Merll
04-26-2014, 08:46 PM
The first thing that strikes you about the helm is the weight, which is about 2 pounds. In your best estimation, it's worth about 750,000 silvers. You can also tell that there is some type of metal in the structure of the vaalorn helm.
You sense a faint aura of magic around the vaalorn helm. You sense that this is some type of holy item. From the pitch of the vibration you determine that the purpose of the helm is as some type of defensive garment. Also, it seems to have some sort of enhancive properties. It also appears to have a temporary modification of some kind.
The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds and has been sanctified for use by a Cleric or Paladin in the fight against the undead. The magical harmonics reveal that the head is better protected when wearing the vaalorn helm.
The helm resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The helm looks to have a lot of charges remaining.
The helm resonates with your voice, revealing some details of its temporary enhancement:
The helm's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the vaalorn helm will persist after its last enhancive charge has been expended.
Examining the helm closely, it looks like it is temporarily exceptionally padded against critical blows.
MB: 4M
BO: 10M
You sense a faint aura of magic around the vaalorn helm. You sense that this is some type of holy item. From the pitch of the vibration you determine that the purpose of the helm is as some type of defensive garment. Also, it seems to have some sort of enhancive properties. It also appears to have a temporary modification of some kind.
The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds and has been sanctified for use by a Cleric or Paladin in the fight against the undead. The magical harmonics reveal that the head is better protected when wearing the vaalorn helm.
The helm resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The helm looks to have a lot of charges remaining.
The helm resonates with your voice, revealing some details of its temporary enhancement:
The helm's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the vaalorn helm will persist after its last enhancive charge has been expended.
Examining the helm closely, it looks like it is temporarily exceptionally padded against critical blows.
MB: 4M
BO: 10M