Geijon Khyree
08-06-2014, 03:41 AM
I was group leader or I'd berserked a few times.
You concentrate intently, focusing all your energies.
With instinctive motions, you weave to and fro striking with deliberate and unrelenting fury!
You swing a gleaming rune-scribed maul at a decaying frost giant!
AS: +730 vs DS: +228 with AvD: +41 + d100 roll: +25 = +568
... and hit for 261 points of damage!
Knocked sideways several feet by blow to back.
You feel the unnatural surge of necrotic power wane away.
You swing a gleaming rune-scribed maul at a decaying frost giant!
AS: +720 vs DS: +274 with AvD: +41 + d100 roll: +46 = +533
... and hit for 263 points of damage!
Left hip pulped, severing the leg.
You swing a gleaming rune-scribed maul at a rotting cave giant!
AS: +720 vs DS: +333 with AvD: +57 + d100 roll: +35 = +479
... and hit for 175 points of damage!
Weapon arm removed at the shoulder!
The cave giant screams with delight while clutching at its mangled right arm.
The cave giant's lance falls to the ground.
Your flurry of strikes leaves you off-balance and out of position.
Roundtime: 11 sec.
Roundtime changed to 8 seconds.
You concentrate intently, focusing all your energies.
With instinctive motions, you weave to and fro striking with deliberate and unrelenting fury!
You swing a gleaming rune-scribed maul at a decaying frost giant!
AS: +730 vs DS: +228 with AvD: +41 + d100 roll: +25 = +568
... and hit for 261 points of damage!
Knocked sideways several feet by blow to back.
You feel the unnatural surge of necrotic power wane away.
You swing a gleaming rune-scribed maul at a decaying frost giant!
AS: +720 vs DS: +274 with AvD: +41 + d100 roll: +46 = +533
... and hit for 263 points of damage!
Left hip pulped, severing the leg.
You swing a gleaming rune-scribed maul at a rotting cave giant!
AS: +720 vs DS: +333 with AvD: +57 + d100 roll: +35 = +479
... and hit for 175 points of damage!
Weapon arm removed at the shoulder!
The cave giant screams with delight while clutching at its mangled right arm.
The cave giant's lance falls to the ground.
Your flurry of strikes leaves you off-balance and out of position.
Roundtime: 11 sec.
Roundtime changed to 8 seconds.