View Full Version : New Player. Seeking helpful person/people
Yarvi
03-05-2015, 06:17 PM
Hi everyone,
I just started playing GS4 earlier today. I'm new to GSIV but not MUDs in general. I'm enjoying it so far but I think it'd be much better if I had a few people to socialize with and ask questions. I tried posting on official forums but it seems kinda quiet (and forum set up is nonsensical).
I just wanted to know if there is anything that would equate to guilds/houses/clans?
Also, I have one really dumb question. I left Icemule Trace through the North Gate after depositing all my silver. I cannot get back into town now and I can't kill the shades for silver (if they even drop it) since they don't seem to be affected by physical attacks. I appreciate all replies.
Thanks for reading!
Tgo01
03-05-2015, 06:20 PM
Hi everyone,
I just started playing GS4 earlier today. I'm new to GSIV but not MUDs in general. I'm enjoying it so far but I think it'd be much better if I had a few people to socialize with and ask questions. I tried posting on official forums but it seems kinda quiet (and forum set up is nonsensical).
If you haven't already you should download Lich and connect to Lnet. Lots of helpful people around there.
I just wanted to know if there is anything that would equate to guilds/houses/clans?
There are houses that are mostly a social thing with some mechanical benefits. Warriors and rogues have their own unique guilds. Clerics, empaths, sorcs and wizards have a guild but it's all just for alchemy, I think sorcs have one other guild skill. All guilds can be joined at level 15.
Also, I have one really dumb question. I left Icemule Trace through the North Gate after depositing all my silver. I cannot get back into town now and I can't kill the shades for silver (if they even drop it) since they don't seem to be affected by physical attacks. I appreciate all replies.
You can try hiding and then sneaking past the guard, but yeah, usually a good idea to have 5 silvers in your pocket before venturing outside the gates. Eventually the guard will head to the tavern for a beer and you can enter the gate then. Not many people use the north gate so it might be a while before someone happens by. Try rubbing the crystal amulet you start with and THINKing for help.
Type THINK for usage information.
Viekn
03-05-2015, 06:22 PM
Also, I have one really dumb question. I left Icemule Trace through the North Gate after depositing all my silver. I cannot get back into town now and I can't kill the shades for silver (if they even drop it) since they don't seem to be affected by physical attacks. I appreciate all replies.
Thanks for reading!
This made me laugh, thanks. I actually did the same thing but was bleeding to death at the time.
Geijon Khyree
03-05-2015, 06:24 PM
RUB your crystal amulet is close to LS, Guild, FC, Houses in most games then THINK (Message).
The gswiki at https://gswiki.play.net/mediawiki/index.php/Main_Page is your best help early outside of asking people.
Yarvi
03-05-2015, 06:26 PM
Was able to successfully sneak past the guard after a few tries. That was absolutely brilliant lol. I appreciate the tips, and I will be downloading Lich soon. Thanks everyone!
Gelston
03-05-2015, 06:28 PM
Was able to successfully sneak past the guard after a few tries. That was absolutely brilliant lol. I appreciate the tips, and I will be downloading Lich soon. Thanks everyone!
I'd hold off on Lich and learn the game without it. This is not to say it isn't a good tool.
Astray
03-05-2015, 06:30 PM
Welcome to GS4! Have fun and stay away from a guy named Jeril. He touches people in strange places.
Tgo01
03-05-2015, 06:31 PM
I'd hold off on Lich and learn the game without it. This is not to say it isn't a good tool.
https://www.youtube.com/watch?v=0cLh2nRu_KM
Alashir
03-05-2015, 06:36 PM
It's happening!!!
JackWhisper
03-06-2015, 02:56 AM
7273
Lady Sylvan
03-06-2015, 08:00 AM
Welcome to GS4, Yarvi.
I have been playing for over a year and still haven't found the need to download lich. It's a fun game. I might suggest learning when the peak hours and hours when people wake up in Icemule--so you can learn to socialize.
JackWhisper
03-06-2015, 08:01 AM
Or just travel to the Landing with your travel guide token and enjoy a place where your extremities don't fall off from weather damage when you aren't paying attention. Landing is more populated anyways.
Win/win.
Yarvi
03-06-2015, 10:20 AM
Whether good or bad, I downloaded Lich. Right now I just use the ;go2 functions since I haven't found an in-game map. Not sure what all the other stuff is about. I really like go2 though.
Also, apparently going halfling rogue wasn't the best idea? I didn't know rogues wore heavier armor and that encumbrance might become an issue. So I might be re-reolling today/tomorrow and coming up with a better combination.
Can I actually freeze in Icemule? I AFKed for a few minutes at a time and didn't notice anything...that's pretty crazy. Is there a way to pick your starting town or does that depend on race/class?
JackWhisper
03-06-2015, 10:26 AM
Ingame map.
...
;repo download narost
;trust narost
;narost
WIN!
You can freeze in several hunting grounds outside Icemule. Inside is fine, can't freeze... I think. But their TC isn't sancted, so people steal stuff there. Shrug. Can't pick your starting town unless you're premium. I just rerolled until I got Landing. Took like five tries. No big thing.
Halfling anything is turribull. I recommend dwarf rogue. Still able to be sneaky guy, and you have great constitution, and yer small! Win/win/win.
Go2 is 85% of the reason to have lich. The force is strong in you.
Fallen
03-06-2015, 10:27 AM
Halfling rogues aren't really a beginner build, but they're perfectly viable. Encumbrance is a PITA, though.
Can I actually freeze in Icemule? I AFKed for a few minutes at a time and didn't notice anything...that's pretty crazy.
You can freeze if you linger too long outside of town, but not inside. It's more of an issue when traveling, getting lost, or hunting.
Is there a way to pick your starting town or does that depend on race/class?
Someone can correct me if i'm wrong, but I think Premium people can pick their starting towns, whereas Basic accounts default to the racial standards.
Neovik1
03-06-2015, 10:28 AM
You can take damage from the weather when you are outside the town. If you go afk in town you should be fine. You usual want to rest at a supernode (town center). You will absorb experience better resting at one. There are a few other supernoded about in town in various places that are a little bit more private than the center of town for going afk.
I wish I could comment more about halflings and encumbrance but I don't know much about it since I've always been a giant.
Taernath
03-06-2015, 10:28 AM
There are a few places to get OOG maps, though most are fairly outdated. I used Tsoran's maps back in the day, but there are probably others.
You can freeze in certain areas, mainly up in the mountains on the way to Pinefar. It takes a while, and it's pretty clear when it's going to happen if you pay attention to the room messaging. You can avoid/reduce it with 602 Resist Elements or ducking into a few locations scattered around that warm you up.
You should be able to choose between the Landing, Icemule and Ta'Vaalor when you roll up a character, and I think after you do the introductory fairy thing you can talk to an NPC somewhere who will guide you elsewhere, at least between the Landing and Icemule. To make the journey between those two to Vaalor you should be in your mid-20's I think.
Neovik1
03-06-2015, 10:31 AM
If Kirael spelled you up at one point she probably gave you some resist elements which is why you haven't seen it yet. It's a good spell to have when hunting around Icemule.
Fallen
03-06-2015, 10:37 AM
Ingame map.
...
;repo download narost
;trust narost
;narost
WIN!
Agreed. It is an excellent map program.
Here is a list of other useful Lich Scripts: http://forum.gsplayers.com/showthread.php?81229-What-Lich-Scripts-Do-You-Regularly-Use&highlight=Lich
Lord Orbstar
03-06-2015, 10:47 AM
I really recommend you pay careful attention to your character's stats too and set them for growth. There are too many characters out there with crappy stats because of bad decisions made at character creation. To me, NOTHING is worse than crappy stats. Figure out what race/class really interests you, post your level 0 stats and ask for help. To get your level 0 stats in game, just type INFO START then you can copy and paste them here. If you come to the Elven Nations (Ta Illistim), I would be happy to hunt with you and aid you no matter what level your character is. When you make it to Ta'Illistim, hit me up and I will give you a bit of silver to help out.
Tgo01
03-06-2015, 11:57 AM
Halfling rogues aren't too shabby. They have awesome dex bonuses which is good for ambushing, disarming traps, parry, lockpicking, reducing swing roundtime, and adds to critical weighting with your attacks.
Halflings also have a good con bonus, a logic bonus, get a bonus to hide, have the second best maneuver defense, have the best spirit regen (not as useful for rogues), and best of all for a rogue they have a large bonus to elemental TD and a good bonus to sorc TD.
Their small size makes performing some maneuvers more difficult and you have to leg some critters before ambushing their head area. Also their strength can suck for encumbrance but if you travel light and use a disk it's not too bad to manage.
Yarvi
03-06-2015, 01:56 PM
I got the narost script for the in game map. That is going to help LOADS. Thank you for the tip.
I saw the demographics in another thread here and noticed halfling rogues aren't so rare..leading me to believe they shouldn't be THAT hard to play. I've decided I'll stick with my initial decision and not re-roll.
Also, my level 0 stats:
Level 0 Stats for Yarvi, Halfling Rogue
Strength (STR): 90
Constitution (CON): 60
Dexterity (DEX): 90
Agility (AGI): 90
Discipline (DIS): 70
Aura (AUR): 70
Logic (LOG): 50
Intuition (INT): 50
Wisdom (WIS): 60
Influence (INF): 30
I don't think I've botched them yet as I don't recall making any edits to them. I had the initial points for everything auto-assigned at creation.
Thank you everyone for all your help. This thread got way more attention than I could have hoped for.
JackWhisper
03-06-2015, 01:59 PM
Thank you everyone for all your help. This thread got way more attention than I could have hoped for.
Okay TGO. She's on the hook! Get behind her and steal her coinpurse! I'll distract her with more niceness!
Tgo01
03-06-2015, 01:59 PM
You can reroll your stats 5 times within your first 30 days at the inn. I recommend just leaving them there for now until you get an idea of what you want your stats to look like; do you want to plan for growth or want perfect stats at cap? When I get home I can provide some more advice and I'm sure others will chime in with some advice.
Fallen
03-06-2015, 02:03 PM
We're only asshole to each other, not new people. Hope you have fun!
Warriorbird
03-06-2015, 02:04 PM
Many people might never cap. I recommend placing stats for maximal enjoyment.
Tgo01
03-06-2015, 02:06 PM
Okay TGO. She's on the hook! Get behind her and steal her coinpurse! I'll distract her with more niceness!
Yarvi is a chick?! Let me tell you about latchable rooms.
Tgo01
03-06-2015, 02:06 PM
maximal enjoyment.
You! Get outta here! Min/max or go home!
JackWhisper
03-06-2015, 02:10 PM
You! Get outta here! Min/max or go home!
Agree.
Neovik1
03-06-2015, 02:12 PM
Yarvi is a chick?!
No
Warriorbird
03-06-2015, 02:13 PM
The sad fact is the game's a lot more fun before you're stuck in the last few hunting areas.
Yarvi
03-06-2015, 02:15 PM
Yarvi is most definitely not a chick. Sorry fellas.
I think being as effective as possible is enjoyable. I would rather not be a gimp rogue...that doesn't sound like fun at all. How often do I get points to allocate to stats? Every level, every few levels or at certain increments?
Tgo01
03-06-2015, 02:16 PM
Yarvi is most definitely not a chick. Sorry fellas.
I think being as effective as possible is enjoyable. I would rather not be a gimp rogue...that doesn't sound like fun at all. How often do I get points to allocate to stats? Every level, every few levels or at certain increments?
You never allocate stats, there is a formula that determines at which level each stat goes up.
JackWhisper
03-06-2015, 02:26 PM
Being effective costs you 20mil at cap to fixstat into perfect stats. Which some people do.
Or you can swing claidhs the first 30 days, get to level 25-35, then set for perfect growth for your race/class combo, and have a slightly less combat effective character until around 50-60 *offset by outside spells, easily*, and then you become exemplary as your stats begin to flush out all into their 80s/90s and beyond.
JackWhisper
03-06-2015, 02:27 PM
Yarvi is most definitely not a chick. Sorry fellas.
My bad. I assume most people are women because it means I have to be nice to everyone. Once I find out they're guys, they can die!
You're okay tho. You're new.
JackWhisper
03-06-2015, 02:28 PM
The sad fact is the game's a lot more fun before you're stuck in the last few hunting areas.
Lies. I have a blast hunting warcamps at cap. The sheer chaos factor is insanely hilarious.
Lord Orbstar
03-06-2015, 02:28 PM
............................CO DE* DE LO IT ST AG* IF WI AU
Initial Placement ....73 ...59 77 .70 59 .. 59. 39. 54 88 .. 82
Stats at Level 100: 100 100 100 98 98 100 100 83 100 100
those are the stats for a nice half elf rogue...
Initial Placement.... /CO62/DE49/DIS77/LO70/IT62/ST73/AG30/IF67/WI88/AU82
Stats at Level 100: /constitution 100/dexterity 100/discipline 100/logic 95/intuition 100/strength 100/agility 100/influence 89/Wisdom 100/Aura 100
That is for a halfling rogue. Sorry the formatting is all fucked up looking, but you can get it i think
Initial Placement 70 62 73 73 59 59 49 44 88 82
Stats at Level 100 100 100 100 100 100 100 100 74 100 100
and that is for a human. Good luck!
Latrinsorm
03-06-2015, 03:27 PM
Your stats that grow the fastest are those most suited to your class. This is why the above stat plans for a rogue have low dexterity and agility. However, your Training Points (what you buy skills with) are also based on these prime stats, so an ideal stat build will be pretty substantially behind an ideal TP build at cap. For example, if you take Lord Orbstar's above build for a human rogue, you'll get 5401 PTPs and 4555 MTPs by cap. If you instead do something like...
66 con 87 dex 81 dis 75 log 46 int 70 str 80 agi 43 inf 84 wis 48 aur
...you end up with 5636 PTPs and 4399 MTPs. 235 PTPs is worth way more than 156 MTPs for a rogue, you come out way ahead, plus you have stronger stats in the beginning. You can use the utility here (http://www.nitefallz.com/) to play around and get even more minmaxed TP builds if you want.
What people say is that you can always hunt post-cap for more TPs, and this is true, but it puts the break even point for the perfect stats build even farther away. By the time you get X million post-cap experience, you'll have more than enough resources to fixstats if you really want to.
Yarvi
03-06-2015, 03:38 PM
The stat and skill growth thing is a little overwhelming since this is Day 2 of playing. I'm not really sure what I can do now or in the future to min/max, or if that's all decided on character creation. I think i'll just stick it out and deal with the results/consequences.
JackWhisper
03-06-2015, 03:44 PM
The reason everyone is pitching in on the stats part is because it's the one part everyone agrees on.
If you ignore it, you WILL end up rerolling. And getting pissed.
Here's the EZMODE read for it.
Stats effect three things you care about during hunting. Your speed of swinging, your ability to carry loot, and your offense/defense.
Stats effect one thing you care about when not hunting. Your ability to absorb and retain experience.
In growth, your speed will be average, but not maxed till 45-65.
In growth, your ability to carry loot will be mostly dependent on race, but a bit is removed dependent on growth.
In growth, your offense/defense will suffer by 15-35 points of AS/DS than if you did the real program, but as you level, the stats grow quickly and catch up. Getting friendly wizards/white crystals/small statues offsets this easily.
In growth, as a melee class, your experience retention/absorption will be high naturally, so that's win/win.
I am being 100% blunt in saying that you should consider these things now, because doing so later means a more annoying reroll.
JackWhisper
03-06-2015, 03:45 PM
However, that being said, follow the auto-win guide.
Fixstat your stats to max out logic, discipline, strength, dex, and agi.
Use claidhmores for the first 28-29 days.
Then refer to this thread for what you want to do. =)
Latrinsorm
03-06-2015, 03:50 PM
The stat and skill growth thing is a little overwhelming since this is Day 2 of playing. I'm not really sure what I can do now or in the future to min/max, or if that's all decided on character creation. I think i'll just stick it out and deal with the results/consequences.Yeah I mean the default is pretty good to go. It puts you at 5773/4224 at cap, which is a little extreme of a split but again for rogues it's not a big deal. The Wisdom/Logic/Discipline/Constitution are low for my tastes, but it's nothing catastrophic.
You can eventually get a FIXSTATS item that lets you change your starting stats to whatever you want. It's available via the Adventurer's Guild (bounty) system, and I think you can buy one from another player. It's prohibitively expensive for a new player but in the fullness of time not a devastating cost.
eta quote
Latrinsorm
03-06-2015, 03:54 PM
The reason everyone is pitching in on the stats part is because it's the one part everyone agrees on.
If you ignore it, you WILL end up rerolling. And getting pissed.
Here's the EZMODE read for it.
Stats effect three things you care about during hunting. Your speed of swinging, your ability to carry loot, and your offense/defense.
Stats effect one thing you care about when not hunting. Your ability to absorb and retain experience.
In growth, your speed will be average, but not maxed till 45-65.
In growth, your ability to carry loot will be mostly dependent on race, but a bit is removed dependent on growth.
In growth, your offense/defense will suffer by 15-35 points of AS/DS than if you did the real program, but as you level, the stats grow quickly and catch up. Getting friendly wizards/white crystals/small statues offsets this easily.
In growth, as a melee class, your experience retention/absorption will be high naturally, so that's win/win.
I am being 100% blunt in saying that you should consider these things now, because doing so later means a more annoying reroll.People (not just you) really overstate how much of an advantage the stats build has at cap, how much of a disadvantage the stats build has at start, and how long it takes to catch up. It really just comes down to the natural human tendency to overestimate the difference between 100 and 99.
JackWhisper
03-06-2015, 04:04 PM
I ran two characters from zero to cap, both last year. Both paladins. One Half-Krolvin, one Elven.
Elf was semi-growth. Melee stats to cap around 60.
HK was pure-growth. Full stats to cap at 9/10 100s.
My statement reflects my experiences in leveling them both. Approximately same time spent leveling *Within 500 hours of each other*
I have a fixstat for my Elf I just haven't used yet. Because I'm a cheapskate. I regret not fully growthing him because it wasn't THAT bad for me to play the Half-Krolvin, who's AS/DS was like 20 or so lower than my Elf. But the logic and disc was whatever, since they aren't pures, they start reasonably high for growth anyways.
The one thing that WAS annoying, was that I had to use a different weapon type than my Elf *who used lances* because the Half-Krolvin couldn't swing them in five seconds. Sucks, but that's the way it was. He used mauls instead.
Tgo01
03-06-2015, 04:07 PM
People (not just you) really overstate how much of an advantage the stats build has at cap, how much of a disadvantage the stats build has at start, and how long it takes to catch up. It really just comes down to the natural human tendency to overestimate the difference between 100 and 99.
There might be little to no difference between 99 and 100 but I noticed a huge difference in carrying and dragging abilities by fix stating my empath's strength and con from 70-80 in each to 100 in each.
Androidpk
03-06-2015, 04:10 PM
I ran two characters from zero to cap, both last year. Both paladins. One Half-Krolvin, one Elven.
Elf was semi-growth. Melee stats to cap around 60.
HK was pure-growth. Full stats to cap at 9/10 100s.
My statement reflects my experiences in leveling them both. Approximately same time spent leveling *Within 500 hours of each other*
I have a fixstat for my Elf I just haven't used yet. Because I'm a cheapskate. I regret not fully growthing him because it wasn't THAT bad for me to play the Half-Krolvin, who's AS/DS was like 20 or so lower than my Elf. But the logic and disc was whatever, since they aren't pures, they start reasonably high for growth anyways.
The one thing that WAS annoying, was that I had to use a different weapon type than my Elf *who used lances* because the Half-Krolvin couldn't swing them in five seconds. Sucks, but that's the way it was. He used mauls instead.
2 dudes 1 cap
Yarvi
03-06-2015, 04:37 PM
The part that I'm finding confusing is, if stats are allocated automatically, apart from character creation, how can I affect how my stats turn out? Or is it as simple as just leveling and using an item to re-do it later?
Androidpk
03-06-2015, 04:43 PM
The part that I'm finding confusing is, if stats are allocated automatically, apart from character creation, how can I affect how my stats turn out? Or is it as simple as just leveling and using an item to re-do it later?
There are enhancive items that can boost your stats.
Tgo01
03-06-2015, 05:04 PM
The part that I'm finding confusing is, if stats are allocated automatically, apart from character creation, how can I affect how my stats turn out?
You can change your stats 5 times within your first 30 days. That's the only way to affect how your stats end up. After that you can buy a potion that lets you change your stats once but it's usually recommended if you go this route that you not bother until you are capped or close to cap because they are so expensive.
Or is it as simple as just leveling and using an item to re-do it later?
Exactly. You really should decide how you want your stats to turn out before your first 30 days because as I said the item to change them later is expensive.
Here is a site that will allow you to see what your stats would look like at max level depending on how your starting stats look like:
http://www.nitefallz.com/statmax.html
Here is a nifty calculator that shows you what your stats would look like at the level you give it as well as how many training points you would have:
http://cmnservicesgroup.com/lostranger/a-growth-gs4.php
For example here is a capped rogue with 100s in everything except a 91 in Aura and Influence at maxed level (you should double check with other people to see which stats they recommend not maxing out at cap, pretty sure it's aura and influence)
http://cmnservicesgroup.com/lostranger/a-growth-gs4.php?race=Halfling&class=Rogue&level=0&stats[con]=62&stats[str]=73&stats[dex]=49&stats[agl]=30&stats[dis]=77&stats[aur]=69&stats[log]=77&stats[int]=62&stats[wis]=88&stats[inf]=69&basemana=&maxlevel=100&gap=0&bonuses=0&calculate=Calculate+Stat+Growth
Ends up with 5268 PT points and 4650 MT points.
Here is what your stats would look like at cap if we plug in the numbers you currently have:
http://cmnservicesgroup.com/lostranger/a-growth-gs4.php?race=Halfling&class=Rogue&level=0&stats[con]=60&stats[str]=90&stats[dex]=90&stats[agl]=90&stats[dis]=70&stats[aur]=70&stats[log]=50&stats[int]=50&stats[wis]=60&stats[inf]=30&basemana=&maxlevel=100&gap=0&bonuses=0&calculate=Calculate+Stat+Growth
Which is:
(CON) Constitution 98
(STR) Strength 100
(DEX) Dexterity 100
(AGL) Agility 100
(DIS) Discipline 95
(AUR) Aura 91
(LOG) Logic 82
(INT) Intuition 92
(WIS) Wisdom 76
(INF) Influence 67
Along with 5786 PT points and 4197 MT points.
Lower stats and you only end up with 65 more total training points which won't take you long at all after cap to make up. Although to be fair you end up with ~500 more PT points which are much more important for a rogue.
Latrinsorm
03-06-2015, 05:17 PM
There might be little to no difference between 99 and 100 but I noticed a huge difference in carrying and dragging abilities by fix stating my empath's strength and con from 70-80 in each to 100 in each.That's great except the 100 stats plans would LOWER the starting strength.
My statement reflects my experiences in leveling them both. Approximately same time spent leveling *Within 500 hours of each other*This is my point, though. 500 hours is a LOT of time for X stat bonus at cap to make up.
I regret not fully growthing him because it wasn't THAT bad for me to play the Half-Krolvin, who's AS/DS was like 20 or so lower than my Elf.If you don't really care about AS/DS being 20 lower, the 100 stats build is going to give you even less than that over a max TP build.
Tgo01
03-06-2015, 05:20 PM
That's great except the 100 stats plans would LOWER the starting strength.
Only cap matters!!11111
Smythe
03-06-2015, 05:23 PM
Only cap matters!!11111
An' right there ya have it, crux of the matter.
Fer some, the journey is key. Fer others, the destination. Decide fer yerself which ya are, and roll wit' it!
- Smythe
Androidpk
03-06-2015, 05:27 PM
Cap has never been a priority for me. I've only wanted to be high enough to be helpful in invasions, which started at around 40.
Astray
03-06-2015, 05:28 PM
Capping your first character is like your first kid. You're gonna screw it up but with a few bottles, you'll forget all about it.
Lord Orbstar
03-06-2015, 05:40 PM
and decide...what kind of rogue do you want to be in the end? For example, i LOVE being a magical rogue that can cast spells. the minor elemental sphere to 425 or even 430 is great. Love it. So when i make a rogue, having more mental training points is importnt to me than it is to a rogue that never plans on casting spells past 404. I really recommend you NEVER use the default stats given to you. Check into the local Inn at the front desk...and alter your stats to how you want them to be at the 30 day window. If you do not, you will hate your guy by level 40. probably.
ask for help on the rogue forums here. post your skills, stats and what you want to do: pick locks, swing two weapons, swing one weapon, be an archer, wear plate armor...wear light armor and cast spells...be an evading master..use a shield... all those are choices and you can get advice on how to achieve that.
Latrinsorm
03-06-2015, 07:36 PM
I really think people haven't looked at the default starting stats, they're not shabby at all. The biggest red flag is the low starting logic, and it's not even THAT low.
If you do want to be a magical rogue or otherwise bias your TPs towards MTP, you can calculate that out too and do better than the 100 stats plan. I haven't ever made one so I won't provide an example, but you can look at training plans and tailor your TPs to fit.
GuildRat
03-06-2015, 09:06 PM
http://forum.gsplayers.com/showthread.php?23149-Discuss-your-rogue&highlight=guildrat
Long discussion on rogues.....pretty good input
Tisket
03-06-2015, 10:39 PM
I think you can kill squirrels near IMT for enough silver to get back in the gate, no? I can't remember.
And that's pretty much all I have to contribute here.
Also, I'll do your character's portrait if you stick it out.
Tgo01
03-06-2015, 10:44 PM
I think you can kill squirrels near IMT for enough silver to get back in the gate, no? I can't remember.
Squirrels don't drop silvers but kobolds do. Unfortunately the North gate is completely separated from...well pretty much the rest of the game world. I think there are only 15 or so rooms outside of the North Gate, none of which connect to any other area. The only thing to kill are shades and they require a bless to kill.
Tisket
03-06-2015, 10:50 PM
I swear I did that to get back in the gate. I didn't know sneaking worked on the guard.
JackWhisper
03-06-2015, 11:27 PM
I swear I did that to get back in the gate. I didn't know sneaking worked on the guard.
....... Mind. Blown.
I've been playing for almost 20 years and never fucking knew sneaking past the guard worked. I always tried to pickpocket the bastard. Unsuccessfully, I might add. Argh.
Candor
03-06-2015, 11:33 PM
....... Mind. Blown.
I've been playing for almost 20 years and never fucking knew sneaking past the guard worked. I always tried to pickpocket the bastard. Unsuccessfully, I might add. Argh.
When the South Guard at Icemule was made unstealable, I tried sneaking past him just on a whim. Woohoo!
You do need a certain amount of skill for it to work. I don't really remember the ranks needed, perhaps 15? I'm not certain.
Luxelle
03-07-2015, 10:34 AM
Welcome to GemStone! I started my own Newbie Needs Help thread under roleplaying a few months ago. Everyone has been ever so helpful. :)
~Luxie (who is no longer the newbie here now!!???)
Archigeek
03-07-2015, 11:14 AM
A lot of folks may disagree, but I think this game is most fun when you are still pretty clueless, so enjoy! I don't see the attraction of things like go2 when you're just starting out, because you're missing the scenery along the way, and exploring when you're new is half the fun.
Welcome to Gemstone.
Latrinsorm
03-07-2015, 03:16 PM
Also, I'll do your character's portrait if you stick it out.Take her up on this offer, you'll be glad you did.
waywardgs
03-07-2015, 03:32 PM
A lot of folks may disagree, but I think this game is most fun when you are still pretty clueless, so enjoy! I don't see the attraction of things like go2 when you're just starting out, because you're missing the scenery along the way, and exploring when you're new is half the fun.
Welcome to Gemstone.
I wish I could play again for the first time.
Androidpk
03-07-2015, 03:35 PM
I wish I could play again for the first time.
Get a lobotomy.
Wrathbringer
03-07-2015, 03:43 PM
Get a lobotomy.
How is a poop bag going to help with that?
waywardgs
03-07-2015, 03:48 PM
Get a lobotomy.
I'd rather have a bottle in front of me than a frontal lobotomy.
Luxelle
03-07-2015, 03:57 PM
I wish I could play again for the first time.
You can soon with ... Free2Play. :)
Fallen
03-07-2015, 04:01 PM
I'm considering playing a FTP account up to 20ish just to understand the experience.
Yarvi
03-07-2015, 04:10 PM
I think you can kill squirrels near IMT for enough silver to get back in the gate, no? I can't remember.
And that's pretty much all I have to contribute here.
Also, I'll do your character's portrait if you stick it out.
I don't think squirrels drop silver. Kobolds do though. The only problem was there was only banshees (?) outside the North Gate. I couldn't hit them :( But that problem has since been solved. I would love to take you up on the offer for the portrait in the future. At what point am I considered to have "stuck it out" though?
A lot of folks may disagree, but I think this game is most fun when you are still pretty clueless, so enjoy! I don't see the attraction of things like go2 when you're just starting out, because you're missing the scenery along the
way, and exploring when you're new is half the fun.
Welcome to Gemstone.
I don't use go2 to check out new places. I use it to make runs between the pawn shop and bank etc. I do enjoy reading everything I can in new places though and clicking on every interactable object in a room.
Androidpk
03-07-2015, 04:12 PM
I'm considering playing a FTP account up to 20ish just to understand the experience.
Blog it.
Fallen
03-07-2015, 04:13 PM
Blog it.
Eh. I'll likely write up a summary once I get to 20. It's gunna suck in some ways, though, i'm used to going from 0-5 in a day with XXX.
This is way off topic, though. Sorry to muck up the thread.
Tgo01
03-07-2015, 04:13 PM
At what point am I considered to have "stuck it out" though?
10 years. I better see you running around Icemule come 2025!
Wrathbringer
03-07-2015, 04:15 PM
10 years. I better see you running around Icemule come 2025!
Didn't you quit?
Tgo01
03-07-2015, 04:15 PM
Didn't you quit?
I don't know where people heard this silly rumor from.
Androidpk
03-07-2015, 04:21 PM
Eh. I'll likely write up a summary once I get to 20. It's gunna suck in some ways, though, i'm used to going from 0-5 in a day with XXX.
This is way off topic, though. Sorry to muck up the thread.
Does TV still have the noobie task of running ale? I remember hitting level 5 really fast because of that.
Fallen
03-07-2015, 04:24 PM
Does TV still have the noobie task of running ale? I remember hitting level 5 really fast because of that.
Dunno. I always fucked up rats with a Claidh after listening to Thrak's schpiel.
How did you go from 0 to 5, Yarvi?
Androidpk
03-07-2015, 04:27 PM
Didn't you quit?
He cancelled all 7 of his accounts and made a big stink about it because Wyrom and Solomon hurt his feelings.
Andy rep from tgo right on time! Damn, man, grow some thicker skin already.
Yarvi
03-07-2015, 04:40 PM
Dunno. I always fucked up rats with a Claidh after listening to Thrak's schpiel.
How did you go from 0 to 5, Yarvi?
I'm almost level 5. The sprite quest took me almost to level 2 I think. After that I accepted a bounty, walked outside the west gate and smacked around squirrels, roltons and kobolds. I just did that till I was encumbered and then would head back. I just finished my first bounty last night. Was gonna accept the second one just now but there was some sort of invasion happening. I've also been a bit busy. I promise I'm not that slow!
edit: Where can I get one of these "claidhs"? I didn't see any in the weapon shop
Fallen
03-07-2015, 04:45 PM
I'm almost level 5. The sprite quest took me almost to level 2 I think. After that I accepted a bounty, walked outside the west gate and smacked around squirrels, roltons and kobolds. I just did that till I was encumbered and then would head back. I just finished my first bounty last night. Was gonna accept the second one just now but there was some sort of invasion happening. I've also been a bit busy. I promise I'm not that slow!
edit: Where can I get one of these "claidhs"? I didn't see any in the weapon shop
Claidhmores are available in the backroom of the Landing weapon shop. They are 2-handed weapons with a very large amount of critical weighting. You gain backroom access to shops by purchasing items from that shop over time.
There are also creatures who drop claidhmores, such as hobgoblins, but some are "dull" and have less critical weighting than than standard claidhs.
You could also try asking for someone to purchase you one from the backroom over the thought net or in town square, or checking the bins outside of the Mentor manor.
Fallen
03-07-2015, 04:45 PM
For anyone that has crunched the numbers, is the sprite quest worth doing for EXP, or is it faster to dismiss it and fry/rest?
Tgo01
03-07-2015, 04:45 PM
edit: Where can I get one of these "claidhs"? I didn't see any in the weapon shop
Claihdmore. I'm not sure if they are sold in the Icemule shop but if they are they aren't called claidhmores. You can inspect items in the weapon shop, like typing INSPECT 1 and it will tell you what the weapon is a modified weapon form of. You can check them that way to see which one, if any, is a modified claihdmore.
Androidpk
03-07-2015, 04:49 PM
For anyone that has crunched the numbers, is the sprite quest worth doing for EXP, or is it faster to dismiss it and fry/rest?
I'm pretty sure it's faster to do the sprite quest. Probably best to visit the shops first as that will bump you from 0 to 1 in under a minute. Then do the sprite quest.
Yarvi
03-07-2015, 04:55 PM
Silly question: How can I tell a weapons stats? Inspecting them doesn't seem to give me much information. Is it all hidden and I need to find a 3rd party source? Or do I need to increase some lore skill to be able to see stats? I checked the shop in Icemule....no claidhs but I had been looking into upgrading my weapon anyway. I'm still using the newbie-issue broadsword.
Fallen
03-07-2015, 04:58 PM
Silly question: How can I tell a weapons stats? Inspecting them doesn't seem to give me much information. Is it all hidden and I need to find a 3rd party source? Or do I need to increase some lore skill to be able to see stats? I checked the shop in Icemule....no claidhs but I had been looking into upgrading my weapon anyway. I'm still using the newbie-issue broadsword.
Weapon stats can be ascertained by a bard, via loresinging. You can sometimes tell by the metal of the weapon, but wizard enchanting can raise that value. It can be tricky.
Broadswords are 1-handed weapons. If you're training in 1-handed weapons, switching to a 2-handed weapon would mean changing your training as well. You won't be able to hold a shield and swing the claidhmore (effectively) at the same time.
Can someone post a good script or source for metals and their enchant? The materials document on the officials is bullshit.
Tgo01
03-07-2015, 04:58 PM
Silly question: How can I tell a weapons stats? Inspecting them doesn't seem to give me much information. Is it all hidden and I need to find a 3rd party source? Or do I need to increase some lore skill to be able to see stats? I checked the shop in Icemule....no claidhs but I had been looking into upgrading my weapon anyway. I'm still using the newbie-issue broadsword.
You can tell the base AS bonus based on the metal, someone can link the wiki article for you on it, I'm on my phone or else I would.
Other stuff like weighting and flares you would need a bard to sing to to find out. Most likely nothing in the weapon shop has anything like that.
Fallen
03-07-2015, 05:00 PM
https://gswiki.play.net/mediawiki/index.php/Material
There you go.
Yarvi
03-07-2015, 05:02 PM
Broadswords are 1-handed weapons. If you're training in 1-handed weapons, switching to a 2-handed weapon would mean changing your training as well. You won't be able to hold a shield and swing the claidhmore (effectively) at the same time.
Am I at a disadvantage using just 1h? Is 2h only effective for lower levels or do rogues use that all the way? So strange...never heard of a rogue using claymores before lol
edit: The metals wiki page explains a good bit about wep requirements. Thank you
Fallen
03-07-2015, 05:12 PM
I'll let rogues explain good builds for starters. Glad the link was helpful.
Tgo01
03-07-2015, 05:24 PM
Am I at a disadvantage using just 1h? Is 2h only effective for lower levels or do rogues use that all the way? So strange...never heard of a rogue using claymores before lol
You're not necessarily at a disadvantage for using a 1 handed weapon over a 2 handed weapon. People recommend swinging a claid during the first 30 days of character creation because the first 20 or so levels provide relatively little danger, especially if you can get some defensive spells from others. Claids have good weighting which again during the first 20 or so levels means you don't really have to aim or anything and you can just swing away and still kill critters pretty fast.
The reason this is so attractive during the first 30 days is you can instantly change your skills as many times as you want during your first 30 days, so you can just pump up two handed weapons, CM, PT, skinning, trading, whatever and do pretty well then when your 30 days are up you can just switch everything to a more normal build and be prepared for when things start to get a bit tougher.
My rogue used a dagger and a shield for his first 40 or 50 levels and I had a lot of fun with that build. When you get good enough at hiding and ambushing you can hide most of the time on the first try with a 3 second round time then just aim for the eye of the opponent and kill them instantly, again with only a 3 second round time. Halflings are short so if they're going up against a giant you have to get them on the ground first which requires taking their leg out and then ambushing their eye but with halfing's bonus to ambushing and dex and the DS push down from ambushing from hiding you can still often get them on the ground with just one swing as well.
Just depends on how you want to play. Some rogues act like warriors and just attack from the open in which case aiming with a two handed weapon isn't all that bad either.
But keep in mind if you decide to go the hiding and ambushing route it doesn't start to become really effective until around level 25 and 30.
Tisket
03-07-2015, 09:37 PM
Didn't you quit?
Because the status of his accounts affect his technical knowledge of the game, and people who quit stay gone forever?
Moron.
JackWhisper
03-07-2015, 09:41 PM
Because the status of his accounts affect his technical knowledge of the game, and people who quit stay gone forever?
Moron.
Tisket! It's going F2P. You coming in to play with me?! YAYYYY!
Tisket
03-07-2015, 11:18 PM
Tisket! It's going F2P. You coming in to play with me?! YAYYYY!
I've reactivated one account but only play like an hour a week and it doesn't look like I'll get much more time now that it's almost summer. When school lets out my free time plummets.
JackWhisper
03-07-2015, 11:33 PM
I've reactivated one account but only play like an hour a week and it doesn't look like I'll get much more time now that it's almost summer. When school lets out my free time plummets.
Woman, you disappoint me.
Roblar
03-08-2015, 10:37 PM
A lot of folks may disagree, but I think this game is most fun when you are still pretty clueless, so enjoy! I don't see the attraction of things like go2 when you're just starting out, because you're missing the scenery along the way, and exploring when you're new is half the fun.
Welcome to Gemstone.
Also this.
I still remember my completely autogenned guy, wandering without a map or any reading whatsoever directly outside the gates looking for a battle and getting WTF owned by a hill troll. Also waking up naked without gear.
Of course, I repeatedly charged over there and kept dying and helpful people started healing & raising me at the AI.
So, (also) welcome to Gemstone!
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