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Flap
05-30-2014, 05:24 PM
Hey all,

I'm on the last day of my trial, and have one free fixstat left. I'm looking for critiques on my stat placement:

(STR) Strength 70
(CON)Constitution 70
(DEX) Dexterity 65
(AGL) Agility 65
(DIS) Discipline 74
(AUR) Aura 86
(LOG) Logic 80
(INT) Intuition 40
(WIS) Wisdom 90
(INF) Influence 20

The plan is to fixstat in late game like most folks. The Aura stat is 86 so that, with growth to current level(21), I will have 10 spirit points.

I am open to any and all suggestions.

Thanks!

Goat
05-31-2014, 05:07 PM
86 aur and 90 wis looks relatively reasonable for someone who plans to fixstat. That should get you a bunch of extra TP beyond stat optimal until you fixstat. Strength is really really nice (encumbrance is the worst) and you might want a little more of it. Low intuition is gonna hurt on ensorcelling but I don't know what else I'd tank to get more. Discipline is an option. I think the main problem tanking discipline will be tough guild reps.

Sorry if this is too late to be helpful. You probably don't want to take my advice too serious, anyway. I haven't set starting stats in ~15 years other than to fixstat to perfect - I'm just eyeballing.

Flap
06-02-2014, 10:51 AM
It is too late, but I still appreciate the input. I really wanted more strength, but didn't want to tank any more than I had already. High-ish discipline will net more TPs as well, no? I wanted more discipline, but I figured I'd go mid-range on it since human growth is decent for that stat.

I have to say I'm fairly pleased with the build right now. I just discovered that I can double and triple cast FM to increase its strength, and it's made a lot of bounties with nigh-unwardable targets do-able. Starting to see more death crits on FI, as well. I'm also having fun killing all the shit that my rogue was scared of, 703 is rad!