall(Your cap on guild ranks) don't just grind out guild skills grind out experience while you are doing it too.

Enuch
05-17-2015, 01:36 PM
appreciate all the insights, must've missed the LNET sorry about that!

kutter
05-17-2015, 02:23 PM
Everyone already spelled it out, all I will say is this: GRIND OUT LOCK MASTERY FIRST!!!!! It only gets harder to get boxes as you get older.

JackWhisper
05-17-2015, 02:37 PM
It only gets harder to get boxes as you get older.

That made no sense.

And is wrong.

kutter
05-17-2015, 02:53 PM
That is your opinion, does not make mine any less valid and the math supports me. There are more younger characters than older so the likely hood of getting boxes that you can get reps off of is better if you can use younger boxes. My rogue is 2x and 63, there is almost no point in sitting in the tower, he either gets boxes that he cannot pick, or boxes he does not get reps off of. When he dabbled in lock mastery 20 trains ago it was far easier to get boxes he could get reps off of. So the OP can do what he wants, but every single rogue I have spoken to in game that waited has said they wished they had not. I tend to agree with them.

DaCapn
05-17-2015, 04:14 PM
That is your opinion, does not make mine any less valid and the math supports me. There are more younger characters than older so the likely hood of getting boxes that you can get reps off of is better if you can use younger boxes. My rogue is 2x and 63, there is almost no point in sitting in the tower, he either gets boxes that he cannot pick, or boxes he does not get reps off of. When he dabbled in lock mastery 20 trains ago it was far easier to get boxes he could get reps off of. So the OP can do what he wants, but every single rogue I have spoken to in game that waited has said they wished they had not. I tend to agree with them.

The range of locks that you can get a rep from gets larger the more trained you are. Also, when you have to fetch components, you have a larger disarm range. There's just more boxes that you could possibly extract from.

JackWhisper
05-17-2015, 04:21 PM
My rogue is 3x, and 11mil. It is NOT easier earlier in the game. The outside influences are the only variable modifier. Hunting difficulty, box difficulty range, the chance of missing a trap, etc at el. All that. Of COURSE that's harder at higher levels, but there are less people with boxes for you at lower levels, because a lot of them are spread out through the game, as there are, in all towns, a vast majority of starting level hunting areas, and more people at higher levels that can provide boxes from places they hunt over and over, and that the higher you go up, the wider variety of critters that drop boxes and ARE NOT hunted. Every low level hunting area in every town is populated by F2P, and they DO NOT get as many boxes. And even before that, alts who were zerging up levels. Hunting pressure. Big negative at low levels.

Math doesn't support you. Be logical.

That being said, I did LM at around level 30. I filled several lockers with boxes, and just ran my LM script. When it needed an audience, it found nontrapped boxes, went to tsc, picked, left. And did everything required for the other tasks. I HATED the contests though. Because it took forever.

And it STILL took several dozen entire locker fills to do this. Months and weeks of it.

Neovik1
05-17-2015, 04:33 PM
My rogue is 3x, and 11mil. It is NOT easier earlier in the game. The outside influences are the only variable modifier. Hunting difficulty, box difficulty range, the chance of missing a trap, etc at el. All that. Of COURSE that's harder at higher levels, but there are less people with boxes for you at lower levels, because a lot of them are spread out through the game, as there are, in all towns, a vast majority of starting level hunting areas, and more people at higher levels that can provide boxes from places they hunt over and over, and that the higher you go up, the wider variety of critters that drop boxes and ARE NOT hunted. Every low level hunting area in every town is populated by F2P, and they DO NOT get as many boxes. And even before that, alts who were zerging up levels. Hunting pressure. Big negative at low levels.

Math doesn't support you. Be logical.

That being said, I did LM at around level 30. I filled several lockers with boxes, and just ran my LM script. When it needed an audience, it found nontrapped boxes, went to tsc, picked, left. And did everything required for the other tasks. I HATED the contests though. Because it took forever.

And it STILL took several dozen entire locker fills to do this. Months and weeks of it.

Most fun I've ever had in GS! I didn't use a script though :(

JackWhisper
05-17-2015, 04:35 PM
Most fun I've ever had in GS! I didn't use a script though :(

You are a sick, sick, sick bastard Neo.

Candor
05-17-2015, 04:47 PM
I have been working on lock mastery for quite some time, and I don't think it gets any easier or harder depending on your game level. It's just a long haul period.

I'm getting there though...55 ranks...

Silvean
05-17-2015, 05:04 PM
Most fun I've ever had in GS! I didn't use a script though :(

What's really good is to take some pliers to your left nipple while doing alchemy by hand. So hot.

Neovik1
05-17-2015, 05:57 PM
You are a sick, sick, sick bastard Neo.

I don't know what's wrong with me... I have recently found amusement in my deaths in the scatter/rift. I guess I had to fill that void somehow... Even if it is an actual void sucking me into it and making me splatter all over Icemule.

Neovik1
05-17-2015, 05:59 PM
What's really good is to take some pliers to your left nipple while doing alchemy by hand. So hot.

That sounds like it would be less painful than lock mastery.

Thondalar
05-17-2015, 05:59 PM
My rogue is 3x, and 11mil. It is NOT easier earlier in the game. The outside influences are the only variable modifier. Hunting difficulty, box difficulty range, the chance of missing a trap, etc at el. All that. Of COURSE that's harder at higher levels, but there are less people with boxes for you at lower levels, because a lot of them are spread out through the game, as there are, in all towns, a vast majority of starting level hunting areas, and more people at higher levels that can provide boxes from places they hunt over and over, and that the higher you go up, the wider variety of critters that drop boxes and ARE NOT hunted. Every low level hunting area in every town is populated by F2P, and they DO NOT get as many boxes. And even before that, alts who were zerging up levels. Hunting pressure. Big negative at low levels.

Math doesn't support you. Be logical.

That being said, I did LM at around level 30. I filled several lockers with boxes, and just ran my LM script. When it needed an audience, it found nontrapped boxes, went to tsc, picked, left. And did everything required for the other tasks. I HATED the contests though. Because it took forever.

And it STILL took several dozen entire locker fills to do this. Months and weeks of it.

It's been so long since I finished LM I honestly don't remember doing most of it. I do know that I never stored boxes, though...but my rogue is a pure smith, and I used to do nothing but sit in the tower for hours and hours and pick whatever came my way. A lot of times I would ask my customers if they would move to another room with me if I had lighting/fog tasks, or other concessions to finish whatever task I was on at the time. Most of my regulars didn't mind.

Thondalar
05-17-2015, 06:00 PM
That sounds like it would be less painful than lock mastery.

Having done both, I can say that alchemy is unequivocally worse than lock mastery.

Neovik1
05-17-2015, 06:02 PM
It's been so long since I finished LM I honestly don't remember doing most of it. I do know that I never stored boxes, though...but my rogue is a pure smith, and I used to do nothing but sit in the tower for hours and hours and pick whatever came my way. A lot of times I would ask my customers if they would move to another room with me if I had lighting/fog tasks, or other concessions to finish whatever task I was on at the time. Most of my regulars didn't mind.

Lock mastery is like pregnancy! You forget how bad it was. Kidding... I won't be doing alchemy... Ever!

Thondalar
05-17-2015, 07:15 PM
Lock mastery is like pregnancy! You forget how bad it was. Kidding... I won't be doing alchemy... Ever!

I started doing alchemy on my wizard mainly to make my own temper potions. I made it about a dozen ranks in general and like 5 in potions before giving up. I'll just buy the damn things from Whirlin.

Candor
05-17-2015, 10:05 PM
Lock mastery is like pregnancy! You forget how bad it was. Kidding... I won't be doing alchemy... Ever!

Since I don't play magical types, alchemy has never been an option. I've heard it makes lock mastery look easy though.

Thondalar
05-18-2015, 02:34 AM
Since I don't play magical types, alchemy has never been an option. I've heard it makes lock mastery look easy though.

Just a walk in the park, Kazanski.

kutter
05-18-2015, 09:22 PM
I would NEVER do alchemy, LM is enough torture for me, my wizard can just buy the damn potions.