View Full Version : A question about trap strength
JackWhisper
03-17-2015, 12:30 PM
Question for rogues and those knowledgeable about rogues!
Let's say you get an electric trap off a wraith. Level 15. Spiffy.
And you get an electric trap off a massive pyrothag. Level 65. Spiffy.
If you set both of them off, are they the same 'strength'? Will the level 15 trap hurt you less than the level 65? Is your level an influencing factor? Are all traps like this, or none, or what?
Thanks for reading.
Astray
03-17-2015, 12:32 PM
I think they scale to your level. I'm not sure. I know that's what some scarabs do when triggered. It's been forever since I did some lockpicking so someone who does it on a regular basis might want to chime in here.
Velfi
03-17-2015, 12:35 PM
I have no data to base this on other than a hunch from experience, but I believe that the damage from setting off a trap is related to the size or difficulty of the trap.
kutter
03-17-2015, 12:38 PM
Sort of hard to test unless you intentionally pick with a bunch of injuries since someone that can pick high level stuff will pretty much never miss something low. I know for the first time the other day my rogue did not die from an opalescent scarab, I think that is which one it is, when he missed it and it cast at him. So if it scales, it may not be entirely linear since if he missed those in the past it always killed him.
Victorj
03-18-2015, 11:13 AM
A some of traps are based on difficulty while others are not. Traps that only have 1 concrete result when you set them off are not difficulty based like glyphs, dark crystals, jaws, incinerators, springs and tumblers. 435 spheres and gas clouds use the difficulty as a level modifier (ie, a -80 sphere/gas cloud will probably do nothing/miss a capped char while a -480 will hit). Fire cloud, spores, boomers, scales and rods do more damage the higher the difficulty. Scarabs are the same in different ways, like having a stronger disease/poison for blue/green, having a higher CS for the casting ones, and higher DS/TD for the burrowing/blood sucking ones when they're on the ground. Poison needles act the same as a poison scarab, higher difficulty means stronger poison.
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