Drew
11-05-2004, 06:51 PM
Ice Patch (512) has been updated!
GM Nitid has added the following improvements to the spell:
*-* If Ice Patch is directed at a specific target, it will root them in place, hampering combat.
*-* With Elemental Lore, Water training, it is possible to cast Minor Water (903) at the target and it will convert to minor cold (the spell found in blue wands). 10 ranks of Elemental Lore, Water will allow one cast of 903-converted minor cold, with the maximum being twelve casts at 200 ranks.
*-* When untargetted, it is possible that the target may hurt themselves after falling (requires Elemental Lore, Water training).
Spell Description
Duration: Determined by warding failure
Type: Attack
Untargetted, this spell allows a caster to create a large patch of slippery ice, covering much of the surrounding area. Characters and creatures trying to engage in melee or thrown weapon combat on the ice patch will find that they may slip either before or after an attack is made. Training in Elemental Lore, Water increases both the duration of the patch and how effective it is at making the opponent slip and fall, with possible damage.
If Ice Patch is directed at a specific target, it will root them in place, hampering combat. Then, with Elemental Lore, Water training, it is possible to cast Minor Water (903) at the target and it will convert to minor cold (the spell found in blue wands). 10 ranks of Elemental Lore, Water will allow one cast of 903-converted minor cold, with the maximum being twelve casts at 200 ranks.
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Well, it looks better. I'll post a log when I get a moment to see if I can find out what exactly "hampering" is.
GM Nitid has added the following improvements to the spell:
*-* If Ice Patch is directed at a specific target, it will root them in place, hampering combat.
*-* With Elemental Lore, Water training, it is possible to cast Minor Water (903) at the target and it will convert to minor cold (the spell found in blue wands). 10 ranks of Elemental Lore, Water will allow one cast of 903-converted minor cold, with the maximum being twelve casts at 200 ranks.
*-* When untargetted, it is possible that the target may hurt themselves after falling (requires Elemental Lore, Water training).
Spell Description
Duration: Determined by warding failure
Type: Attack
Untargetted, this spell allows a caster to create a large patch of slippery ice, covering much of the surrounding area. Characters and creatures trying to engage in melee or thrown weapon combat on the ice patch will find that they may slip either before or after an attack is made. Training in Elemental Lore, Water increases both the duration of the patch and how effective it is at making the opponent slip and fall, with possible damage.
If Ice Patch is directed at a specific target, it will root them in place, hampering combat. Then, with Elemental Lore, Water training, it is possible to cast Minor Water (903) at the target and it will convert to minor cold (the spell found in blue wands). 10 ranks of Elemental Lore, Water will allow one cast of 903-converted minor cold, with the maximum being twelve casts at 200 ranks.
----------------
Well, it looks better. I'll post a log when I get a moment to see if I can find out what exactly "hampering" is.