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Ugotfaced
06-23-2014, 08:53 PM
lvl 56 human
Str bonus is 20
Dex bonus is 17
Agi bonus is 17

Current training

| Bonus Ranks
Armor Use..........................| 240 140
Shield Use.........................| 183 83
Combat Maneuvers...................| 216 116
Blunt Weapons......................| 216 116
Multi Opponent Combat..............| 175 75
Physical Fitness...................| 212 112
Dodging............................| 212 112
Harness Power......................| 102 24
Perception.........................| 105 25
Climbing...........................| 105 25
Swimming...........................| 105 25


Main change would be this area..

Recover skill 0 Train skill 2 / 2 116 Two Weapon Combat
0 / 11 Recover skill 58 Train skill 8 / 6 116 Combat Maneuvers
0 / 11 Recover skill 45 Train skill 4 / 3 116 Multi-Opponent Combat
0 / 20 Recover skill 112 Train skill 6 / 8 116 Ambush
0 / 8 Recover skill 112 Train skill 4 / 0 174 Physical Fitness
0 / 20 Recover skill 112 Train skill 8 / 4 174 Dodging


will add MIU, Perception to 80 ranks for AS, will still have some points left over, could just save them, or add to swim/climb.

Any advice?

AS with sigils is 370 with a 4x OHB
AS with sigils is roughly 346 with a 10x bow arrow combo

would my AS drop insanely if I don't have a shield? I don't really do warcamps, just use the sigils. Currently hunting stone valley/darkstone.



Master of tackle/berserk

Any help would be nice, also, any other training plans would be fun to listen to also, sort of bored with hammer/shield ATM.

Jeril
06-25-2014, 03:57 AM
Not quite sure what all training you have planned for, I considered the idea of a ranged warrior at one point.
Training planned looked something like this:
2x ranged
2x perception
2x PF
3x armor up to 150
1x ambush
1x cman
1x dodge
1x climb to 50 ranks, then 2x swim to 70 ranks
After armor take dodge up to 2x
then ambush
then 42 MIU/27 AS for spell burst
then work on combat maneuvers, spreadsheet said something like 185 or around there near cap.

This was a while ago I am probably a bit off somewhere, but it is pretty close.

As far as other options go, you've got the traditional two handers, polearms, and two weapon combat. You could also do something with thrown if you wanted, or maybe pick up ranged as a side just do 2x ranged and 2x perception.