PDA

View Full Version : Ensorcell Sales - When to begin?



Maerit
08-04-2014, 10:41 AM
I have a 50 train sorcerer that has nearly 3 weeks of Necro energy, but no reason to use it for my own equipment at this time. I can post some stats if needed, but I am 1x in both SMC and EMC and have fairly high Wisdom + Logic bonuses.

I'd love to sell my services, but I am not sure what the confidence level would be considering most Ensorcell sales are from higher-train Sorcs, or if I should sell for slightly less than the average and work on only T1 "low-end" projects?

Allereli
08-04-2014, 10:57 AM
the stats are WIS and INT. posting your applicable stats/skills would be helpful.

See also TGO's ensorcell sales thread

Whirlin
08-04-2014, 11:06 AM
You should never feel held back from offering your ensorcelling services. As long as it's adequately priced as an uncapped Sorc, you'll be fine. I believe there may be a couple other uncapped ensorcell threads out there that you can use for reference.

As far as what type of weapon/armor you can handle. Honestly, the community don't really know all the factors yet! I'd just recommend setting forth a very straight forward policy in your sales thread regarding how you'll handle the difficulty reads, a way for buyers to back out if their items are too strong, and the responsibility of failed casts. As long as you're upfront with the risks, that's all anyone can really ask for.

As far as pricing, I'm sure there are a couple uncapped Sorcs out there, like those Allereli referenced, that you can use for a baseline on your service offerings.

Maerit
08-04-2014, 11:12 AM
Right, sorry - meant Intuition:



Stats: Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 77 (13) ... 77 (13)
Constitution (CON): 57 (-2) ... 57 (-2)
Dexterity (DEX): 70 (20) ... 70 (20)
Agility (AGL): 63 (11) ... 63 (11)
Discipline (DIS): 86 (8) ... 86 (8)
Aura (AUR): 100 (35) ... 100 (35)
Logic (LOG): 96 (23) ... 96 (23)
Intuition (INT): 85 (22) ... 90 (25)
Wisdom (WIS): 100 (30) ... 100 (30)
Influence (INF): 76 (8) ... 76 (8)

Allereli
08-04-2014, 11:26 AM
applicable skills are sorcerer spell ranks, AS, MIU, EMC, SMC

Maerit
08-04-2014, 11:28 AM
applicable skills are sorcerer spell ranks, AS, MIU, EMC, SMC

I 1x in all of those, so currently 51 ranks in each (50 ranks in sorcerer spells).

I appreciate the feedback!

Tgo01
08-04-2014, 12:08 PM
If you download ;735 and keep it running (fav it) then whenever you prep 735 it will list all relevant stats that will help in your ensorcelling and it will also tell you what you should fix before attempting to cast ensorcell (like wounds, low spirit, not in a workshop, etc etc.)

It does other assorted stuff too.

Also remember that no matter what you can never harm someone's item with 735 like you can with 925. The absolute worst thing that can happen is you lose 5% of energy that would have been required to perform that ensorcell. So the only problem people should have with you working on their gear is if there's a high chance of failure and they don't want to pay for the failures, in which case they are free to turn down the ensorcelling service.

nindon
08-04-2014, 04:01 PM
Good advice in this thread.

Two pricing models:
Price per tier or per necro week. The price can be flat or determined by auction.
Flat price to take an item to a particular tier. In this model, the sorcerer takes possession of the item and keeps it until the project is finished. I don't want to hold a customer's valuable item, so I charge per necro week.

Two basic risk models:
Customer bears risk of loss. Sorcerer tests item, tells customer the probability of success and customer decides whether or not to proceed. If the channel fails, then the customer must pay a small fee, usually 5% of the fee for a successful channel. I used this model (http://forum.gsplayers.com/showthread.php?81711-Nindon-s-Economy-Ensorcelling-Service&p=1541600#post1541600) for a while. Customers don't like this model, even though it is often much cheaper for them.
Sorcerer bears risk of loss. If you fail, you either try again or decide it's too tough for you. You don't collect any silvers unless you succeed. This is the model I currently use (http://forum.gsplayers.com/showthread.php?86901-Nindon-s-Ensorcelling-by-the-Week-Auction&p=1610153#post1610153).

Be sure to specify in your auction announcement who supplies the ensorcelling potion, if one is required. You can (a) supply the potion at no additional charge, (b) supply the potion and charge an additional fee, or (c) require that the customer actually bring you a potion.

For your first sale, I recommend the first pricing model, the first risk model.

Magarven
08-16-2014, 07:01 PM
Three thread necro:

Someone offered my cleric a temporary ensorcellment of my black ora mace for 10k.

Three items of note:

Uncursed black ora will take ensorcellment.
Does temporary ensorcellment cost necrotic energy?
A cleric with an ensorcelled black ora mace has no mechanical advantage except for not having to cast 735 on a black ora mace with my own sorcerer just to see if it works.

Anebriated
08-16-2014, 07:08 PM
Temp ensorcell only works for items the sorc holds I believe. Not sure you can do it for other people to use.

edit: and no, it doesnt use necro juice.

Allereli
08-16-2014, 07:11 PM
Not sure you can do it for other people to use.

sorcerers can cast it on a runestaff for other sorcerers

Anebriated
08-16-2014, 07:14 PM
but only other sorcs right? Magarven's cleric wouldnt be able to use a weapon with a temp ensorcell?

Allereli
08-16-2014, 07:16 PM
but only other sorcs right? Magarven's cleric wouldnt be able to use a weapon with a temp ensorcell?

no

Magarven
08-16-2014, 07:47 PM
but only other sorcs right? Magarven's cleric wouldnt be able to use a weapon with a temp ensorcell?

Not at all. I paid 10k only to see if black ora would take the ensorcellment. Now if I passed it off to a sorcerer, it would have worked fine.

Flap
08-18-2014, 03:29 PM
I sold my first ensorcell at level 35. Auctioned it with a MB of 1 million, it got snatched up rather quickly.