Lupine1732
07-29-2014, 10:50 PM
Can deliver to Landing area or 4 winds. Auction will be once, twice, three times and sold.
1. a thick leather wrist guard. MB:3mil CB:3mil Luntz SOLDDelivered
Less than a pound. Enhancive wrist worn, +4 Ranged Weapon Bonus, persists. CAN wear two guards at once.
2. a thick leather wrist guard. MB:3mil CB:3mil Luntz SOLDDelivered
Less than a pound. Enhancive wrist worn, +4 Ranged Weapon Bonus, persists. CAN wear two guards at once.
----------------
3. a crooked broom-stick. MB:50k CB:
4X, THW.
4. a sturdy bamboo fishing pole. MB:1mil CB:
4X, THW.
----------------
5. a well-balanced elven-crafted crossbow. MB:200k CB:
4X, Crit weighted.
6. a polished villswood heavy crossbow with a flame-etched tiller. MB: 500k CB:
4X, Wand holder. Ranged.
7. an abalone-set dolphin crossbow. MB:3mil CB:
6X, Wand holder. Ranged.
8. a forest green deringo long bow. MB:20k CB:
2X, Ranged.
----------------
9. a rusty trail knife. MB:7K CB:
4X, Dagger.
---------------
10. a matte black steel blackjack. MB:10k CB:
4X, Brawling weapon.
---------------
11. a naginata. MB:100k CB:200k Ouna sold
5X, Polearm.
12. an invar naginata. MB:15k CB:
2X, Polearm.
13. a haon-handled ora naginata. MB:5k CB:
2X, Polearm.
-----------------
14. a spiked imflass aegis. MB:200k CB:
3X, Spiked, Defender shield.
----------------
15. a colorful alexandrite spring. (Sproink made) MB:30k CB:30k Flayedangel SOLDDelivered
Not worn.
PUSH: You attempt to squeeze the ends of your alexandrite spring inward,
but end up only making slight indentations on your hands.
PULL: stretching it out to its fullest span. With a loud *SPROING!*, it escapes your grip and thwacks you soundly on the nose.
TURN: You set your alexandrite spring down and give it a brief nudge. As if of its own volition,
the upper coils of the spring topple fluidly forward, forming an arc. The base of the spring upends,
restoring the coil to its initial upright state. You quickly scoop up your alexandrite spring.
KICK: In a fit of excitement, you place your alexandrite spring on the ground and gently nudge it with your foot.
Slowly, the upper coils of the spring topple forward, forming an arc.
A slight quiver runs through the length of the coils, but nothing else happens.
You frown at your alexandrite spring as you pick it up.
WAVE: You raise your alexandrite spring above your head, waving it around in an arc.
With a slight flick of your wrist, you send the spring coiling around your arm with a quick snap.
As you lower your arm, the spring slithers down it to gather neatly back in your hand.
The item is largely free from merchant alteration restrictions.
16. a glaring toy gnome. (Sproink made)MB:30k CB:30k Flayedangel SOLDDelivered
Not worn.
POKE: You poke the side of your toy gnome's face, causing it to shake its head for several seconds.
PULL: You pull the head of your toy gnome from its body, stretching it out to its fullest span.
With a loud *SPROING!*, it escapes your grip and smashes one of your fingers as it retreats to its original position.
TURN: You turn your toy gnome upside down and shake it slightly, causing its smiling head to sway back and forth.
KISS: You plant a sloppy kiss on your toy gnome, which quickly falls back before springing
1. a thick leather wrist guard. MB:3mil CB:3mil Luntz SOLDDelivered
Less than a pound. Enhancive wrist worn, +4 Ranged Weapon Bonus, persists. CAN wear two guards at once.
2. a thick leather wrist guard. MB:3mil CB:3mil Luntz SOLDDelivered
Less than a pound. Enhancive wrist worn, +4 Ranged Weapon Bonus, persists. CAN wear two guards at once.
----------------
3. a crooked broom-stick. MB:50k CB:
4X, THW.
4. a sturdy bamboo fishing pole. MB:1mil CB:
4X, THW.
----------------
5. a well-balanced elven-crafted crossbow. MB:200k CB:
4X, Crit weighted.
6. a polished villswood heavy crossbow with a flame-etched tiller. MB: 500k CB:
4X, Wand holder. Ranged.
7. an abalone-set dolphin crossbow. MB:3mil CB:
6X, Wand holder. Ranged.
8. a forest green deringo long bow. MB:20k CB:
2X, Ranged.
----------------
9. a rusty trail knife. MB:7K CB:
4X, Dagger.
---------------
10. a matte black steel blackjack. MB:10k CB:
4X, Brawling weapon.
---------------
11. a naginata. MB:100k CB:200k Ouna sold
5X, Polearm.
12. an invar naginata. MB:15k CB:
2X, Polearm.
13. a haon-handled ora naginata. MB:5k CB:
2X, Polearm.
-----------------
14. a spiked imflass aegis. MB:200k CB:
3X, Spiked, Defender shield.
----------------
15. a colorful alexandrite spring. (Sproink made) MB:30k CB:30k Flayedangel SOLDDelivered
Not worn.
PUSH: You attempt to squeeze the ends of your alexandrite spring inward,
but end up only making slight indentations on your hands.
PULL: stretching it out to its fullest span. With a loud *SPROING!*, it escapes your grip and thwacks you soundly on the nose.
TURN: You set your alexandrite spring down and give it a brief nudge. As if of its own volition,
the upper coils of the spring topple fluidly forward, forming an arc. The base of the spring upends,
restoring the coil to its initial upright state. You quickly scoop up your alexandrite spring.
KICK: In a fit of excitement, you place your alexandrite spring on the ground and gently nudge it with your foot.
Slowly, the upper coils of the spring topple forward, forming an arc.
A slight quiver runs through the length of the coils, but nothing else happens.
You frown at your alexandrite spring as you pick it up.
WAVE: You raise your alexandrite spring above your head, waving it around in an arc.
With a slight flick of your wrist, you send the spring coiling around your arm with a quick snap.
As you lower your arm, the spring slithers down it to gather neatly back in your hand.
The item is largely free from merchant alteration restrictions.
16. a glaring toy gnome. (Sproink made)MB:30k CB:30k Flayedangel SOLDDelivered
Not worn.
POKE: You poke the side of your toy gnome's face, causing it to shake its head for several seconds.
PULL: You pull the head of your toy gnome from its body, stretching it out to its fullest span.
With a loud *SPROING!*, it escapes your grip and smashes one of your fingers as it retreats to its original position.
TURN: You turn your toy gnome upside down and shake it slightly, causing its smiling head to sway back and forth.
KISS: You plant a sloppy kiss on your toy gnome, which quickly falls back before springing