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Tgo01
01-12-2015, 11:17 PM
Now that the meanie GMs are forcing me to hunt in the Rift I have some questions. I know cerebralites have some sort of shield that reduces damage they receive, can this be dispelled at all? If so does anyone happen to know the wording when it falls off?

Should I go for blessings lore or spiritual lore? I hunt with wither and never hunt in groups. I've had 202 ranks of blessings lore for a while now because I like the boost it gives to manna bread and healing scars with wounds but those instances are very situational and now that I have no hard RT when healing the healing of scars is only going to save me 9 seconds tops on each rank 3 scar, and that's only if the blessings lore actually kicks in.

Spiritual blessings help with damage on wither plus nifty things like increased TD pushdown on Interference and Fire Spirit and helping out with Web.

Hmm, I probably just answered my own question but I'd like to hear opinions.

Also, 240 is still useless, right?

Tgo01
01-13-2015, 01:41 AM
Also in regards to wither and summoning lore, does anyone know how many damage cycles you can get from summoning lore? Krakiipedia says the formula is ranks / 1.5, so 202 ranks would be 134% chance.

Does that mean you have a 100% chance at an additional attack and a 34% chance at yet another attack? I noticed a lot of other spells work like when lores give them more attack cycles but Krakiipedia specifically says it just gives a chance "for an extra damage cycle", does this mean all you need is 67 ranks to make full use of this aspect of summoning lore?

Jeril
01-13-2015, 12:25 PM
I'd say that putting all 202 ranks into summoning couldn't hurt. What do you mean by is 240 still useless? An extra attack or two with a higher CS isn't often useless.

The chance of double strike is 60% + (seed 1 Spiritual Lore, Summoning ranks)*2.

The Casting Strength (CS) boost is 25 + seed 5 Mana Control, Spiritual ranks.

The chance of triple and quadruple strikes is inversely proportional to the spell level.

Because of it's mana cost you may not be able to use it all the time but you should be able to make use of it. It would likely come in very handy with crusader tasks because of their ability to regenerate at stupidly high rates.

Buckwheet
01-13-2015, 12:34 PM
Why are you being forced to hunt in the rift?

Whirlin
01-13-2015, 12:35 PM
Why are you being forced to hunt in the rift?

Because GMs keep nerfing his attempts to gain experience through exploits!

Back
01-13-2015, 02:06 PM
Like plane 4 is hard. Try the Scatter.

Tgo01
01-13-2015, 02:15 PM
What do you mean by is 240 still useless?

I remember trying to use it a while back and its short duration and high mana cost made it pretty useless. Like I'd use it then cast at the critter then the spirit would cast then I'd kill the critter then by the time I found another critter the spirit left. I guess it could be useful in swarms or something but I try to avoid swarms :(


Why are you being forced to hunt in the rift?


Because GMs keep nerfing his attempts to gain experience through exploits!

What Whirlin said. Hey wait...


Like plane 4 is hard. Try the Scatter.

I usually die just by getting Rifted into the Scatter.

everan
01-13-2015, 02:19 PM
I'd say that putting all 202 ranks into summoning couldn't hurt. What do you mean by is 240 still useless? An extra attack or two with a higher CS isn't often useless.

The chance of double strike is 60% + (seed 1 Spiritual Lore, Summoning ranks)*2.

The Casting Strength (CS) boost is 25 + seed 5 Mana Control, Spiritual ranks.

The chance of triple and quadruple strikes is inversely proportional to the spell level.

Because of it's mana cost you may not be able to use it all the time but you should be able to make use of it. It would likely come in very handy with crusader tasks because of their ability to regenerate at stupidly high rates.

I haven't been hunting any time recently, but 240 is a remarkably effective spell, or at least it was for me. I only hunt undead, so I don't know if that makes a difference or not. I've been out of things for a bit, so I can't remember all the details, but I loved it, especially when I coupled it with that cleric spell that stores energy in a symbol.

Tgo01
01-13-2015, 02:20 PM
Maybe I'll give 240 another shot now that I'm capped and have oodles of mana.

Archigeek
01-13-2015, 03:32 PM
Plane 4 is easy enough, except that you will occasionally get sucked into The Scatter. Also crawlers, but slash resistance will solve that fairly well.

Johnny Five
01-13-2015, 03:58 PM
Here's how you hunt the scatter with 240. Find packed room, leave, cast 240, rub rapid fire amulet, walk in room, cast whatever spell x 100, fried, rest. (Stay in North Scatter, south scatter is retarded and you will die)

Ceyrin
01-13-2015, 04:16 PM
My recollection is that rapid fire dispels 240 - immediately.

Also, 240 is more useful if you aren't 3x spells with maxed prof circle CS. If you have this, the extra CS is probably still useless on plane 4.

Johnny Five
01-13-2015, 04:27 PM
My recollection is that rapid fire dispels 240 - immediately.

Also, 240 is more useful if you aren't 3x spells with maxed prof circle CS. If you have this, the extra CS is probably still useless on plane 4.

Could be, generally I casted once for every kill with 240 on. And if you hate the rift, go to the temple and just go ham. Cause that place is a joke to hunt on the second floor.

Allereli
01-13-2015, 04:29 PM
just set your hunting script and watch it

Androidpk
01-13-2015, 04:37 PM
just set your hunting script and watch it

He has a script for watching him script.

Tgo01
01-13-2015, 04:43 PM
He has a script for watching him script.

^

Why would I watch my script when I have a script to watch me script and a script that keeps an eye on the script that watches me script.

Also I already set up my script to hunt in plane 4, just trying to find ways to make it more efficient.

Efficiency!

Androidpk
01-13-2015, 05:08 PM
Read my guide if you want efficiency in the rift.

http://forum.gsplayers.com/showthread.php?79110-First-time-in-the-rift!&highlight=

Methais
01-13-2015, 05:09 PM
Because GMs keep nerfing his attempts to gain experience through exploits!

I require details.


He has a script for watching him script.

http://i2.kym-cdn.com/photos/images/original/000/001/122/xzibit-happy.jpg

To answer OP question:

Stop not hunting in groups, drag your wizard with you for rapid fire, fry in 30 seconds.

Even moreso in Nelemar. Unless the spawn rate is being really stupid, my 91 cleric fries in under a minute. I cast Rapid Fire on him once with Meth, Voln port him to Nelemar, ring Meth back to down, and Rapid Fire is still active when my cleric gets back to town.

Teras hunting > Rift and OTF

Archigeek
01-13-2015, 05:22 PM
Teras hunting is only better than the rift if you want mind numbing boredom. I guess if you're just scripting it all it doesn't matter though.

Tgo01
01-13-2015, 05:35 PM
I require details.

GMs decided it was "abuse" to heal wounds people get from looting glacei and ice golems so empaths no longer get experience from healing said wounds.

Androidpk
01-13-2015, 05:46 PM
GMs decided it was "abuse" to heal wounds people get from looting glacei and ice golems so empaths no longer get experience from healing said wounds.

Wait until they decide it is abuse if you don't interact with monsters before killing them.

Buckwheet
01-13-2015, 06:55 PM
I still don't understand. So basically you could get wounded enough doing that, that your empath stayed fried? I thought most of your guys were older than golems and glacei anyways.

Tgo01
01-13-2015, 07:02 PM
I still don't understand. So basically you could get wounded enough doing that, that your empath stayed fried? I thought most of your guys were older than golems and glacei anyways.

My empath did pretty well learning wise by healing my characters when they were of the same level as glacei and golems. Once my other characters got too old I would have them come by every once in a while and loot some glacei to get my empath some learning in his head.

My warrior is approaching the point where he can start hunting glacei and it would have been all legit for a while as well. Now it's totally pointless to heal those wounds so I might just not even bother with glacei or golems.

My empath still does pretty well healing all of my guys' wounds, they do get wounded quite a bit in their normal hunting. He fries pretty quickly on plane 4 now anyways so it isn't the end of the world.

I just hate change!

Buckwheet
01-13-2015, 07:06 PM
My empath did pretty well learning wise by healing my characters when they were of the same level as glacei and golems. Once my other characters got too old I would have them come by every once in a while and loot some glacei to get my empath some learning in his head.

My warrior is approaching the point where he can start hunting glacei and it would have been all legit for a while as well. Now it's totally pointless to heal those wounds so I might just not even bother with glacei or golems.

My empath still does pretty well healing all of my guys' wounds, they do get wounded quite a bit in their normal hunting. He fries pretty quickly on plane 4 now anyways so it isn't the end of the world.

I just hate change!

This was far less exciting than I was hoping for.

Tgo01
01-13-2015, 07:07 PM
This was far less exciting than I was hoping for.

What were you hoping for? :(

I can do better!

Tgo01
01-13-2015, 09:50 PM
So I used my fixskills to swap out blessings lore for summoning lore and holy shit what a difference a maxed out 240 at cap is. My spirit usually does more damage than my cast now. Crusaders and crawlers usually die with just one cast of Wither now, sometimes 2. Cerebralites can still be a pain but are still usually dead within 3 casts.

I also put some ranks into manipulation lore and with just 27 ranks I'm noticing a decent amount of instant crit kills.

My empath fries so fast in Plane 4 now it should be illegal.

Changeling
01-17-2015, 04:01 AM
Now that the meanie GMs are forcing me to hunt in the Rift I have some questions. I know cerebralites have some sort of shield that reduces damage they receive, can this be dispelled at all?

Yes, 230 will often knock it down but it's not such an effective use of mana. The cloak only really triggers on crit damage, so if you use one of your HP only spells then you can get decent damage per cast.

On 4 if you consider every critter fair game then 240 can be worth the mana especially if you wander and get to the next one quickly. When I feel like slaughtering on 4 I usually just 240 first, 317 everything, and wander to the next critter.

Tgo01
01-17-2015, 04:02 AM
Yes, 230 will often knock it down but it's not such an effective use of mana. The cloak only really triggers on crit damage, so if you use one of your HP only spells then you can get decent damage per cast.

On 4 if you consider every critter fair game then 240 can be worth the mana especially if you wander and get to the next one quickly. When I feel like slaughtering on 4 I usually just 240 first, 317 everything, and wander to the next critter.

Yeah 240 is pretty sick on Plane 4. I feel like a God there on my empath :O

Wish I could say the same for my Ranger :(

Changeling
01-17-2015, 04:19 AM
Yeah 240 is pretty sick on Plane 4. I feel like a God there on my empath :O

Wish I could say the same for my Ranger :(

Glad to see your 240 is getting results now. :). Considering we hunted same plane like 5 years ago you should be rocking 4 and north/south scatter by now, buddy!

Tgo01
01-17-2015, 04:29 AM
you should be rocking 4 and north/south scatter by now, buddy!

Never!

Changeling
01-17-2015, 04:35 AM
I'll go with you. What's the worst that'll happen? You'd get a free chrism raise + 1 silver. Sounds like a win. ;)

Tgo01
01-17-2015, 04:38 AM
I'll go with you. What's the worst that'll happen? You'd get a free chrism raise + 1 silver. Sounds like a win. ;)

:O