RAR
12-08-2014, 02:43 PM
Level 100 (11.4m exp) Half-Elf Warrior (Warrior Guild Master at Arms)
He comes with no equipment but he does have a badge (10 to Two-Handed Weapons Bonus and 5 to Strength Bonus), a black ora heart and carousel from this past eg, and a forging apron (I had recently started him forging but didn’t get very far). He has a fixskill available.
- $600 OBO (OBO that is acceptable to me - I may have overpaid a bit for him so I will likely sell him for less than $600 if no one meets the asking price but I don’t want to lose too much)
- Best offer is $450. However, my $450 offer is reconsidering. I'll take offers through Friday and call him sold on Saturday.
- SOLD for $450
Paypal verified gift only. It will be a character transfer and buyer pays the transfer fee.
Name: Xxxx Race: Half-Elf Profession: Warrior (not shown)
Gender: Male Age: 107 Expr: 11406324 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (25) ... 120 (35)
Constitution (CON): 100 (25) ... 110 (30)
Dexterity (DEX): 100 (30) ... 110 (35)
Agility (AGI): 100 (35) ... 110 (40)
Discipline (DIS): 100 (20) ... 110 (25)
Aura (AUR): 100 (25) ... 110 (30)
Logic (LOG): 92 (21) ... 102 (26)
Intuition (INT): 91 (20) ... 101 (25)
Wisdom (WIS): 100 (25) ... 110 (30)
Influence (INF): 95 (27) ... 105 (32)
Mana: 107 Silver: 1
Level: 100 Deeds: 6
Experience: 11406315 Death's Sting: None
Exp. to next TP: 1185 Recent Deaths: 0
Mental TPs: 265 Fame: 95616505
Physical TPs: 60 Mana: 107/107 max
Your mind is as clear as a bell.
You feel a strange sense of serenity and find that you are able to reflect on recent events with uncommon clarity and understanding.
Xxxx (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 310 210
Combat Maneuvers...................| 302 202
Two-Handed Weapons.................| 312 212
Ambush.............................| 145 45
Multi Opponent Combat..............| 160 60
Physical Fitness...................| 403 303
Dodging............................| 352 252
Arcane Symbols.....................| 90 20
Magic Item Use.....................| 90 20
Harness Power......................| 126 33
Elemental Mana Control.............| 90 20
Spirit Mana Control................| 58 12
Perception.........................| 201 101
Climbing...........................| 145 45
Swimming...........................| 145 45
First Aid..........................| 10 2
Spell Lists
Minor Elemental....................| 14
Spell Lists
Minor Spiritual....................| 3
Training Points: 60 Phy 265 Mnt
(Use SKILLS BASE to display unmodified ranks and goals)
163 days remain until the annual FIXSKILLS is to be granted, on 05/20/2015.
Your 30 day migration period will begin when you choose to degrade a skill.
Further information can be found in the FAQs.
The FIXSKILLS command will allow you to instantly set your skills to match your goals. Use the GOALS command to set your skills to your desired values FIRST!
You may view FIXSKILLS HELP for more information on this option.
To use FIXSKILLS, you must type FIXSKILL CONFIRM within the next 30 seconds.
*** No additional options will be granted outside of normal parameters for misuse. ***
** Make sure your skills are set how you want them with GOALS before using FIXSKILLS CONFIRM **
You seem to be in one piece.
Maximum Health Points: 165
Remaining Health Points: 165
Maximum Spirit Points: 11
Remaining Spirit Points: 11
Maximum Stamina Points: 195
Remaining Stamina Points: 195
You are a Master at Arms of the Warrior Guild.
You are current with your dues and must check in again sometime in the next 70 days.
You currently have 372 ranks out of a possible 372 for your training.
You are a Master of Disarm Weapon.
You are a Master of Berserk.
You are a Master of Warrior Tricks.
You are a Master of Tackle.
You are a Master of War Cries.
You are a Master of Batter Barriers.
Click GLD MENU for additional commands.
Current society status:
You are a Master of the Guardians of Sunfist.
You have learned and are able to use the following abilities:
Sigil of Recognition
Sigil of Location
Sigil of Contact
Sigil of Resolve
Sigil of Minor Bane
Sigil of Bandages
Sigil of Defense
Sigil of Offense
Sigil of Distraction
Sigil of Minor Protection
Sigil of Focus
Sigil of Intimidation
Sigil of Mending
Sigil of Concentration
Sigil of Major Bane
Sigil of Determination
Sigil of Health
Sigil of Power
Sigil of Major Protection
Sigil of Escape
Past society affiliations (resigned or cast out):
The Council of Light
You may view your society task information via the SOCIETY TASK command.
In the skill of forging - crafting, you are a skilled laborer with 369 ranks.
In the skill of fletching, you are a master with 500 ranks.
You are not currently banished from any town.
You are wanted for no crimes.
You have committed no crimes in the past six months.
Xxxx, your Armor Specialization training is as follows:
Skill name Mnemonic Ranks
Crush Protection crush 4
Available Armor Training Points: 48
Unlearning Armor Training Points: 22
Estimated time until next point conversion: 2 hours, 36 minutes
Total Points converted during your current 30-day unlearning cycle: 22
Number of days remaining in your current 30-day unlearning cycle: 9 days
Xxxx, your Adventurer's Guild information is as follows:
You currently have 1477 unspent bounty points.
You have accumulated a total of 1267787 lifetime bounty points.
You have 0 expedited task reassignment vouchers remaining.
You have succeeded at the Kill Creatures task 304 times.
You have succeeded at the Retrieve Heirloom task 299 times.
You have succeeded at the Procure Gems task 41 times.
You have succeeded at the Protect Traveller task 163 times and failed 80 times.
You have succeeded at the Procure Herbs task 315 times.
You have succeeded at the Kill Dangerous Creature task 354 times.
You have succeeded at the Rescue Child task 24 times and failed 2 times.
You have succeeded at the Kill Bandits task 179 times.
You have succeeded at the Help Kill Creatures task 13 times.
You have succeeded at the Help Kill Bandits task 77 times.
The taskmaster told you: "I've got a special mission for you. A certain client has hired us to provide a protective escort on his upcoming journey. Go to the area just inside the North Gate and WAIT for him to meet you there. You must guarantee his safety to Icemule Trace as soon as you can, being ready for any dangers that the two of you may face. Good luck!"
You are wearing a heavy backpack and a silver-bladed dagger medallion.
Click INVENTORY HELP for more options.
In the heavy backpack you see a sinew-spined black leather manifest and a sinew-spined black leather bankbook.
Locker contents of Xxxx, the Half-Elf, as recorded in Wehnimer's Landing:
On a weapon rack:
a gargantuan granite-studded club
In a magical item bin:
a miniature clock tower
an enruned black ora heart
In a clothing wardrobe:
a leather crafter's apron
a mithglin-bound orase badge
In a deep chest:
an intricately painted tin carousel (registered) (marked)
Obvious items: 6
I think that’s all the info. Let me know if I missed anything. Thx
He comes with no equipment but he does have a badge (10 to Two-Handed Weapons Bonus and 5 to Strength Bonus), a black ora heart and carousel from this past eg, and a forging apron (I had recently started him forging but didn’t get very far). He has a fixskill available.
- $600 OBO (OBO that is acceptable to me - I may have overpaid a bit for him so I will likely sell him for less than $600 if no one meets the asking price but I don’t want to lose too much)
- Best offer is $450. However, my $450 offer is reconsidering. I'll take offers through Friday and call him sold on Saturday.
- SOLD for $450
Paypal verified gift only. It will be a character transfer and buyer pays the transfer fee.
Name: Xxxx Race: Half-Elf Profession: Warrior (not shown)
Gender: Male Age: 107 Expr: 11406324 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 100 (25) ... 120 (35)
Constitution (CON): 100 (25) ... 110 (30)
Dexterity (DEX): 100 (30) ... 110 (35)
Agility (AGI): 100 (35) ... 110 (40)
Discipline (DIS): 100 (20) ... 110 (25)
Aura (AUR): 100 (25) ... 110 (30)
Logic (LOG): 92 (21) ... 102 (26)
Intuition (INT): 91 (20) ... 101 (25)
Wisdom (WIS): 100 (25) ... 110 (30)
Influence (INF): 95 (27) ... 105 (32)
Mana: 107 Silver: 1
Level: 100 Deeds: 6
Experience: 11406315 Death's Sting: None
Exp. to next TP: 1185 Recent Deaths: 0
Mental TPs: 265 Fame: 95616505
Physical TPs: 60 Mana: 107/107 max
Your mind is as clear as a bell.
You feel a strange sense of serenity and find that you are able to reflect on recent events with uncommon clarity and understanding.
Xxxx (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 310 210
Combat Maneuvers...................| 302 202
Two-Handed Weapons.................| 312 212
Ambush.............................| 145 45
Multi Opponent Combat..............| 160 60
Physical Fitness...................| 403 303
Dodging............................| 352 252
Arcane Symbols.....................| 90 20
Magic Item Use.....................| 90 20
Harness Power......................| 126 33
Elemental Mana Control.............| 90 20
Spirit Mana Control................| 58 12
Perception.........................| 201 101
Climbing...........................| 145 45
Swimming...........................| 145 45
First Aid..........................| 10 2
Spell Lists
Minor Elemental....................| 14
Spell Lists
Minor Spiritual....................| 3
Training Points: 60 Phy 265 Mnt
(Use SKILLS BASE to display unmodified ranks and goals)
163 days remain until the annual FIXSKILLS is to be granted, on 05/20/2015.
Your 30 day migration period will begin when you choose to degrade a skill.
Further information can be found in the FAQs.
The FIXSKILLS command will allow you to instantly set your skills to match your goals. Use the GOALS command to set your skills to your desired values FIRST!
You may view FIXSKILLS HELP for more information on this option.
To use FIXSKILLS, you must type FIXSKILL CONFIRM within the next 30 seconds.
*** No additional options will be granted outside of normal parameters for misuse. ***
** Make sure your skills are set how you want them with GOALS before using FIXSKILLS CONFIRM **
You seem to be in one piece.
Maximum Health Points: 165
Remaining Health Points: 165
Maximum Spirit Points: 11
Remaining Spirit Points: 11
Maximum Stamina Points: 195
Remaining Stamina Points: 195
You are a Master at Arms of the Warrior Guild.
You are current with your dues and must check in again sometime in the next 70 days.
You currently have 372 ranks out of a possible 372 for your training.
You are a Master of Disarm Weapon.
You are a Master of Berserk.
You are a Master of Warrior Tricks.
You are a Master of Tackle.
You are a Master of War Cries.
You are a Master of Batter Barriers.
Click GLD MENU for additional commands.
Current society status:
You are a Master of the Guardians of Sunfist.
You have learned and are able to use the following abilities:
Sigil of Recognition
Sigil of Location
Sigil of Contact
Sigil of Resolve
Sigil of Minor Bane
Sigil of Bandages
Sigil of Defense
Sigil of Offense
Sigil of Distraction
Sigil of Minor Protection
Sigil of Focus
Sigil of Intimidation
Sigil of Mending
Sigil of Concentration
Sigil of Major Bane
Sigil of Determination
Sigil of Health
Sigil of Power
Sigil of Major Protection
Sigil of Escape
Past society affiliations (resigned or cast out):
The Council of Light
You may view your society task information via the SOCIETY TASK command.
In the skill of forging - crafting, you are a skilled laborer with 369 ranks.
In the skill of fletching, you are a master with 500 ranks.
You are not currently banished from any town.
You are wanted for no crimes.
You have committed no crimes in the past six months.
Xxxx, your Armor Specialization training is as follows:
Skill name Mnemonic Ranks
Crush Protection crush 4
Available Armor Training Points: 48
Unlearning Armor Training Points: 22
Estimated time until next point conversion: 2 hours, 36 minutes
Total Points converted during your current 30-day unlearning cycle: 22
Number of days remaining in your current 30-day unlearning cycle: 9 days
Xxxx, your Adventurer's Guild information is as follows:
You currently have 1477 unspent bounty points.
You have accumulated a total of 1267787 lifetime bounty points.
You have 0 expedited task reassignment vouchers remaining.
You have succeeded at the Kill Creatures task 304 times.
You have succeeded at the Retrieve Heirloom task 299 times.
You have succeeded at the Procure Gems task 41 times.
You have succeeded at the Protect Traveller task 163 times and failed 80 times.
You have succeeded at the Procure Herbs task 315 times.
You have succeeded at the Kill Dangerous Creature task 354 times.
You have succeeded at the Rescue Child task 24 times and failed 2 times.
You have succeeded at the Kill Bandits task 179 times.
You have succeeded at the Help Kill Creatures task 13 times.
You have succeeded at the Help Kill Bandits task 77 times.
The taskmaster told you: "I've got a special mission for you. A certain client has hired us to provide a protective escort on his upcoming journey. Go to the area just inside the North Gate and WAIT for him to meet you there. You must guarantee his safety to Icemule Trace as soon as you can, being ready for any dangers that the two of you may face. Good luck!"
You are wearing a heavy backpack and a silver-bladed dagger medallion.
Click INVENTORY HELP for more options.
In the heavy backpack you see a sinew-spined black leather manifest and a sinew-spined black leather bankbook.
Locker contents of Xxxx, the Half-Elf, as recorded in Wehnimer's Landing:
On a weapon rack:
a gargantuan granite-studded club
In a magical item bin:
a miniature clock tower
an enruned black ora heart
In a clothing wardrobe:
a leather crafter's apron
a mithglin-bound orase badge
In a deep chest:
an intricately painted tin carousel (registered) (marked)
Obvious items: 6
I think that’s all the info. Let me know if I missed anything. Thx