PDA

View Full Version : 25 Mil Experience Male Elf Sorcerer. Master of Sunfist.



Grim Reaper
02-26-2015, 08:02 PM
Due to lack of interest this character is currently off the market. Thanks for looking.

This sale is for a 25mil Experience Male Elf Sorcerer. Master of Sunfist. Has a fixskills available. Master of illusions. Achieved 7.2mil lifetime bounty points. House Brigatta member. Has 523 razed warcamps under his belt. Has professional enhancive relic. As well as some locker mystery extras.

I've finished my ensorcelling and have available should someone wish Swami's old sorcerer. The price is 1,500. dollars from a paypal verified account sent as a GIFT only. This is a character transfer with the buyer paying the transfer fee.

Name: XXX Race: Elf Profession: Sorcerer (shown as: Hero)
Gender: Male Age: 43 Expr: 25978106 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (25) ... 100 (25)
Constitution (CON): 100 (25) ... 100 (25)
Dexterity (DEX): 100 (30) ... 100 (30)
Agility (AGI): 100 (40) ... 100 (40)
Discipline (DIS): 98 (9) ... 98 (9)
Aura (AUR): 100 (30) ... 100 (30)
Logic (LOG): 98 (24) ... 98 (24)
Intuition (INT): 100 (25) ... 100 (25)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 90 (30) ... 90 (30)
Mana: 425 Silver: 0

Bounty:
XXX, your Adventurer's Guild information is as follows:

You currently have 82805 unspent bounty points.

You have accumulated a total of 7249485 lifetime bounty points.

You have 0 expedited task reassignment vouchers remaining.

You have succeeded at the Kill Creatures task 1509 times.
You have succeeded at the Retrieve Heirloom task 1329 times.
You have succeeded at the Procure Skins task 271 times.
You have succeeded at the Procure Gems task 1631 times.
You have succeeded at the Protect Traveller task 735 times and failed 18 times.
You have succeeded at the Procure Herbs task 616 times.
You have succeeded at the Kill Dangerous Creature task 1507 times.
You have succeeded at the Rescue Child task 801 times and failed 74 times.
You have succeeded at the Kill Bandits task 642 times.
You have succeeded at the Help Kill Creatures task 68 times.
You have succeeded at the Help Kill Bandits task 934 times.

You have been tasked to suppress triton executioner activity in the Ruined Temple near Kharam-Dzu. You need to kill 21 of them to complete your task.

Society:
Current society status:
You are a Master of the Guardians of Sunfist.

Past society affiliations (resigned or cast out):
The Council of Light

Skills:
XXX (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Shield Use.........................| 201 101
Combat Maneuvers...................| 154 54
Brawling...........................| 201 101
Multi Opponent Combat..............| 50 10
Physical Fitness...................| 201 101
Arcane Symbols.....................| 302 202
Magic Item Use.....................| 266 166
Spell Aiming.......................| 302 202
Harness Power......................| 325 225
Elemental Mana Control.............| 160 60
Spirit Mana Control................| 260 160
Elemental Lore - Air...............| 50 10
Elemental Lore - Earth.............| 50 10
Elemental Lore - Fire..............| 50 10
Elemental Lore - Water.............| 50 10
Spiritual Lore - Blessings.........| 82 18
Spiritual Lore - Summoning.........| 240 140
Sorcerous Lore - Demonology........| 220 120
Sorcerous Lore - Necromancy........| 150 50
Survival...........................| 202 102
Perception.........................| 302 202
Climbing...........................| 201 101
Swimming...........................| 160 60
First Aid..........................| 202 102
Trading............................| 302 202

Spell Lists
Minor Elemental....................| 77

Spell Lists
Minor Spiritual....................| 64

Spell Lists
Sorcerer...........................| 162
Training Points: 25 Phy 0 Mnt (6144 Phy converted to Mnt)
(Use SKILLS BASE to display unmodified ranks and goals)

Fixskill:
The FIXSKILLS command will allow you to instantly set your skills to match your goals. Use the GOALS command to set your skills to your desired values FIRST!

You may view FIXSKILLS HELP for more information on this option.

To use FIXSKILLS, you must type FIXSKILL CONFIRM within the next 30 seconds.

*** No additional options will be granted outside of normal parameters for misuse. ***

** Make sure your skills are set how you want them with GOALS before using FIXSKILLS CONFIRM **

Guild:
You currently have 0 task trading vouchers.
You currently have 63 ranks out of a possible 372 for your training.

You are a Master of Illusions.

You have 2 ranks in the General Alchemy skill.
You need 36 training points to earn your next rank.
The Training Administrator told you to follow some tough recipes and create some items.
You have 4 repetitions remaining to complete this task.

You have no ranks in the Alchemic Potions skill.
You need 55 training points to earn your next rank.
The Training Administrator told you to visit a skilled master for a lesson.
You have 1 repetition remaining for this task.

You have no ranks in the Alchemic Trinkets skill.
You need 50 training points to earn your next rank.
The Training Administrator told you to visit a skilled master for a lesson.
You have 1 repetition remaining for this task.

Artisan skill:

In the skill of forging - crafting, you are a master with 500 ranks.
In the skill of forging - pole arms, you are a skilled laborer with 367 ranks.

Justice:
justice banish
You are not currently banished from any town.

justice warrant
You are wanted for no crimes.

justice history
You have committed no crimes in the past six months.

* a bronze-scaled rearing dragon pin:
This is the Mist Harbor premium teleporter item.

* a soft-edged pale argent grimoire:

1. a set of broken sapphire blue "fs-beq-beq-noj-es" signs [Ta'Illistim, Hanging Gardens]
2. a set of jagged twilight grey "qom-eks-im-beq" glyphs [Upper Trollfang, Outside Inn]
3. a set of broken gold-bordered crimson "ay-eda-zi-im-es" glyphs [Ta'Vaalor, Amaranth Bridge]
4. a set of squiggly twilight grey "mer-th-jil" runes [Town Square Central]
5. a set of spiraling sky blue "es-ay-lu-qom-noj" glyphs [River's Rest, Town Commons]
6. a set of spiraling coppery brown "im-th-pu-ch" symbols [Office of the Superintendent]
7. a set of jagged molten red "rov-gy-ul-ty-beq" runes [Dragonspine and Krodera]
8. a set of broken frosty white "beq-hee-op-op-es" glyphs [Northern Slopes, Alpine Track]
9. a set of squiggly sapphire blue "fs-eda-hee-es-jil" runes [Masked Hills, Hairline Ridge]
10. a set of squiggly frosty white "ul-str-gy-aq-jil" glyphs [Icemule Trace, Town Center]
11. a set of jagged sky blue "zi-beq-jil-ka-eks" glyphs [Oteska's Haven, Niima's Shrine]
12. a set of angular twilight grey "rov-ac-so-sh" sigils [Monastery, Misty Chamber]
13. a set of jagged twilight grey "rov-eda-jil-beq" glyphs [Underground Lake, In The Water]
14. a set of spiraling scarlet "im-str-noj-th-aq" symbols [Ta'Faendryl Approach]
15. a set of broken scarlet "im-str-gy-ty-eda" sigils [Tiny Cottage, Back Garden]
16. a set of squiggly sapphire blue "fs-beq-ac-im-op" glyphs [Hall of Patrons, Chamber]
17. a set of twisting icy blue "beq-hee-ka-rov-qom" glyphs [Pinefar Trading Post, Greatroom]
18. a set of angular frosty white "beq-hee-op-op-sh" runes [Northern Slopes, Rocky Incline]
19. a set of angular molten red "rov-gy-ul-ty-sh" signs [Kharam-Dzu, Town Gates]
20. a set of squiggly sky blue "qom-th-eks-jil" symbols [Marsh Keep, Secret Study]

* a lich-engraved bronze relic:

The relic resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Aura.
It provides a bonus of 5 to Wisdom.
It provides a bonus of 2 to Max Health.
It provides a bonus of 4 to Max Mana.
This item is restricted to use by me.
The relic looks to have almost innumerable charges remaining.

You sense that the bronze relic will persist after its last enhancive charge has been expended.

* a veniom-bound fireleaf Adventurer's Guild badge:

The badge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Aura Bonus.
It provides a bonus of 5 to Wisdom Bonus.

* some bronze leg greaves inset with hammered copper discs:

The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Stamina Recovery.
Some bronze leg greaves inset with hammered copper discs can only be used by a Master of the Guardians of Sunfist.
The greaves looks to have more than your average giantman could count charges remaining.

You sense that the bronze leg greaves will persist after its last enhancive charge has been expended.

* a pewter-clasped veniom and silk scroll satchel and a glaes-edged steel key inset with a black deathstone.

The satchel is shoulderworn, holds in the area of 40-50lbs and locks with the key.

In addition he comes with everything in his locker. Uncertain what everything is and don't particularly care:

Thinking back, you recall the contents of your locker in Kharam Dzu:

In a deep chest:
a miner's pack
a glass bottle
a House Brigatta snowglobe
a primitive lock assembly
a primitive lock assembly
a cup of thick blood
a poppy red glass beaker containing crimson salt crystals
a tawny glass beaker containing crimson salt crystals
a rustic parchment map
a detailed village map (registered)
a thick murky greenish-black concoction
a thick murky greenish-black concoction
a thick murky greenish-black concoction
a thin-chained tiny cherrywood hourglass
a tawny glass beaker
a veniom-bound black leather harness
a tawny glass beaker containing crimson salt crystals
a small black glaes sphere
a shadowglass ring
a shadowglass ring
a shadowglass ring
a shadowy human purloiner miniature wielding a small rolaren longbow (registered) (marked)
a small shadowy black crystal sphere
a small shadowy black crystal sphere
a small shadowy black crystal sphere
a small shadowy black crystal sphere
a small shadowy black crystal sphere
a radiant dark indigo orb
an ivory and pink tourmaline pin
a rich sunset orange orb

In a clothing wardrobe:
an onyx-studded antique silver siege miniature case
a crimson robed sorcerer miniature (registered)
a diminutive halfling wizard miniature
a small silver crystal castle
a vaalin-chased small black castle
a tiny curved deep black ballista
a tiny red-veined onyx ballista
a tiny slick metallic catapult
a greasy little gnomish warrior miniature
a miniature replica of Ta'Vaalor
a tiny leather-netted catapult
a miniature three-wheeled catapult
a silver-haired half-elven bard miniature
a dark red roa'ter miniature
a vaalin bound leather quiver
a shuttered imflass lantern charm
a gold-inlaid dark green jade bracelet
a gold-inlaid dark green anklet
an elegant modwir-handled mithril forging-hammer
an etched ebonwood wristcuff
an etched ebonwood wristcuff
a yellowing carved ivory bangle
a yellowing carved ivory bangle
a roughened treebark troll mask
a unicorn-inset mithril signet ring
a mithril bracer enameled with a pattern of repeating triskelions
some yellow-stitched green gardening gloves
a glittering silver alloy bracer
a pair of blue myklian scale gloves

In a magical item bin:
a white leather prayerbook embossed with a gold crown on its cover
a leather-bound prayer book
a pure white leather prayer book

On a weapon rack:
a well-balanced villswood short bow with a violet sapphire set in its limbs
a smooth hoarbeam runestaff

On an armor stand:
some bronze leg greaves inset with hammered copper discs
some matte black steel vambraces
a polished orase greatshield

Obvious items: 67