dabuffaro
11-05-2014, 04:47 AM
Delivery to Landing only.
1. pewter and star ruby buckle
+6 to max stamina
The buckle looks to have a lot of charges remaining.
Crumbly
mb 1 coin
2. an etched silver alloy pendant
It provides a bonus of 6 to Max Stamina.
It provides a bonus of 2 to Two-Handed Weapons Ranks.
The pendant looks to have a lot of charges remaining.
You sense that the silver alloy pendant will crumble into dust after its last enhancive charge has been expended.
You sense that the silver alloy pendant will persist after its last magical charge has been expended.
MB 1 coin
3. sapphire-set imflass earcuff
blank imbed
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The earcuff looks to have a huge number of charges remaining.
The imflass earcuff will persist after its last enhancive charge has been expended.
The imflass earcuff will persist after its last magical charge has been expended.
MB 1 coin
4. blue sapphire studded gold crown
+7 to disarming traps bonus /
+4 dodging bonus /
+4 ambush bonus /
crumbly.
MB 1 coin
5. brushed copper talisman
+4 to Discipline
Persists both
MB 1 coin
1. pewter and star ruby buckle
+6 to max stamina
The buckle looks to have a lot of charges remaining.
Crumbly
mb 1 coin
2. an etched silver alloy pendant
It provides a bonus of 6 to Max Stamina.
It provides a bonus of 2 to Two-Handed Weapons Ranks.
The pendant looks to have a lot of charges remaining.
You sense that the silver alloy pendant will crumble into dust after its last enhancive charge has been expended.
You sense that the silver alloy pendant will persist after its last magical charge has been expended.
MB 1 coin
3. sapphire-set imflass earcuff
blank imbed
It provides a bonus of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The earcuff looks to have a huge number of charges remaining.
The imflass earcuff will persist after its last enhancive charge has been expended.
The imflass earcuff will persist after its last magical charge has been expended.
MB 1 coin
4. blue sapphire studded gold crown
+7 to disarming traps bonus /
+4 dodging bonus /
+4 ambush bonus /
crumbly.
MB 1 coin
5. brushed copper talisman
+4 to Discipline
Persists both
MB 1 coin