Liberi Fatali
10-06-2004, 01:58 AM
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a large kobold warrior, a black troll conjurer, a brown orc sorcerer that appears stunned, a dark hooded monk, a decaying vruul, a storm giant, a skeleton who is lying down, a dark priest, a storm giant, a dark hooded monk, a storm giant, a dark priest and a thorny vine.
Obvious paths: northeast, northwest.
>prep 717
You trace an intricate sign that contorts in the air while forcefully invoking Evil Eye...
Your spell is ready.
>stance d
You are now in a defensive stance.
>go tap
The tapestry glows brightly.
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a decaying vruul, a gas cloud, a red troll mystic, a storm giant, a spectral pooka, a brown orc sorcerer that appears stunned, a dark hooded monk, a storm giant, a skeleton who is lying down, a storm giant, a storm giant, a dark priest who is lying down and a thorny vine.
Also here: Great Lord Geosain
Obvious paths: northeast, northwest.
>
Geosain gestures at a brown orc sorcerer.
A void rips open in the area, directly above a brown orc sorcerer!
Ribs snap as internal pressure rushes to equalize with the void!
+199 Hits.
A decaying vruul is not affected by the vacuum of the void.
A red troll mystic is not affected by the vacuum of the void.
Everything in the room seemed to stay in place. The void disappears without further incident.
>cast at conj
Cast at what?
>
A decaying vruul just arrived.
A dark priest stands back up with a horrible wail!
>nw
cast at conj
[Graveyard]
The path leads you close to the crypt. The grey-flecked rock has been ground to a smooth, dull surface. To the southwest, the boundary walls extend up to the edge of a shallow creek, and to the southeast, the spires of a high gate can be seen. You also see a lesser ghoul which appears dead, a war mattock, some cuirbouilli leather, a twisted sword, some double leather, a wooden shield, a grey javelin, some cuirbouilli leather, a dark falchion, a rotting shield, a rotting shield, some black armor, a dark falchion, a rotting shield, some black armor, a dark falchion, a rotting shield, a rotting shield, some black armor, a dark falchion, an amethyst, a dark falchion, a rotting shield, a dark falchion, a dark falchion, a rotting shield, a dagger, a woven cloak, some light leather, a serrated broadsword, some rotting leather, a dark shield, a war mattock, some cuirbouilli leather, a war mattock, a dark falchion, some brigandine armor, a reinforced shield, a black hooded cloak, a war mattock, some cuirbouilli leather, a war mattock, some cuirbouilli leather, some black armor, a dark falchion, some brigandine armor, a reinforced shield, a black hooded cloak, a dark shield, some rotting leather, a dark shield, a war mattock, some cuirbouilli leather, a dark shield, a war mattock, some brigandine armor, a black hooded cloak, a morning star, a dark falchion, a serrated broadsword, a serrated broadsword, some rotting leather, some rotting leather, some black armor, some rotting leather, some brigandine armor, a black hooded cloak, a rotting shield, a dark falchion, a rotting shield, some black armor, a dark falchion, a dark falchion, a serrated broadsword, a serrated broadsword, some rotting leather, a dark shield, a serrated broadsword, a dark shield, a serrated broadsword, some rotting leather, a dark shield, a twisted sword, a serrated broadsword, some rotting leather, a dark shield, a serrated broadsword, a rotting shield, a reinforced shield, a serrated broadsword and a lot of other stuff.
Also here: Xanis, Artiminus, Dhisear
Obvious paths: north, southeast.
>Cast at what?
>
Dhisear asks, "whats that?"
>se
ne
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a brown orc sorcerer, a decaying vruul, a decaying vruul, a gas cloud, a red troll mystic, a storm giant, a spectral pooka, a brown orc sorcerer that appears stunned, a dark hooded monk, a storm giant, a skeleton who is lying down, a storm giant, a storm giant, a dark priest and a thorny vine.
Obvious paths: northeast, northwest.
cast at conj
>[Graveyard]
The crypt casts fell shadows that block out any bleak light imparted by the heavens. They also seem to absorb all sounds and signs of life. The rough stone walls that enclose the graveyard stretch far to the northeast, sheltering the irregular rows of burial sites from unwanted intrusions. You also see a spectral pooka, a mutant arachnid, a mutant arachnid, a large kobold warrior, a dark hooded monk, a dark priest, a dark hooded monk, a brown orc sorcerer, a black troll conjurer, a spectral pooka, a storm giant, a red orc lord, a spectral pooka, a skeleton, a dark priest, a rotting banshee, a storm giant, a gas cloud, a gas cloud, a dark hooded monk, a massive battle orc, a spectral pooka, a massive battle orc, some double leather, a large kobold warrior that appears stunned, a weathered fel trunk, some black armor, some brigandine armor, a black hooded cloak, a battered gold strongbox and some black armor.
Also here: the body of Thalior who is lying down, the body of Selvan who is lying down
Obvious paths: north, southwest.
>
You gesture at a black troll conjurer.
You stare at a black troll conjurer.
CS: +665 - TD: +515 + CvA: +15 + d100: +82 == +247
Warding failed!
The troll conjurer looks at you in utter terror!
The troll conjurer drops its black shield.
The troll conjurer drops its dark falchion.
The troll conjurer lets out a blood curdling scream!
The troll conjurer collapses on the ground and lies still.
The deep blue glow leaves a black troll conjurer.
(Forcing stance down to guarded)
Cast Roundtime 3 Seconds.
>
A storm giant lumbers in, surrounded by a raging storm!
A storm giant snatches up a black shield!
A storm giant lumbers in, surrounded by a raging storm!
A dark hooded monk utters a few arcane syllables.
A large kobold warrior swings a twisted sword at you!
AS: +182 vs DS: +817 with AvD: +30 + d100 roll: +15 = -590
A clean miss.
A large kobold warrior heads southwest.
A decaying vruul just arrived.
>search con
sw
You search the troll conjurer.
It didn't carry any silver.
It had a blue sapphire on it!
It had nothing else of value.
A black troll conjurer is suddenly surrounded in a sickly red aura that seeps into his body. The aura seems to consume him, and soon nothing is left.
>A storm giant pounds at you with its fist!
AS: +147 vs DS: +817 with AvD: +55 + d100 roll: +46 = -569
A clean miss.
A rotting banshee just arrived.
A dark hooded monk gestures mystically!
A bright luminescence surrounds a dark hooded monk.
A spectral pooka stares straight into your eyes.
You feel pity for a spectral pooka but nothing else.
A large kobold warrior just arrived.
A dark priest gestures at you!
You blink momentarily.
The priest looks a little dubious about its situation.
A priest moves north, muttering to itself.
>
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a large kobold warrior, a brown orc sorcerer, a decaying vruul, a gas cloud, a spectral pooka, a brown orc sorcerer that appears stunned, a dark hooded monk, a storm giant, a skeleton who is lying down, a storm giant, a storm giant, a dark priest and a thorny vine.
Also here: a stunned Lady Leighabel
Obvious paths: northeast, northwest.
>stance d
You are now in a defensive stance.
>
A mutant arachnid just scurried in.
A dark hooded monk gestures at you!
A white glow rushes away from you.
A brown orc sorcerer swings a morning star at Leighabel!
AS: +136 vs DS: +191 with AvD: +34 + d100 roll: +37 = +16
A clean miss.
A mutant arachnid just scurried in.
>prep 108
>
You gesture while calling upon the lesser spirits to aid you with the Stun Relief spell...
Your spell is ready.
>cast leigh
You gesture at Leighabel.
The glazed look leaves Leighabel.
(Forcing stance down to guarded)
Cast Roundtime 3 Seconds.
You notice the gas cloud begin to condense!
The thorny vine lashes out at Leighabel, wraps itself around her body and pulls her to the ground where it entangles her.
A storm giant claps her hands together in front of Leighabel!
A storm giant hurls a powerful lightning bolt at Leighabel!
AS: +140 vs DS: +316 with AvD: +45 + d100 roll: +92 = -39
A clean miss.
A dark hooded monk just arrived.
A brown orc sorcerer gestures at you!
A wave of dark ethereal ripples moves outward from a brown orc sorcerer.
A dark hooded monk is buffeted by the dark ethereal waves and is knocked to the ground.
A mutant arachnid is buffeted by the dark ethereal waves and is knocked to the ground.
A mutant arachnid is buffeted by the dark ethereal waves and is knocked to the ground.
A large kobold warrior is buffeted by the dark ethereal waves and is knocked to the ground.
A decaying vruul is buffeted by the dark ethereal waves and is knocked to the ground.
A spectral pooka is buffeted by the dark ethereal waves and is knocked to the ground.
A dark hooded monk is buffeted by the dark ethereal waves and is knocked to the ground.
A storm giant is buffeted by the dark ethereal waves and is knocked to the ground.
A skeleton is buffeted by the dark ethereal waves.
A storm giant is buffeted by the dark ethereal waves and is knocked to the ground.
A storm giant is buffeted by the dark ethereal waves and is knocked to the ground.
A dark priest is buffeted by the dark ethereal waves.
You are buffeted by the dark ethereal waves, but remain standing.
Leighabel is buffeted by the dark ethereal waves.
>l
A large kobold warrior just arrived.
>
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a large kobold warrior, a dark hooded monk who is lying down, a mutant arachnid who is lying down, a mutant arachnid who is lying down, a large kobold warrior who is lying down, a brown orc sorcerer, a decaying vruul who is lying down, a gas cloud, a spectral pooka who is lying down, a brown orc sorcerer, a dark hooded monk who is lying down, a storm giant who is lying down, a skeleton who is lying down, a storm giant who is lying down, a storm giant who is lying down, a dark priest and a thorny vine.
Also here: Lady Leighabel who is lying down
Obvious paths: northeast, northwest.
>prep 717
You trace an intricate sign that contorts in the air while forcefully invoking Evil Eye...
Your spell is ready.
A brown orc sorcerer utters a few arcane syllables.
>cast at conj
Cast at what?
>stance d
A brown orc sorcerer swings a morning star at you!
AS: +156 vs DS: +797 with AvD: +34 + d100 roll: +62 = -545
A clean miss.
A mutant arachnid's legs wave about in the air for a moment, then stop. With a quick flex of its abdomen, the arachnid flips itself over!
A mutant arachnid tries to ensnare Leighabel!
AS: +310 vs DS: +191 with AvD: +40 + d100 roll: +68 = +227
... and hits for 14 points of damage!
Leg grapple, twisted ankle but Leighabel is not knocked down.
She is stunned!
stance d
>You are now in a defensive stance.
>
You are now in a defensive stance.
>rel
You feel the magic of your spell rush away from you.
>prep 108
A dark hooded monk gestures at Leighabel!
A dark hooded monk hurls a hissing stream of acid at Leighabel!
AS: +218 vs DS: +231 with AvD: +35 + d100 roll: +19 = +41
A clean miss.
A spectral pooka slowly works its way back up to a standing position.
A large kobold warrior swings a twisted sword at you!
AS: +227 vs DS: +869 with AvD: +30 + d100 roll: +54 = -558
A clean miss.
The kobold warrior looks a little dubious about its situation.
A large kobold warrior heads northeast.
A decaying vruul stands up with a grunt.
A decaying vruul heads northeast.
>
You gesture while calling upon the lesser spirits to aid you with the Stun Relief spell...
Your spell is ready.
>cast lei
You gesture at Leighabel.
The glazed look leaves Leighabel.
(Forcing stance down to guarded)
Cast Roundtime 3 Seconds.
>hold lei
hold lei
You grab Leighabel's hand.
hold lei
>Large sparks begin to form in the center of the gas cloud!
A storm giant lumbers in, surrounded by a raging storm!
A brown orc sorcerer gestures at you!
CS: +190 - TD: +638 + CvA: +5 + d100: +27 - -5 == -411
Warded off!
As the tendril of pure black magic leaves the orc sorcerer, it is deflected away from you and dissipates harmlessly into the air.
>
But Leighabel is already a member of your group!
But Leighabel is already a member of your group!
>sym return
Your surroundings blur into a white fog . . .
[Courtyard]
A well maintained and healthy garden occupies the entirety of the courtyard. The air here is cool and crisp, though the sun's strong rays beat back any feelings of cold. In the center of the garden is a natural spring bubbling up several inches above the surface of the encircling pool of crystal clear water. A large stone and iron gate blocks the entrance to the monastery flanked by a set of statues. You also see some woth flower, some basal moss, some torban leaf, some torban leaf, some haphip root, some aloeas stem, some haphip root, a polished marble bench with some stuff on it, a statue of a woman carrying a staff of crystal in her left hand and a set of crystalline keys in her right, facing the other of a young man kneeling, bedecked in battle-worn black chain armor and a large fel tree.
Also here: Lady Leighabel who is lying down, Bladud who is seated, the body of Lord Kiol who is lying down, the body of Delcon who is lying down, Eddge who is seated, Zenogais, Zelcon who is seated, Lady Levvia who is kneeling, High Lord Kulbaen, High Lord Adyr, Mirandabliss who is seated
Obvious paths: west.
>
Adyr traces a sign while petitioning the spirits for cognition...
>
Mirandabliss asks, "healer for Kiol?"
>
You hear the ghostly voice of Kiol say, "Just go voln fog everyone outta there and no one will care if meteors destroy the place."
pull lei
>pull lei
You are unable to pull Leighabel to her feet.
>pull lei
Leighabel says, "thanks"
You are unable to pull Leighabel to her feet.
>
You are unable to pull Leighabel to her feet.
>
Leighabel appears to regain her mobility.
>
Adyr gestures into the air.
A silvery fog coalesces around Adyr, obscuring his form. When the fog dissipates, Adyr is gone.
>
Leighabel says, "i need some help please"
>
* Great Lady Morgaine LeFey joins the adventure.
>
Zenogais raises a hand while murmuring a soft orison...
>
You see a white blur form near you, which quickly fades into Adyr's group.
>
Zenogais gestures at Delcon.
Zenogais suddenly looks very drained.
A bolt of soft white light streaks down from the sky bathing Delcon in it.
>
A brilliant glow forms around Delcon, lingers for a moment, and finally fades. Delcon awakens looking somewhat confused and seriously drained.
Delcon seems slightly different.
>
You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land.
go ga
>e
[Entry Hall]
A massive arched ceiling lifts up from a circular floor splitting from four arches to eight as they curve into the wide dome. Each section is dominated by a spectacular stained glass depiction of a Lord of Liabo. At the ceiling's apex a huge transparent crystal forms the capstone. Along with windows of transparent crystal encircling the room, it emits a soft relaxing light which seems to caress everything with a holy peace. You also see a large steel gate and a guard.
Obvious exits: east.
>
[Hall of Brotherhood]
Members of the order walk along the stone floor under the graceful arch of the ceiling in hushed conversation, their footsteps echoing as they pass by. Tapestries depicting key events in the order cover the walls extending eastward. You also see an ornate arch, the east hall, a white door and a plain wooden door.
Obvious exits: south, west.
>go hall
[Master's Hall]
The arched ceiling ends in a flat wall whose entire face is made of glass framed in arches of pure white ora. Beyond the glass is a long row of greenery interspersed with flowers and shrubs. Sunken into the floor is a lounge with tables and soft couches. Intricate tapestries decorate the walls with scenes of the struggle to free the undead. You also see a large parchment, an intricate tapestry and a silver globe.
Obvious exits: west.
>grin
You grin.
>l tap
The tapestry is dark and dingy, clearly worn with great age. However, the longer you look, the more detail you can see, as if someone were wiping off the ages of grime and revealing a beautiful work of art hidden beneath. Then, the image begins to have depth and the images it portrays seem to come alive as if they were real, as if you could step into the image and become part of it.
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a dark priest, a grey orc mage who is lying down, a grey orc mage, a brown orc sorcerer who is lying down, a spectral pooka, a rotting banshee, a storm giant who is lying down, a large kobold warrior who is lying down, a spectral pooka, a brown orc sorcerer who is lying down, a dark hooded monk, a storm giant who is lying down, a skeleton who is lying down, a storm giant who is lying down, a storm giant who is lying down, a dark priest and a thorny vine.
Obvious paths: northeast, northwest.
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a large kobold warrior, a black troll conjurer, a brown orc sorcerer that appears stunned, a dark hooded monk, a decaying vruul, a storm giant, a skeleton who is lying down, a dark priest, a storm giant, a dark hooded monk, a storm giant, a dark priest and a thorny vine.
Obvious paths: northeast, northwest.
>prep 717
You trace an intricate sign that contorts in the air while forcefully invoking Evil Eye...
Your spell is ready.
>stance d
You are now in a defensive stance.
>go tap
The tapestry glows brightly.
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a decaying vruul, a gas cloud, a red troll mystic, a storm giant, a spectral pooka, a brown orc sorcerer that appears stunned, a dark hooded monk, a storm giant, a skeleton who is lying down, a storm giant, a storm giant, a dark priest who is lying down and a thorny vine.
Also here: Great Lord Geosain
Obvious paths: northeast, northwest.
>
Geosain gestures at a brown orc sorcerer.
A void rips open in the area, directly above a brown orc sorcerer!
Ribs snap as internal pressure rushes to equalize with the void!
+199 Hits.
A decaying vruul is not affected by the vacuum of the void.
A red troll mystic is not affected by the vacuum of the void.
Everything in the room seemed to stay in place. The void disappears without further incident.
>cast at conj
Cast at what?
>
A decaying vruul just arrived.
A dark priest stands back up with a horrible wail!
>nw
cast at conj
[Graveyard]
The path leads you close to the crypt. The grey-flecked rock has been ground to a smooth, dull surface. To the southwest, the boundary walls extend up to the edge of a shallow creek, and to the southeast, the spires of a high gate can be seen. You also see a lesser ghoul which appears dead, a war mattock, some cuirbouilli leather, a twisted sword, some double leather, a wooden shield, a grey javelin, some cuirbouilli leather, a dark falchion, a rotting shield, a rotting shield, some black armor, a dark falchion, a rotting shield, some black armor, a dark falchion, a rotting shield, a rotting shield, some black armor, a dark falchion, an amethyst, a dark falchion, a rotting shield, a dark falchion, a dark falchion, a rotting shield, a dagger, a woven cloak, some light leather, a serrated broadsword, some rotting leather, a dark shield, a war mattock, some cuirbouilli leather, a war mattock, a dark falchion, some brigandine armor, a reinforced shield, a black hooded cloak, a war mattock, some cuirbouilli leather, a war mattock, some cuirbouilli leather, some black armor, a dark falchion, some brigandine armor, a reinforced shield, a black hooded cloak, a dark shield, some rotting leather, a dark shield, a war mattock, some cuirbouilli leather, a dark shield, a war mattock, some brigandine armor, a black hooded cloak, a morning star, a dark falchion, a serrated broadsword, a serrated broadsword, some rotting leather, some rotting leather, some black armor, some rotting leather, some brigandine armor, a black hooded cloak, a rotting shield, a dark falchion, a rotting shield, some black armor, a dark falchion, a dark falchion, a serrated broadsword, a serrated broadsword, some rotting leather, a dark shield, a serrated broadsword, a dark shield, a serrated broadsword, some rotting leather, a dark shield, a twisted sword, a serrated broadsword, some rotting leather, a dark shield, a serrated broadsword, a rotting shield, a reinforced shield, a serrated broadsword and a lot of other stuff.
Also here: Xanis, Artiminus, Dhisear
Obvious paths: north, southeast.
>Cast at what?
>
Dhisear asks, "whats that?"
>se
ne
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a brown orc sorcerer, a decaying vruul, a decaying vruul, a gas cloud, a red troll mystic, a storm giant, a spectral pooka, a brown orc sorcerer that appears stunned, a dark hooded monk, a storm giant, a skeleton who is lying down, a storm giant, a storm giant, a dark priest and a thorny vine.
Obvious paths: northeast, northwest.
cast at conj
>[Graveyard]
The crypt casts fell shadows that block out any bleak light imparted by the heavens. They also seem to absorb all sounds and signs of life. The rough stone walls that enclose the graveyard stretch far to the northeast, sheltering the irregular rows of burial sites from unwanted intrusions. You also see a spectral pooka, a mutant arachnid, a mutant arachnid, a large kobold warrior, a dark hooded monk, a dark priest, a dark hooded monk, a brown orc sorcerer, a black troll conjurer, a spectral pooka, a storm giant, a red orc lord, a spectral pooka, a skeleton, a dark priest, a rotting banshee, a storm giant, a gas cloud, a gas cloud, a dark hooded monk, a massive battle orc, a spectral pooka, a massive battle orc, some double leather, a large kobold warrior that appears stunned, a weathered fel trunk, some black armor, some brigandine armor, a black hooded cloak, a battered gold strongbox and some black armor.
Also here: the body of Thalior who is lying down, the body of Selvan who is lying down
Obvious paths: north, southwest.
>
You gesture at a black troll conjurer.
You stare at a black troll conjurer.
CS: +665 - TD: +515 + CvA: +15 + d100: +82 == +247
Warding failed!
The troll conjurer looks at you in utter terror!
The troll conjurer drops its black shield.
The troll conjurer drops its dark falchion.
The troll conjurer lets out a blood curdling scream!
The troll conjurer collapses on the ground and lies still.
The deep blue glow leaves a black troll conjurer.
(Forcing stance down to guarded)
Cast Roundtime 3 Seconds.
>
A storm giant lumbers in, surrounded by a raging storm!
A storm giant snatches up a black shield!
A storm giant lumbers in, surrounded by a raging storm!
A dark hooded monk utters a few arcane syllables.
A large kobold warrior swings a twisted sword at you!
AS: +182 vs DS: +817 with AvD: +30 + d100 roll: +15 = -590
A clean miss.
A large kobold warrior heads southwest.
A decaying vruul just arrived.
>search con
sw
You search the troll conjurer.
It didn't carry any silver.
It had a blue sapphire on it!
It had nothing else of value.
A black troll conjurer is suddenly surrounded in a sickly red aura that seeps into his body. The aura seems to consume him, and soon nothing is left.
>A storm giant pounds at you with its fist!
AS: +147 vs DS: +817 with AvD: +55 + d100 roll: +46 = -569
A clean miss.
A rotting banshee just arrived.
A dark hooded monk gestures mystically!
A bright luminescence surrounds a dark hooded monk.
A spectral pooka stares straight into your eyes.
You feel pity for a spectral pooka but nothing else.
A large kobold warrior just arrived.
A dark priest gestures at you!
You blink momentarily.
The priest looks a little dubious about its situation.
A priest moves north, muttering to itself.
>
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a large kobold warrior, a brown orc sorcerer, a decaying vruul, a gas cloud, a spectral pooka, a brown orc sorcerer that appears stunned, a dark hooded monk, a storm giant, a skeleton who is lying down, a storm giant, a storm giant, a dark priest and a thorny vine.
Also here: a stunned Lady Leighabel
Obvious paths: northeast, northwest.
>stance d
You are now in a defensive stance.
>
A mutant arachnid just scurried in.
A dark hooded monk gestures at you!
A white glow rushes away from you.
A brown orc sorcerer swings a morning star at Leighabel!
AS: +136 vs DS: +191 with AvD: +34 + d100 roll: +37 = +16
A clean miss.
A mutant arachnid just scurried in.
>prep 108
>
You gesture while calling upon the lesser spirits to aid you with the Stun Relief spell...
Your spell is ready.
>cast leigh
You gesture at Leighabel.
The glazed look leaves Leighabel.
(Forcing stance down to guarded)
Cast Roundtime 3 Seconds.
You notice the gas cloud begin to condense!
The thorny vine lashes out at Leighabel, wraps itself around her body and pulls her to the ground where it entangles her.
A storm giant claps her hands together in front of Leighabel!
A storm giant hurls a powerful lightning bolt at Leighabel!
AS: +140 vs DS: +316 with AvD: +45 + d100 roll: +92 = -39
A clean miss.
A dark hooded monk just arrived.
A brown orc sorcerer gestures at you!
A wave of dark ethereal ripples moves outward from a brown orc sorcerer.
A dark hooded monk is buffeted by the dark ethereal waves and is knocked to the ground.
A mutant arachnid is buffeted by the dark ethereal waves and is knocked to the ground.
A mutant arachnid is buffeted by the dark ethereal waves and is knocked to the ground.
A large kobold warrior is buffeted by the dark ethereal waves and is knocked to the ground.
A decaying vruul is buffeted by the dark ethereal waves and is knocked to the ground.
A spectral pooka is buffeted by the dark ethereal waves and is knocked to the ground.
A dark hooded monk is buffeted by the dark ethereal waves and is knocked to the ground.
A storm giant is buffeted by the dark ethereal waves and is knocked to the ground.
A skeleton is buffeted by the dark ethereal waves.
A storm giant is buffeted by the dark ethereal waves and is knocked to the ground.
A storm giant is buffeted by the dark ethereal waves and is knocked to the ground.
A dark priest is buffeted by the dark ethereal waves.
You are buffeted by the dark ethereal waves, but remain standing.
Leighabel is buffeted by the dark ethereal waves.
>l
A large kobold warrior just arrived.
>
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a large kobold warrior, a dark hooded monk who is lying down, a mutant arachnid who is lying down, a mutant arachnid who is lying down, a large kobold warrior who is lying down, a brown orc sorcerer, a decaying vruul who is lying down, a gas cloud, a spectral pooka who is lying down, a brown orc sorcerer, a dark hooded monk who is lying down, a storm giant who is lying down, a skeleton who is lying down, a storm giant who is lying down, a storm giant who is lying down, a dark priest and a thorny vine.
Also here: Lady Leighabel who is lying down
Obvious paths: northeast, northwest.
>prep 717
You trace an intricate sign that contorts in the air while forcefully invoking Evil Eye...
Your spell is ready.
A brown orc sorcerer utters a few arcane syllables.
>cast at conj
Cast at what?
>stance d
A brown orc sorcerer swings a morning star at you!
AS: +156 vs DS: +797 with AvD: +34 + d100 roll: +62 = -545
A clean miss.
A mutant arachnid's legs wave about in the air for a moment, then stop. With a quick flex of its abdomen, the arachnid flips itself over!
A mutant arachnid tries to ensnare Leighabel!
AS: +310 vs DS: +191 with AvD: +40 + d100 roll: +68 = +227
... and hits for 14 points of damage!
Leg grapple, twisted ankle but Leighabel is not knocked down.
She is stunned!
stance d
>You are now in a defensive stance.
>
You are now in a defensive stance.
>rel
You feel the magic of your spell rush away from you.
>prep 108
A dark hooded monk gestures at Leighabel!
A dark hooded monk hurls a hissing stream of acid at Leighabel!
AS: +218 vs DS: +231 with AvD: +35 + d100 roll: +19 = +41
A clean miss.
A spectral pooka slowly works its way back up to a standing position.
A large kobold warrior swings a twisted sword at you!
AS: +227 vs DS: +869 with AvD: +30 + d100 roll: +54 = -558
A clean miss.
The kobold warrior looks a little dubious about its situation.
A large kobold warrior heads northeast.
A decaying vruul stands up with a grunt.
A decaying vruul heads northeast.
>
You gesture while calling upon the lesser spirits to aid you with the Stun Relief spell...
Your spell is ready.
>cast lei
You gesture at Leighabel.
The glazed look leaves Leighabel.
(Forcing stance down to guarded)
Cast Roundtime 3 Seconds.
>hold lei
hold lei
You grab Leighabel's hand.
hold lei
>Large sparks begin to form in the center of the gas cloud!
A storm giant lumbers in, surrounded by a raging storm!
A brown orc sorcerer gestures at you!
CS: +190 - TD: +638 + CvA: +5 + d100: +27 - -5 == -411
Warded off!
As the tendril of pure black magic leaves the orc sorcerer, it is deflected away from you and dissipates harmlessly into the air.
>
But Leighabel is already a member of your group!
But Leighabel is already a member of your group!
>sym return
Your surroundings blur into a white fog . . .
[Courtyard]
A well maintained and healthy garden occupies the entirety of the courtyard. The air here is cool and crisp, though the sun's strong rays beat back any feelings of cold. In the center of the garden is a natural spring bubbling up several inches above the surface of the encircling pool of crystal clear water. A large stone and iron gate blocks the entrance to the monastery flanked by a set of statues. You also see some woth flower, some basal moss, some torban leaf, some torban leaf, some haphip root, some aloeas stem, some haphip root, a polished marble bench with some stuff on it, a statue of a woman carrying a staff of crystal in her left hand and a set of crystalline keys in her right, facing the other of a young man kneeling, bedecked in battle-worn black chain armor and a large fel tree.
Also here: Lady Leighabel who is lying down, Bladud who is seated, the body of Lord Kiol who is lying down, the body of Delcon who is lying down, Eddge who is seated, Zenogais, Zelcon who is seated, Lady Levvia who is kneeling, High Lord Kulbaen, High Lord Adyr, Mirandabliss who is seated
Obvious paths: west.
>
Adyr traces a sign while petitioning the spirits for cognition...
>
Mirandabliss asks, "healer for Kiol?"
>
You hear the ghostly voice of Kiol say, "Just go voln fog everyone outta there and no one will care if meteors destroy the place."
pull lei
>pull lei
You are unable to pull Leighabel to her feet.
>pull lei
Leighabel says, "thanks"
You are unable to pull Leighabel to her feet.
>
You are unable to pull Leighabel to her feet.
>
Leighabel appears to regain her mobility.
>
Adyr gestures into the air.
A silvery fog coalesces around Adyr, obscuring his form. When the fog dissipates, Adyr is gone.
>
Leighabel says, "i need some help please"
>
* Great Lady Morgaine LeFey joins the adventure.
>
Zenogais raises a hand while murmuring a soft orison...
>
You see a white blur form near you, which quickly fades into Adyr's group.
>
Zenogais gestures at Delcon.
Zenogais suddenly looks very drained.
A bolt of soft white light streaks down from the sky bathing Delcon in it.
>
A brilliant glow forms around Delcon, lingers for a moment, and finally fades. Delcon awakens looking somewhat confused and seriously drained.
Delcon seems slightly different.
>
You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land.
go ga
>e
[Entry Hall]
A massive arched ceiling lifts up from a circular floor splitting from four arches to eight as they curve into the wide dome. Each section is dominated by a spectacular stained glass depiction of a Lord of Liabo. At the ceiling's apex a huge transparent crystal forms the capstone. Along with windows of transparent crystal encircling the room, it emits a soft relaxing light which seems to caress everything with a holy peace. You also see a large steel gate and a guard.
Obvious exits: east.
>
[Hall of Brotherhood]
Members of the order walk along the stone floor under the graceful arch of the ceiling in hushed conversation, their footsteps echoing as they pass by. Tapestries depicting key events in the order cover the walls extending eastward. You also see an ornate arch, the east hall, a white door and a plain wooden door.
Obvious exits: south, west.
>go hall
[Master's Hall]
The arched ceiling ends in a flat wall whose entire face is made of glass framed in arches of pure white ora. Beyond the glass is a long row of greenery interspersed with flowers and shrubs. Sunken into the floor is a lounge with tables and soft couches. Intricate tapestries decorate the walls with scenes of the struggle to free the undead. You also see a large parchment, an intricate tapestry and a silver globe.
Obvious exits: west.
>grin
You grin.
>l tap
The tapestry is dark and dingy, clearly worn with great age. However, the longer you look, the more detail you can see, as if someone were wiping off the ages of grime and revealing a beautiful work of art hidden beneath. Then, the image begins to have depth and the images it portrays seem to come alive as if they were real, as if you could step into the image and become part of it.
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. You also see a dark priest, a grey orc mage who is lying down, a grey orc mage, a brown orc sorcerer who is lying down, a spectral pooka, a rotting banshee, a storm giant who is lying down, a large kobold warrior who is lying down, a spectral pooka, a brown orc sorcerer who is lying down, a dark hooded monk, a storm giant who is lying down, a skeleton who is lying down, a storm giant who is lying down, a storm giant who is lying down, a dark priest and a thorny vine.
Obvious paths: northeast, northwest.