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View Full Version : Fletching and Sammu Script



Kellon
02-13-2015, 07:04 PM
Hello All,
I used to use the fletching script in the previous instance of Lich, it worked well in that instance. I just tried using it today and it will not work for me anymore. It keeps looking for wood and exits when it doesn't find any even when there are shafts that could be used to make arrows. If wood is present in the materials container it will split the wood into shafts make 1 arrow and then looks for wood again and exits rather than continuing to make arrows with the available shafts in the materials container. Nor does it appear that the buy option works anymore. If anyone has the time could they take a look at this or post a fix here.

Also, today I tried using the Sammu script it also doesn't seem to work in this instance of Lich. It starts, pauses then exits.

Or could someone direct me to a working Fletching script please.

Thank You.

Aiska
02-13-2015, 07:16 PM
Spiffy quit GS and isn't updating any of his scripts anymore. Someone else took over sloot, but I wouldn't expect that to happen with his other stuff.

You're better off checking out one of the other fletching scripts on repo.

Infernofogo
04-10-2015, 03:10 AM
So what is everyone using these days for a fletching script? Not a rank-up script but an actual ammo maker for master fletchers?

stormtov
08-26-2015, 08:26 AM
Sorry for bumping an old thread but happened to spot this. I originally created the fletching script cunningly named "fletching" on the repo. I am back after not playing for a few years so just pushed an update to the repo last night that should fix the issues you had as well as a few other tweaks to get it to properly respect the containers given rather than just stowing on occasion. For all i know someone has made a far better version by now(that was a first draft made by someone who can barely code) but just mentioning it in case you did not find a better option.