Briem
03-29-2014, 06:43 PM
So I'm attempting this until I hit the presumed wall that will come (not sure if this will occur but am guessing it might). I'm looking for ideas or tips to improve or make room for my training regimen. I'm assuming 2x spell is a given to keep my CS up for 301 and going deep in the 200s for bravery and heroism. Is CMAN more important than Ambush or can I survive with 1x Percept (at least until the wall) for avoiding maneuvers? I'm going for brig, and dealing with the built in spell hinderance so if you had the armor question I've provided the answer =). Is ambush even necessary since I'm swinging big lumber? Your thoughts are appreciated. As you can tell I scrapped brawling, and right now at least casting only is just a nightmare.
*Also in regards to CMANS - I've gone the route of trip and disarm (disarm mostly to build against that mechanic from AI)* any other goodies, it seems clerics are limited on their fun tricks*
As for lores, how can I work those in or should I even work them in? I would like at least 10 blessing for the untrammel buff. I am not going to be heartbroken if I cannot chrism, and to the dead that only want a chrism in Vaalor should I be available to res them will be more than welcome to decay if they don't want the old school res.
Stats have been placed for optimum growth at 100 for both swinging / bolting / and CS for if and when I need to fixskill to caster which I assume is inevitable.
(at level 9), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 50 10
Combat Maneuvers...................| 54 11
Polearm Weapons....................| 54 11
Physical Fitness...................| 54 11
Harness Power......................| 50 10
Spirit Mana Control................| 50 10
Perception.........................| 50 10
Climbing...........................| 10 2
Swimming...........................| 5 1
First Aid..........................| 50 10
Spell Lists
Major Spiritual....................| 9
Spell Lists
Minor Spiritual....................| 3
Spell Lists
Cleric.............................| 10
*Also in regards to CMANS - I've gone the route of trip and disarm (disarm mostly to build against that mechanic from AI)* any other goodies, it seems clerics are limited on their fun tricks*
As for lores, how can I work those in or should I even work them in? I would like at least 10 blessing for the untrammel buff. I am not going to be heartbroken if I cannot chrism, and to the dead that only want a chrism in Vaalor should I be available to res them will be more than welcome to decay if they don't want the old school res.
Stats have been placed for optimum growth at 100 for both swinging / bolting / and CS for if and when I need to fixskill to caster which I assume is inevitable.
(at level 9), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 50 10
Combat Maneuvers...................| 54 11
Polearm Weapons....................| 54 11
Physical Fitness...................| 54 11
Harness Power......................| 50 10
Spirit Mana Control................| 50 10
Perception.........................| 50 10
Climbing...........................| 10 2
Swimming...........................| 5 1
First Aid..........................| 50 10
Spell Lists
Major Spiritual....................| 9
Spell Lists
Minor Spiritual....................| 3
Spell Lists
Cleric.............................| 10