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Helsfeld
07-16-2014, 11:06 PM
>pull cloak
You pull the hood of your leather cloak over your head, masking yourself from the dampness.
>rem cloak
You slip out of the leather cloak and fold it over your forearm, making sure it doesn't drag on the ground.
>tap cloak
You tap a black leather cloak shoulder-pinned with a gem-inset dragon clasp, which is in your right hand.
>examine cloak
You see nothing unusual.
>wear cloak
Draping the leather cloak over your shoulders, you enswathe yourself with the cloak.
>anal cloak
You analyze your leather cloak and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

The leather cloak is a garment that changes messaging depending on the climate you're in, or whether it is raining/snowing outside. This item can be altered, it just needs to remain the basic essence of what the item is (no changing a cloak into a dress, but a cloak into a coat is fine).

The cloak is fully unlocked, but does not have the feature concealer ability. It has 12 verbs.
This is currently set to be a cloak of some sort.
The cloak is currently hooded, but it could have a custom hood added by a skilled merchant.
The cloak currently has the following for custom fastenings: gem-inset dragon clasp.
The cloak currently has default pockets, but it could have custom ones added by a skilled merchant. Options are a small pocket, a large pocket, small scabbards, weapon loops, large pouches, and small pouches.

You can tell that the cloak's pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the leather cloak for you.
>inspect cloak
You carefully inspect your leather cloak.

You estimate that a black leather cloak shoulder-pinned with a gem-inset dragon clasp can store a huge amount with enough space for any number of items.

You determine that you could wear the cloak, hanging it from your shoulders. The cloak appears to serve some purpose.

It looks like this item has been mainly crafted out of leather.
>anal cloak
You analyze your leather cloak and sense that the item is largely free from merchant alteration restrictions.



As you sing, you feel a faint resonating vibration from the leather cloak in your hand...


The cloak resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Stamina Recovery.
The cloak seems to be out of charges.

You sense that the leather cloak will persist after its last enhancive charge has been expended.

can be lightened probably around 8 pounds right now or so


3.354 mil to dendum

Dendum
07-16-2014, 11:20 PM
lol,
Sure I will do MB

sentral
07-17-2014, 08:28 AM
A most interesting item of note!

Nahkaev
07-17-2014, 09:42 AM
1.2

Dendum
07-17-2014, 09:50 AM
2

Helsfeld
07-17-2014, 09:01 PM
upskated

Jace Solo
07-18-2014, 08:30 AM
2.1

Dendum
07-18-2014, 09:08 AM
3

Dendum
07-18-2014, 01:44 PM
3.1

Dendum
07-18-2014, 05:28 PM
3.1

Who do you think you are coming in and bidding 3.1? .1? For real? After my 3? I can one up that 3.25!

Dendum
07-18-2014, 05:29 PM
Who do you think you are coming in and bidding 3.1? .1? For real? After my 3? I can one up that 3.25!

Well someone is being uppity about this! I can out do that! 3.354!

Tgo01
07-18-2014, 05:30 PM
How many personalities does Dendum have?

Methais
07-18-2014, 06:19 PM
What the fuck is going on?

Is someone inflating bids and forgetting to change accounts? Or is someone off their meds?

Dendum
07-18-2014, 06:21 PM
New meds

Shinoo
07-18-2014, 07:28 PM
How does huge amount rate against VLA?

Roblar
07-18-2014, 07:48 PM
DaCapn posted some research to the formal GM post list of new inspect descriptors:


Not too long ago I went through a ton of my containers and tested their capacities on my bard. I didn't include multiples that were in agreement. Here are their capacities with the updated inspect:

very small - 1, 5*
small - 5*, 7
fairly small
somewhat small - 15
slightly small
medium - 20, 22, 25, 26, 30
slightly large - 40, 41, 45
fairly large - 49*, 50
large - 60, 66
particularly large
very large - 85, 90
significant - 100, 112
exceptional - 120
huge - 140
incredible
enormous
gigantic

The entries marked with an asterisk I'm a little uncertain about and I might need to go back and check. On those containers, I used arrows to measure the capacity since they were couple/several item capacity. At first I thought arrows would be great since you can make your own weight but in the process I found out that bundles have a strange behavior with respect to weight: If you bundle the arrows up to a certain weight (say 2lbs) and then successively remove an arrow from the bundle, as long as there are multiple arrows in the bundle, the weight will remain constant (2lbs) until you take the bundle down to 1 arrow. There may be verbs that will update the weight (like how your encumbrance may have a delayed adjustment to new weight unless you check it with ENCUMBRANCE), but holding it in your hand, failing to place it into a container that's too full for the buggy weight, and loresinging won't do it.

Edit: link

http://forum.gsplayers.com/showthread.php?90940-INSPECT-update

Shinoo
07-18-2014, 08:12 PM
Thanks Roblar!

Roblar
07-18-2014, 08:34 PM
No prob - they did all the hard work.

So - bump - this cloak is nice.

Also, I'm pretty sure Albatross max deepened cloak/backworn containers are at "incredible"/160 lb, RTCF epic deep back/cloak slots are at "enormous"/180 lb, and I know "gigantic" is 200 lb and up (to 1,000 lb)

Helsfeld
07-19-2014, 12:26 AM
updated

Helsfeld
07-19-2014, 07:50 PM
Twice

Helsfeld
07-20-2014, 01:19 PM
last call on this

Helsfeld
07-20-2014, 09:14 PM
sold