SourD
07-10-2014, 02:34 PM
mb 50k on everything delivery to illistim and fwi.
1 ora handaxe 6 lbs +10
CB 50k versin sold
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Strength.
This enhancement may not be used by adventurers who have not trained 17 times.
The handaxe looks to have a huge number of charges remaining.
You sense that the ora handaxe will persist after its last enhancive charge has been expended.
2 mithril twohanded sword 11 lbs +5
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 2 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The sword looks to have a lot of charges remaining.
The mattock resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
The mattock looks to have more than your average giantman could count charges remaining.
curved mithril handaxe 5lbs +5
CB 50k twice sold
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Agility.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 6 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 2 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
The handaxe looks to have a lot of charges remaining.
You sense that the mithril handaxe will persist after its last enhancive charge has been expended.
4 fir-hafted mithril handaxe 3 lbs +5
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The handaxe looks to have a lot of charges remaining.
You sense that the mithril handaxe will persist after its last enhancive charge has been expended.
5 large vultite flamberge 12 lbs + 20
The flamberge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Elemental Lore - Earth Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 4 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
The flamberge looks to have a lot of charges remaining.
You sense that the vultite flamberge will persist after its last enhancive charge has been expended.
5 imflass spear 4 lbs +12
The spear resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 9 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 27 times.
The spear looks to have more than your average giantman could count charges remaining.
You sense that the imflass spear will persist after its last enhancive charge has been expended.
6 blue dreamstone earcuff
CB 1.25 m44w twice
The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 7 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The earcuff looks to have more than your average giantman could count charges remaining.
You sense that the blue dreamstone earcuff will crumble into dust after its last enhancive charge has been expended.
7 vultite awl-pike 6 lbs +20
CB 1.5m allereri sold
The awl-pike resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 42 times.
The awl-pike looks to have a lot of charges remaining.
You sense that the vultite awl-pike will persist after its last enhancive charge has been expended.
engraved imflass flamberge. 7 lbs + 12
The flamberge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 15 to Max Health.
This enhancement may not be used by adventurers who have not trained 48 times.
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The flamberge looks to have a lot of charges remaining.
You sense that the imflass flamberge will persist after its last enhancive charge has been expended.
1 ora handaxe 6 lbs +10
CB 50k versin sold
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Strength.
This enhancement may not be used by adventurers who have not trained 17 times.
The handaxe looks to have a huge number of charges remaining.
You sense that the ora handaxe will persist after its last enhancive charge has been expended.
2 mithril twohanded sword 11 lbs +5
The sword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 2 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The sword looks to have a lot of charges remaining.
The mattock resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
The mattock looks to have more than your average giantman could count charges remaining.
curved mithril handaxe 5lbs +5
CB 50k twice sold
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Agility.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 6 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 2 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 2 times.
The handaxe looks to have a lot of charges remaining.
You sense that the mithril handaxe will persist after its last enhancive charge has been expended.
4 fir-hafted mithril handaxe 3 lbs +5
The handaxe resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The handaxe looks to have a lot of charges remaining.
You sense that the mithril handaxe will persist after its last enhancive charge has been expended.
5 large vultite flamberge 12 lbs + 20
The flamberge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 8 to Elemental Lore - Earth Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 4 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
The flamberge looks to have a lot of charges remaining.
You sense that the vultite flamberge will persist after its last enhancive charge has been expended.
5 imflass spear 4 lbs +12
The spear resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 9 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 27 times.
The spear looks to have more than your average giantman could count charges remaining.
You sense that the imflass spear will persist after its last enhancive charge has been expended.
6 blue dreamstone earcuff
CB 1.25 m44w twice
The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 7 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The earcuff looks to have more than your average giantman could count charges remaining.
You sense that the blue dreamstone earcuff will crumble into dust after its last enhancive charge has been expended.
7 vultite awl-pike 6 lbs +20
CB 1.5m allereri sold
The awl-pike resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 42 times.
The awl-pike looks to have a lot of charges remaining.
You sense that the vultite awl-pike will persist after its last enhancive charge has been expended.
engraved imflass flamberge. 7 lbs + 12
The flamberge resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 15 to Max Health.
This enhancement may not be used by adventurers who have not trained 48 times.
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The flamberge looks to have a lot of charges remaining.
You sense that the imflass flamberge will persist after its last enhancive charge has been expended.