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Drevihyin
02-24-2015, 08:03 AM
1. a teak-handled vultite awl-pike
Weighs: 6 pounds.
You sense a faint aura of magic around the vultite awl-pike.From the pitch of the vibration you determine that the purpose of the awl-pike is as some type of weapon.Also, it seems to have some sort of enhancive properties.It also appears to have a temporary modification of some kind.
It has a bonus of +20 from a normal awl-pike, and the way it vibrates in tune with your voice tells you that it requires skill in polearms to use effectively.It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the awl-pike inflicts more fearsome wounds when it strikes.
The awl-pike resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 22 times.
The awl-pike looks to have a lot of charges remaining.

The awl-pike resonates with your voice, revealing some details of its temporary enhancement:

The awl-pike's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the vultite awl-pike will persist after its last enhancive charge has been expended.
After a careful inspection you determine that a teak-handled vultite awl-pike requires skill in polearms to use effectively.
It looks like this item has been mainly crafted out of vultite.
You analyze your vultite awl-pike and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the vultite awl-pike for you.

MB: 100K
CB:


2. a scorched mithglin battle axe

Weighs:6 pounds
It has a bonus of +15 from a normal axe, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the axe does extra damage when it strikes and has been sanctified for use by a Cleric or Paladin in the fight against the undead.
After a careful inspection you determine that a scorched mithglin battle axe requires skill in twohanded weapons to use effectively.
You analyze your mithglin battle axe and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the mithglin battle axe for you.
MB: 100K
CB:

3. a cerulean vultite flail

Weighs: 6 pounds
It has a bonus of +25 from a normal flail, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
After a careful inspection you determine that a cerulean vultite flail requires skill in twohanded weapons to use effectively.
You analyze your vultite flail and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the vultite flail for you.
MB: 100K
CB:


4. an oak-handled mithril handaxe

Weighs: 5 pounds.
You sense a faint aura of magic around the mithril handaxe.From the pitch of the vibration you determine that the purpose of the handaxe is as some type of weapon.Also, it seems to have some sort of enhancive properties.It also appears to have a temporary modification of some kind.
It has a bonus of +5 from a normal handaxe, and the way it vibrates in tune with your voice tells you that it requires skill in edged weapons to use effectively.It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the handaxe inflicts more fearsome wounds when it strikes.

The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The handaxe looks to have a lot of charges remaining.

The handaxe resonates with your voice, revealing some details of its temporary enhancement:
The handaxe's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.

You sense that the mithril handaxe will persist after its last enhancive charge has been expended.
After a careful inspection you determine that an oak-handled mithril handaxe requires skill in edged weapons to use effectively.
You analyze your mithril handaxe and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the mithril handaxe for you.
MB: 100K
CB:


5. an imflass katana

Weighs: 3 pounds.
It has a bonus of +12 from a normal katana, and the way it vibrates in tune with your voice tells you that it requires skill in two-handed and one-handed edged weapons to use effectively.It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the katana inflicts more fearsome wounds when it strikes.
After a careful inspection you determine that an imflass katana requires skill in two-handed and one-handed edged weapons to use effectively.
It looks like this item has been mainly crafted out of imflass.
You analyze your imflass katana and sense that the item is free from merchant alteration restrictions.
You can tell that the katana is as light as it can get.
MB: 100K
CB:



6. a tarnished gornar mace

Weighs:6 pounds
It has a bonus of +5 from a normal mace, and the way it vibrates in tune with your voice tells you that it requires skill in blunt weapons to use effectively.It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the mace has been infused with the power of an earth elemental.
The mace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
The mace looks to have a lot of charges remaining.

You sense that the gornar mace will persist after its last enhancive charge has been expended.
After a careful inspection you determine that a tarnished gornar mace requires skill in blunt weapons to use effectively.
It looks like this item has been mainly crafted out of gornar.
You analyze your gornar mace and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the gornar mace for you.

MB: 100K
CB:

7. a walnut-hafted white ora-studded maul
Weighs: 6 pounds.
It has a bonus of +10 from a normal maul, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.It also has some type of special ability, but you can't tell what yet.
The harmonics generated tell you that the maul inflicts more fearsome wounds when it strikes and has been sanctified for use by a Cleric or Paladin in the fight against the undead.
The maul resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The maul looks to have more than your average giantman could count charges remaining.
You sense that the white ora maul will persist after its last enhancive charge has been expended.
After a careful inspection you determine that a walnut-hafted white ora-studded maul requires skill in twohanded weapons to use effectively.
It looks like this item has been mainly crafted out of white ora.
You analyze your white ora maul and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the white ora maul for you.
MB: 100K
Sold 100k Coldrider

8. a golvern twohanded sword
Weighs: 12 pounds.
It has a bonus of +25 from a normal sword, and the way it vibrates in tune with your voice tells you that it requires skill in twohanded weapons to use effectively.
After a careful inspection you determine that a golvern twohanded sword requires skill in twohanded weapons to use effectively.
It looks like this item has been mainly crafted out of golvern.
You analyze your twohanded sword and sense that the item is free from merchant alteration restrictions.
You might be able to have a talented merchant lighten the twohanded sword for you.
MB: 100K
Sold 100k Ltlrprincess

9. an exquisite vultite yierka-spur
You sense a faint aura of magic around the vultite yierka-spur.You sense that this is some type of holy item.From the pitch of the vibration you determine that the purpose of the yierka-spur is as some type of weapon.Also, it seems to have some sort of enhancive properties.
It has a bonus of +20 from a normal yierka-spur, and the way it vibrates in tune with your voice tells you that it requires skill in brawling to use effectively.
The harmonics generated tell you that the yierka-spur has been sanctified for use by a Cleric or Paladin in the fight against the undead.

The yierka-spur resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Brawling Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 6 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 2 to Spiritual Lore - Summoning Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The yierka-spur looks to have a lot of charges remaining.

You sense that the vultite yierka-spur will persist after its last enhancive charge has been expended.
After a careful inspection you determine that an exquisite vultite yierka-spur requires skill in brawling to use effectively.
It looks like this item has been mainly crafted out of vultite.
You analyze your vultite yierka-spur and sense that the item is free from merchant alteration restrictions.
You can tell that the yierka-spur is as light as it can get.
MB: 100K

CB:


Once, twice, three times and sold type auction. Buyouts can occur at anytime. Delivery to WL,IMT an FWI only.

Ltlprprincess
02-24-2015, 09:13 AM
Sure, why not? MB 8

Coldrider
02-24-2015, 09:56 PM
100k on ora mual please

Drevihyin
02-25-2015, 08:16 PM
Please PM for item pick up. Look for the other items in your local pawnshop if interested.

Goat
02-25-2015, 09:50 PM
100k on 8