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View Full Version : Fusion or keep? enhancives - 5 aura bonus, 14 agility, 5 aura, 14 INT, 4 logic bonus,



shad0ws0ngs
10-26-2014, 04:18 AM
BIG pile of enhancives, some of them quite nice. Orb them? Keep them? Price them? Make offers on them? Open to whatever, figured I would put this up before EG ended in case anyone wanted to buy and get worked on or something.



a scorched deringo heavy crossbow - 10lbs, 1.35m, +8, enhancive.

The crossbow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 1 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a bonus of 4 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
The crossbow looks to have more than your average giantman could count charges remaining.

You sense that the deringo heavy crossbow will persist after its last enhancive charge has been expended.



a grey kakore runestaff - 4lbs, 950k, 2x, enhancive.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a bonus of 15 to Agility.
This enhancement may not be used by adventurers who have not trained 72 times.
The runestaff looks to have a lot of charges remaining.

You sense that the kakore runestaff will persist after its last enhancive charge has been expended.



a chipped carmiln runestaff - 2lbs, 650k, +6, enhancive.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a bonus of 9 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a bonus of 3 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The runestaff looks to have more than your average giantman could count charges remaining.

You sense that the carmiln runestaff will persist after its last enhancive charge has been expended.



a steel-capped rowan runestaff - 4lbs, 950k, 1x, enhancive.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 15 to Max Mana.
This enhancement may not be used by adventurers who have not trained 72 times.
The runestaff looks to have more than your average giantman could count charges remaining.

You sense that the rowan runestaff will persist after its last enhancive charge has been expended.



a scorched kakore runestaff - 2lbs, 350k, 2x, cold flaring, enhancive.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Intuition.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 11 to Max Health.
This enhancement may not be used by adventurers who have not trained 27 times.
The runestaff looks to have a lot of charges remaining.

You sense that the kakore runestaff will persist after its last enhancive charge has been expended.



a dreamstone inset eonake pendant - under 1lb, 800k, blank imbeddable, enhancive.

The pendant resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 4 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
The pendant looks to have more than your average giantman could count charges remaining.

You sense that the inset eonake pendant will crumble into dust after its last enhancive charge has been expended.

You sense that the inset eonake pendant will persist after its last magical charge has been expended.



an onyx-inlaid garnet necklace - under 1lb, 350k, blank imbeddable, enhancive.

The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
The necklace looks to have almost innumerable charges remaining.

You sense that the garnet necklace will persist after its last enhancive charge has been expended.

You sense that the garnet necklace will persist after its last magical charge has been expended.



a trilliant-cut garnet necklace - under 1lb, 150k, blank imbeddable, enhancive.

The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a bonus of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The necklace looks to have a lot of charges remaining.

You sense that the garnet necklace will persist after its last enhancive charge has been expended.

You sense that the garnet necklace will persist after its last magical charge has been expended.



an exquisite orase runestaff - 4lbs, 1.1m, 4x, enhancive.

The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 14 to Intuition.
This enhancement may not be used by adventurers who have not trained 42 times.
The runestaff looks to have a huge number of charges remaining.

You sense that the orase runestaff will persist after its last enhancive charge has been expended.



a scratched orase aegis - 10lbs, 450k, 4x, ice flaring, enhancive.

The aegis resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Aura.
This enhancement may not be used by adventurers who have not trained 18 times.
The aegis looks to have a huge number of charges remaining.

You sense that the orase aegis will persist after its last enhancive charge has been expended.



a dual-bladed imflass limb-cleaver - 4lbs, 500k, +12, fire flaring, enhancive.

The limb-cleaver resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The limb-cleaver looks to have a lot of charges remaining.

You sense that the imflass limb-cleaver will persist after its last enhancive charge has been expended.



a radiant dark indigo orb - enhancive, fusion.

The orb resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Max Spirit.
This enhancement may not be used by adventurers who have not trained 40 times.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.

You sense that the dark indigo orb will persist after its last enhancive charge has been expended.



a vultite augmented breastplate - 18lbs, 1.2m, 4x, vibe flaring



a thick deringo shield - 8lbs, 1.85m, +8, fire flaring, enhancive.

The shield resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 3 to Intuition.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 3 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The shield looks to have more than your average giantman could count charges remaining.

You sense that the deringo shield will persist after its last enhancive charge has been expended.



a blackened vaalorn chain hauberk - 24lbs, 1.8m, +18, fire flaring, enhancive.

The hauberk resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Shield Use Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 4 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 28 times.
The hauberk looks to have a lot of charges remaining.

You sense that the vaalorn chain hauberk will persist after its last enhancive charge has been expended.



a walnut-hafted mithril awl-pike - 5lbs, 350k, 1x, temp damage weighted, enhancive.

The harmonics generated tell you that the awl-pike does extra damage when it strikes.

The awl-pike resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 8 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The awl-pike looks to have a lot of charges remaining.

The awl-pike resonates with your voice, revealing some details of its temporary enhancement:
The awl-pike's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.

You sense that the mithril awl-pike will persist after its last enhancive charge has been expended.

shad0ws0ngs
10-26-2014, 04:30 AM
these prices are loresong prices, FYI, for anyone inquiring.

Versin
10-26-2014, 03:44 PM
I'm interested in the...

a grey kakore runestaff

a steel-capped rowan runestaff

a dreamstone inset eonake pendant

a flimsy black ora mace

an archaic mithril war mattock

a mithglin military pick

Hoodtralfeck
10-26-2014, 03:46 PM
ill bid 200k on
a flimsy black ora mace - 6lbs, 350k, 2x, lightning flaring, enhancive. with 11 harness power bonus

Allereli
10-26-2014, 04:19 PM
i'm confused, why is this in appraisals?

shad0ws0ngs
10-26-2014, 05:01 PM
because I was hoping people would give me appraisals.. or say "definitely orb this, don't orb that".. but if people are making offers, that's cool too

Hoodtralfeck
10-26-2014, 05:23 PM
i wanna have that mace i bid on turned into a orb , i got a fusion robe set fer my mage last years EG and they been sitting in locker since .

Tgo01
10-26-2014, 06:13 PM
No idea what any is this stuff is worth but I want the runestaff with 14 int :p

Tgo01
10-26-2014, 06:42 PM
No idea what any is this stuff is worth but I want the runestaff with 14 int :p

I'll bid 400k on it.