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crazymage
09-27-2004, 04:31 PM
* Stay drops dead at your feet!

The dim aura fades from around Stay.
The brilliant luminescence fades from around Stay.
The wall of force disappears from around Stay.
The bright luminescence fades from around Stay.
The light blue glow leaves Stay.
The brilliant aura fades away from Stay.
The glowing specks of energy surrounding Stay suddenly shoot off in all directions, then quickly fade away.
The powerful look leaves Stay.
Stay seems a bit less imposing.
The deep blue glow leaves Stay.
The silvery luminescence fades from around Stay.
Stay appears less confident.
>

StrayRogue
09-27-2004, 04:31 PM
Not even a full spellup.

Parkbandit
09-27-2004, 04:32 PM
Come on now Sergey.. Show us how you did it!

Wezas
09-27-2004, 04:32 PM
Originally posted by StrayRogue
Not even a full spellup.

WOF being a 60 second spell and that's not a full spellup?

crazymage
09-27-2004, 04:34 PM
garr stay
You are unable to remain hidden.
[Roll result: 153 (open d100: 81) Penalties: 6]
You fling your strap around Stay's neck and snap it taut. Success!
Roundtime: 11 sec.
>
Ossferatu just arrived.
>
Ossferatu just went southwest.
>
The voice of Glanvis says, "Oooh."
>
You hear someone cheering!
>

>
Stay gasps and struggles to no avail.
Roundtime: 7 sec.
>
Qar just arrived.
>
Qar just went southwest.
>

>
Stay continues to fight but the garrote digs in deeper.
Roundtime: 7 sec.
>

Stay's struggles are growing weaker. It won't be long now.
Roundtime: 7 sec.
>,you have a full spellup and wall of force
You focus on transmitting your thought.

Stay slumps slowly, his skin growing darker from lack of air.
Roundtime: 7 sec.
>
You hear someone chuckling.
>
You release the garrote and let your victim's corpse fall to the ground.

* Stay drops dead at your feet!

StrayRogue
09-27-2004, 04:34 PM
I think you should show the entirity. I got incredibly unlucky twice.

Drew
09-27-2004, 04:35 PM
You had to goad him for an hour to get him to duel you and then you didn't even post the actual duel... weak.

Drew
09-27-2004, 04:36 PM
You garroted him?????

Why the hell did you even post that at all? Garroting someone doesn't count for anything.

crazymage
09-27-2004, 04:36 PM
ok but im not editing

crazymage
09-27-2004, 04:42 PM
Stay leaps from hiding to attack!
Stay swings a curved steel-bladed greatsword at you!
AS: +371 vs DS: +299 with AvD: +47 + d100 roll: +2 = +121
... and hits for 3 points of damage!
A nice bruise on your neck!
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Nothing seems to happen.
>hide
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>sst stay
You are now in an offensive stance.
>
You quickly leap from hiding to deliver your attack!
You swing a diamond hilt black laen broadsword at Stay!
AS: +357 vs DS: +420 with AvD: +30 + d100 roll: +8 = -25
A clean miss.
You retreat back into the shadows.
Roundtime: 6 sec.
>sst stay
>
...wait 5 seconds.
>
...wait 5 seconds.
>
You hear very soft footsteps.
>
Glanvis laughs!
>hide
...wait 2 seconds.
>hide
...wait 1 seconds.
>
You hear very soft footsteps.
>hide
...wait 1 seconds.
>hide
>
A tad paranoid, aren't we?
>l
[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony gate. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Daylight shimmers across the glyphs, highlighting their curves and contours with subtle grace. You also see a yellow tent and a fiery deep crimson crystal.
Also here: Glanvis
Obvious paths: southwest
>
You hear someone hooting.
>
You hear someone chuckling.
>

[[OOC]-Stay] "You lucky fuck lol"
>

[[OOC]-Jayvn] "damn i can't sleep glanvis with all those spells on"
,your turn stay
You focus on transmitting your thought.
* Sanggios just bit the dust!
>l
>
[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony gate. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Daylight shimmers across the glyphs, highlighting their curves and contours with subtle grace. You also see a yellow tent and a fiery deep crimson crystal.
Also here: Glanvis
Obvious paths: southwest
>

[[OOC]-You] "your turn stay"
You feel the mind of Ryuusei touch yours, calling the memory of your location as you last saw it. You offer no resistance.

>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Nothing seems to happen.
>

[[OOC]-Dazmar] "maybe i can"
Stay rubs a ruby amulet.
A wall of force surrounds Stay.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Nothing seems to happen.
>ambush st
You cannot attack the black leather strap.
>
Your body relaxes as your thoughts stray from the shadows.
>
You feel fully energetic again.
>

[[OOC]-Dazmar] "maybe not"
>
Glanvis removes a heavy-bladed spiked vultite waraxe from in his mane weapon harness.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Nothing seems to happen.
>,rofl hes usin wall of force
You focus on transmitting your thought.
>

[[OOC]-You] "rofl hes usin wall of force"
Glanvis says, "Stupid spell."
>
Glanvis mutters under his breath.
>
Glanvis gestures while calling upon the lesser spirits for aid...
Glanvis gestures.
Nothing seems to happen.
>
You hear someone chuckling.
>

[[OOC]-Dazmar] "yeah"
stanc d
You are now in a defensive stance.
>Oddeye's group just arrived.
>
Oddeye's group just went southwest.
Glanvis searches around for a moment.
>
You hear someone snicker.
>
Glanvis searches around for a moment.
>
Glanvis beams!
>
Glanvis searches around for a moment.
>
Glanvis searches around for a moment.
>
You are now in an offensive stance.
>
You stumble slightly as you leap from hiding, revealing yourself in the process.
You leap from hiding to attack!
You swing a diamond hilt black laen broadsword at Stay!
AS: +357 vs DS: +420 with AvD: +30 + d100 roll: +43 = +10
A clean miss.
Roundtime: 6 sec.
>
Glanvis searches around for a moment.
>hide
...wait 2 seconds.
>hide
Stay leaps from hiding to attack!
Stay swings a curved steel-bladed greatsword at you!
AS: +371 vs DS: +208 with AvD: +47 + d100 roll: +39 = +249
... and hits for 23 points of damage!
Strike dents your larynx.
Swallowing will be fun.
You are stunned for 1 rounds!
>
You are still stunned.
>hide
You are still stunned.
>
hide
>
You are still stunned.
>
hide
You are still stunned.
>
hide
You are still stunned.
>
hide
You are still stunned.
>
hide
You are still stunned.
>
hide
hide
hide
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>
...wait 3 seconds.
>
...wait 2 seconds.
>l
[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony gate. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Daylight shimmers across the glyphs, highlighting their curves and contours with subtle grace. You also see a yellow tent and a fiery deep crimson crystal.
Also here: Glanvis
Obvious paths: southwest
>smas
You focus your mind on the shadows and gird your body for stealth.
>l
[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony gate. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Daylight shimmers across the glyphs, highlighting their curves and contours with subtle grace. You also see a yellow tent and a fiery deep crimson crystal.
Also here: Glanvis
Obvious paths: southwest
>

[[OOC]-Stay] "Lucky again"
>,249 end roll is lucky?
You focus on transmitting your thought.
l
[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony gate. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Daylight shimmers across the glyphs, highlighting their curves and contours with subtle grace. You also see a yellow tent and a fiery deep crimson crystal.
Also here: Stay
Obvious paths: southwest
>l sta
You see Stay Nten.
He appears to be a Dark Elf.
He appears to be youthful and tall. He has dispassionate, cool grey-blue eyes and pale skin. He has long, black hair that is secured smoothly at the nape of his neck in a neat pony-tail. The tip of his right ear is missing, while a slender scar arcs across the angular plane of his left cheek.
He has a tiny black tear-drop tattooed under his right eye.
He is in good shape.
He is holding a wickedly curved steel-bladed greatsword in his right hand.
He is wearing a ruby amulet, a silver-tipped feather stickpin, some steel-toed black leather boots, some baggy grey linen trousers, a black krodera buckled belt, some black leather armor reinforced across the right shoulder with a guard of darkened chainmail, a fingerless white linen hand-wrap, an ancient rune-incised bracer, an armor-plated harness, a sturdy hunting pack, a faint blue amulet, a faded grey-blue silk scarf, and a wide-brimmed black hat.
>sst stay
You are now in an offensive stance.
>
What were you referring to?
>
You notice Glanvis try to tiptoe silently by you.
>

[[OOC]-You] "249 end roll is lucky?"

[[OOC]-Zieo] "i really should hunt down, but thats so freaking boring"

[[OOC]-Stay] "A roll of 29 is lucky"
sneak sw
[Whistler's Pass, Road]
The hillside climbs steeply northward, as sheer cliffs tower overhead to a dizzying height. The well-worn cobblestoned road winds its way towards the cliffs from the valley floor. To one side of the road, a small guard tower houses two elven guards, each of whom is diligently observing travellers as they pass.
Obvious paths: northeast, west
Roundtime: 2 sec.
>
[[OOC]-Stay] "er 39 is unlucky"
sheathe

[[OOC]-Dazmar] "39"
wear my bow
You come out of hiding.
You put a diamond hilt black laen broadsword in your black burglar's cloak.
>You are already wearing that.
>wear shie
>
You sling an imflass shield over your shoulder.
>

[[OOC]-Zieo] "i don't get roll shigher then 50, and monsters don't get rolls lower then 50 "
remo str
You remove a flexible black leather strap from your wrist.
>hide
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>sneak nw
...wait 1 seconds.
>sneak nw
...wait 1 seconds.
>sneak nw
You can't go there.
>sneak ne
[Ta'Illistim, City Gate]
A cavernous opening in the cliff's steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony gate. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Daylight shimmers across the glyphs, highlighting their curves and contours with subtle grace. You also see a yellow tent and a fiery deep crimson crystal.
Also here: Glanvis who is hiding
Obvious paths: southwest
Roundtime: 2 sec.
[[OOC]-Surgla] "who cares zieo"
Your victim is nowhere to be found.
* The death cry of Esperath echoes in your mind!
>
[[OOC]-Glanvis] "I care!"
[[OOC]-Surgla] "oh"

[[OOC]-Spinnacher] "I care deeply"
garr stay
Your victim is nowhere to be found.
>
garr stay
You are unable to remain hidden.
[Roll result: 153 (open d100: 81) Penalties: 6]
You fling your strap around Stay's neck and snap it taut. Success!
Roundtime: 11 sec.
>
Ossferatu just arrived.
>
Ossferatu just went southwest.
>
The voice of Glanvis says, "Oooh."
>
You hear someone cheering!
>

[[OOC]-Zieo] "see people care Surgla"

[[OOC]-Surgla] "then continue I guess"

[[OOC]-Stay] "AH well"
>
Stay gasps and struggles to no avail.
Roundtime: 7 sec.
>
Qar just arrived.
>
Qar just went southwest.
>

[[OOC]-Stay] "Kill me the ___ way"
>
Stay continues to fight but the garrote digs in deeper.
Roundtime: 7 sec.
>

[[OOC]-Ryuusei] "Up the ass? What?"
Stay's struggles are growing weaker. It won't be long now.
Roundtime: 7 sec.
>,you have a full spellup and wall of force
You focus on transmitting your thought.

[[OOC]-You] "you have a full spellup and wall of force"
,blow me
You focus on transmitting your thought.

[[OOC]-You] "blow me"

[[OOC]-Stay] "Garrote"
Stay slumps slowly, his skin growing darker from lack of air.
Roundtime: 7 sec.
>
[[OOC]-Stay] "Its alright, pussy"

[[OOC]-Glanvis] "And a necktie!"
You hear someone chuckling.
>
You release the garrote and let your victim's corpse fall to the ground.

* Stay drops dead at your feet!





[Edited on 9-28-2004 by Tsa`ah]

Bobmuhthol
09-27-2004, 04:54 PM
I think we know who won that one.

DeV
09-27-2004, 04:55 PM
Yep. :grin:

StrayRogue
09-27-2004, 04:58 PM
Originally posted by Drew
You had to goad him for an hour to get him to duel you and then you didn't even post the actual duel... weak.

Yeah. He whines about me not wanting to duel him because he's older, then he offers me and I quote "a full spell-up". Then he whines when he can't kill me. So he did it the pathetic way. Every spell beyond the wizard ones there I'm capable of casting on myself via items or self-cast anyway. Was just the Wizard spells that were extra. Ah well.

[Edited on 9-27-2004 by Tsa`ah]

[Edited on 27-9-04 by StrayRogue]

Drew
09-27-2004, 05:15 PM
Really, all he had to do was stay hidden for 90 seconds and let the wall drop off you then go for it, that would have been an interesting duel.

crazymage
09-27-2004, 06:15 PM
he kept rubbing it from hiding Drew i did wait it lasted like 5 minutes.

StrayRogue
09-27-2004, 06:17 PM
It lasted two rubs. And you could easily have done what you did: simply have Ambush Stay macro'd and just keep jamming the key without looking so it would ambush me the moment I popped out of hiding. That atleast would have been less pathetic.

Artha
09-27-2004, 06:19 PM
Stunman move would've saved you from the garrote.

StrayRogue
09-27-2004, 06:20 PM
No it wouldn't. I tried that. It just says You cannot do that.

xShadowMerchantx
09-27-2004, 10:24 PM
Is Stay always such a whiny little bitch?

StrayRogue
09-27-2004, 11:11 PM
Wow, could it be possible? Someone whose even more of a pussy than Sergey posting?

09-27-2004, 11:53 PM
How the fuck do you get out of a garrote or bearhug? Stunman? Berserk? what?

xShadowMerchantx
09-28-2004, 01:22 AM
You can't

Psykos
09-28-2004, 01:40 AM
Originally posted by xShadowMerchantx
You can't

Yes you can.

Psykos

Nieninque
09-28-2004, 03:42 AM
You cant get out of a bearhug.
Although Hevinsbane tried to explain a way that you can to me a while back.
He was like "You have to lie down"
"erm...you cant if youre in a bearhug, stupid"
"Oh yeah"
:rolleyes:

And I am still pissed off that bearhug isnt affected by wall of thorns. That just has to be the biggest oversight. How can you hug someone through a writhing barrier of thorns without getting prickled? Stupid!

Anyway, I have never had to get out of a garotte so dont know about getting out of that, but would imagine its the same.

StrayRogue
09-28-2004, 05:16 AM
You are stunned and unable to do anything, you just have to hope he fumbles or I get lucky. With the age difference being ten levels, which Sergay knew, it was pretty much a definate kill.

xShadowMerchantx
09-28-2004, 02:45 PM
Originally posted by Psykos

Originally posted by xShadowMerchantx
You can't

Yes you can.

Psykos

How would a stupid fuck like you know since you don't play anymore? Also, since you don't play why are you such a loser that you still post on the message boards so much? You need to get a life loser.