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Astray
03-17-2015, 08:30 AM
I'm swinging a mithril claidhmore right now. Is it worth bonding to? I'm told a mith claidh can basically last you to cap.

JackWhisper
03-17-2015, 08:36 AM
With how badly the claidh market tanked since the release of up to 4x claidhs in the treasure system... *Slowly but surely* you could easily get an imflass, or glaes claidhmore for under 15mil. A vultite one would be around there if plain, but be a chunk above because it's 4x.

I'd stick with a glaes, get it max lightened, call it square.

Astray
03-17-2015, 08:41 AM
Alright, thanks! I'll hold off on bonding and focus on other cmans for a little.

Aluvius
03-17-2015, 01:46 PM
Actually, you should go ahead and bond to the mithril claidh. Warrior bonding is simple to break (even if you forget, there are no real negative effects and they can break the bond themselves) unlike paladin bonding.

Its probably the number one cman a warrior should focus upon attaining rank 5 in as fast as theoretically possible (level 29 I think?).

Androidpk
03-17-2015, 01:53 PM
The last couple of glaes claids have gone for 10m.

Astray
03-19-2015, 07:07 AM
So I'm reading on these bonding flares and I'm curious what would benefit a claidhmore use more. The first level seems perfect, given the weighting.

Wrathbringer
03-19-2015, 07:10 AM
So I'm reading on these bonding flares and I'm curious what would benefit a claidhmore use more. The first level seems perfect, given the weighting.

I liked the double strikes, but I didn't aim. Combined with the executioner stance, extra swings everywhere.

Aluvius
03-19-2015, 02:17 PM
You also get passive +AS and CML defense/offense with each level of bonding. However, yeah the first level flare is likely the most useful other than the double swing.

Jeril
03-19-2015, 02:34 PM
I either go with double swings or an extra second off my roundtime, which is bond 4.

Astray
03-19-2015, 02:37 PM
I either go with double swings or an extra second off my roundtime, which is bond 4.

Does that extra second really matter?

JackWhisper
03-19-2015, 02:38 PM
Does that extra second really matter?

..........Seriously?

Haste is only one of the top five most wanted spells in the game. For every single class. For no reason. And it's only two seconds.

Astray
03-19-2015, 02:41 PM
..........Seriously?

Haste is only one of the top five most wanted spells in the game. For every single class. For no reason. And it's only two seconds.

I see. Well, I guess it is if you're up against groups but I don't really see the appeal. If I can swing twice or just outright ignore blocking and parrying, a second or two off is sort of meh in my opinion.

Geijon Khyree
03-19-2015, 03:05 PM
You should still bond it.

Astray
03-19-2015, 03:05 PM
I'm going to. I need to get my 3rd rank of Wspec.

Edit: What about a katana? I've got a 4x katana that's also weighted (I think default). Would that be better than a claidh just because it's 4x with weighting?

Androidpk
03-19-2015, 04:03 PM
..........Seriously?

Haste is only one of the top five most wanted spells in the game. For every single class. For no reason. And it's only two seconds.

My rt with a lance was 7 seconds for like 20 levels.

Astray
03-19-2015, 04:03 PM
My rt with a lance was 7 seconds for like 20 levels.

Jesus.

Androidpk
03-19-2015, 04:04 PM
Edit: What about a katana? I've got a 4x katana that's also weighted (I think default). Would that be better than a claidh just because it's 4x with weighting?

No.

Tgo01
03-19-2015, 04:41 PM
Does that extra second really matter?

For sex? No.

For swinging a weapon in GS? Yes.

Aganii
03-19-2015, 06:35 PM
This thread made me curious about my bonding choice with my splitter and there seems to be some bugs (or features) with splitters and bonding that I never noticed before. First off, bonding flares 2 (damage weighting) and 4(-RT) are not able to flare at the same time like the rest. Second, the -RT flare only reduces your RT when the second weapon flares, not the first. Third, there seems to be a bug with the -DS flare where if they flare at the same time your first swing is -25 DS and the second swing is -50 DS

Alashir
03-19-2015, 07:04 PM
My rt with a lance was 7 seconds for like 20 levels.

Mother of god.

Jeril
03-19-2015, 08:32 PM
Does that extra second really matter?

Most of it doesn't matter but they are neat things to have happen.

Lady Sylvan
03-20-2015, 09:13 AM
Are you still bonded with that perfect vultite maul, Jeril? Or are you pleased with that perfect vultite spear and bonding to it?

Jeril
03-20-2015, 01:00 PM
Are you still bonded with that perfect vultite maul, Jeril? Or are you pleased with that perfect vultite spear and bonding to it?

I bonded with the spear as soon as I had it pretty much.

Astray
03-20-2015, 01:10 PM
I bonded with the spear as soon as I had it pretty much.

D'awwww

Androidpk
03-20-2015, 01:12 PM
I bonded with the spear as soon as I had it pretty much.

You use a spear now!?

Jeril
03-20-2015, 02:19 PM
You use a spear now!?

I've been using a spear since the third run of the Spire event where we got to swap enhancives. I had planned to make the switch eventually but the easy swap of enhancives was too good to pass up.

Androidpk
03-20-2015, 03:09 PM
I've been using a spear since the third run of the Spire event where we got to swap enhancives. I had planned to make the switch eventually but the easy swap of enhancives was too good to pass up.

What benefits does it have over a maul?

Astray
03-20-2015, 03:24 PM
What benefits does it have over a maul?

It's pointy. Probably lighter?

neimanz1
03-20-2015, 03:37 PM
What benefits does it have over a maul?

SPEED!!!

JackWhisper
03-20-2015, 03:38 PM
He can swap from 1h to 2h as needed for lighter armor/heavier armor opponents. Spear/Board, or just 2h is a nice thing to have options for.

What's the stats on the spear, Jeril? Enhancive/enchant/whatever wise?

Donquix
03-20-2015, 04:03 PM
He can swap from 1h to 2h as needed for lighter armor/heavier armor opponents. Spear/Board, or just 2h is a nice thing to have options for.

What's the stats on the spear, Jeril? Enhancive/enchant/whatever wise?

spears are decent onehanded weapons, if you're pole user you can switch to a giant lance if needed so the class has viable one handed and two handed options beyond your bonded weapon, where as with THW you're locked in to thw (not that it matters for jeril with a bagillion exp, just speaking more in general terms for pole)

mainly pierce so aimed shots to the eye with sufficient ambush+cm training

and i know jeril makes extensive use of charge, which can be damn good.

Jeril
03-20-2015, 09:36 PM
The spear I am using right now is just a 7x perfect. I am having another one I forged myself enchanted up as a project piece. I am also using a plain 4x shield but a 3 slot tower is being enchanted up as well.

Danical
03-20-2015, 11:31 PM
I either go with double swings or an extra second off my roundtime, which is bond 4.

Isn't Rank 4 is objectively worse than Rank 5?

Rank 5 is, at worse, 5 times better (-5 RT vs -1 RT) and only requires 2 (20%) more swings.

Donquix
03-21-2015, 04:49 AM
Isn't Rank 4 is objectively worse than Rank 5?

Rank 5 is, at worse, 5 times better (-5 RT vs -1 RT) and only requires 2 (20%) more swings.

if you routinely kill in 1 swing you don't need the extra i guess.

Jeril
03-21-2015, 12:10 PM
Isn't Rank 4 is objectively worse than Rank 5?

Rank 5 is, at worse, 5 times better (-5 RT vs -1 RT) and only requires 2 (20%) more swings.

Mechanically bond 5 is probably always the better choice but to me it isn't that big of a deal. None of the bond affects work with mstrike and as already stated you don't get a second swing when you've already killed whatever you were attacking.

Danical
03-28-2015, 12:06 AM
if you routinely kill in 1 swing you don't need the extra i guess.

That extra swing would carry over to the "overflow" that is part of the Bonding mechanic.

Danical
03-28-2015, 12:11 AM
Mechanically bond 5 is probably always the better choice but to me it isn't that big of a deal. None of the bond affects work with mstrike and as already stated you don't get a second swing when you've already killed whatever you were attacking.

You can actually set up some cool scenarios with mstrike/zerk and rank 5 bonding when you know you might get 2+ double swings back-to-back from the overflow (http://forum.gsplayers.com/showthread.php?38784-Research-Bonding). What I never got around to testing was if you swing twice while aiming an attack, and you don't crit-out (i.e., cause a rank 3 wound on the location thereby forcing all further attack on that location to default to the chest) the location of the aimed attack, if the rank 5 bond attack would be aimed at the same location.

Donquix
03-28-2015, 02:38 AM
That extra swing would carry over to the "overflow" that is part of the Bonding mechanic.

i'm aware, and i've always used rank 5, but I can see where the logic would be. If you hardly need it ever, why not take the one that can always help? It's like, in RPGs where you're like "i better save these health potions for when i need them", then you finish with 9999 in your inventory.

Obviously not a direct equivalent but, i could see it especially if you weren't hunting things that were particularly challenging.